ID |
Category |
Title |
Creator |
Status |
Result |
25 | balance | Increase the skill required to be effective with crylink primary by applying the cvar changes in https://gitlab.com/xonotic/xonotic-data.pk3dir/-/commit/98038bf81322a5a2558a3cd951f7876f4cdc1b71 for the reasons described therein | bones_was_here | PASSED | 6:0(4 abstained, 16 didn't vote) |
24 | balance | Allow weapons classified as "new toys" to spawn if placed by the mapper. This vote doesn't move them into "core" so they still must not be placed on official maps. | bones_was_here | PASSED | 9:0(0 abstained, 17 didn't vote) |
23 | balance | Use team spawn points (if any) by default in Clan Arena (g_ca_team_spawns 1). | bones_was_here | PASSED | 3:1(5 abstained, 17 didn't vote) |
22 | balance | Use team spawn points (if any) by default in Freeze Tag(g_freezetag_team_spawns 1). | bones_was_here | PASSED | 5:0(2 abstained, 19 didn't vote) |
21 | | "Invalidate poll 20 as out of scope for the balance council and better suited for an MR as it describes a technical issue involving, in part, buggy behavior rather than actual balance of the game" | Cloudwalk | TIED | 2:2(0 abstained, 22 didn't vote) |
20 | balance | Don't allow configuring secondary/offhand blaster attacks of weapons other than blaster for consistency's sake, extending the PASSED balancevote #18 https://xonotic.org/balancevotes/18 | terencehill | TIED | 3:3(3 abstained, 17 didn't vote) |
19 | balance | Direct push force applied by weapons to entities (other than the shooter) toward bbox centre instead of camera position, ie change default to g_player_damageplayercenter 1. Subtle change, makes combat feel less "floaty" and more consistent with expectations, increases dodging ability of average players. | bones_was_here | PASSED | 14:0(0 abstained, 12 didn't vote) |
18 | balance | Keep secondary/offhand blaster default settings (including vaporizer, ok*) the same as vanilla blaster defaults | bones_was_here | PASSED | 13:0(1 abstained, 12 didn't vote) |
17 | membership | Invite Dodger to join balance council | SPLAT | PASSED | 8:0(0 abstained, 12 didn't vote) |
16 | membership | Invite Ferreus to join the balance council | Spike29 | PASSED | 6:0(1 abstained, 13 didn't vote) |
15 | membership | Invite SilenceKiller to join the balance council | Spike29 | PASSED | 5:0(3 abstained, 12 didn't vote) |
14 | membership | Invite Hotdog to join the balance council | Spike29 | PASSED | 6:0(2 abstained, 12 didn't vote) |
13 | membership | Invite CARNAG3 to join the balance council | bones_was_here | PASSED | 4:0(4 abstained, 12 didn't vote) |
12 | membership | Invite Turkey_shoot to join the balance council | bones_was_here | PASSED | 7:0(2 abstained, 11 didn't vote) |
11 | membership | Invite rly (Rolley) to join the balance council | bones_was_here | PASSED | 5:0(4 abstained, 10 didn't vote) |
10 | membership | Invite pcl (PC Lizard) to the balance council. | Silent | PASSED | 5:0(4 abstained, 9 didn't vote) |
9 | membership | Allow Balance Council admins to temporarily remove voting rights from members deemed inactive and unparticipating, but requiring restoration of their rights once said member wishes to be active and participate again | Dr. Jaska | FAILED | 1:6(3 abstained, 8 didn't vote) |
8 | balance | machinegun: disable reloading by default | bones_was_here | PASSED | 7:2(2 abstained, 7 didn't vote) |
7 | balance | Change g_shootfromeye's default value from 0 to 1. | Silent | PASSED | 9:0(1 abstained, 8 didn't vote) |
6 | membership | Invite Arch to join the balance council | Silent | PASSED | 8:0(1 abstained, 8 didn't vote) |
5 | balance | Make g_norecoil 1 default. This cvar has been modified/enabled across every popular and competitive server that I can think of, surprised that it isn't the default already. | Silent | PASSED | 9:0(0 abstained, 9 didn't vote) |
4 | balance | Change g_powerups_drop_ondeath default value from 0 to 1 which will make powerups drop on carrier's death and continue their timer. | Dr. Jaska | PASSED | 9:1(0 abstained, 8 didn't vote) |
3 | balance | Increase crylink's edgedamage to 10 effectively removing damage falloff and remove the 50% damage penalty from one pellet from spikes (hitting the ground near target) https://gitlab.com/xonotic/xonotic-data.pk3dir/-/merge_requests/883 | Dr. Jaska | PASSED | 6:1(2 abstained, 9 didn't vote) |
2 | membership | Invite Silent to join the balance council | Dr. Jaska | PASSED | 5:0(1 abstained, 10 didn't vote) |
1 | membership | Invite SPLAT to join the balance council | bones_was_here | PASSED | 9:0(0 abstained, 7 didn't vote) |