Balance Council(#31)

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ID Category Title Creator Status Result
31balanceUse Gaussian (2D) spread for all random spread weapon fire modes: g_projectiles_spread_style 4; g_hitscan_spread_style 4k9erPASSED6:1(2 abstained, 20 didn't vote)
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User Decision Comment
AsciiWolfNONE
FreddyYES
AntibodyNONE
ArchNONE
bones_was_hereYESMakes MG grouping more like a person aiming a real one and SG pattern more like a real one, slightly buffs these weapons' average DPS without changing their max DPS, reduces annoyance for players trying to use them.
carnag3NONE
divVerentYESgaussian definitely is more realistic than the current setting, albeit it also "feels" a bit more random (but so is actual shooting)
DodgerNONE
Dr. JaskaABSTAINAs far as I can tell this is a small buff to weapons with randomness which should not be a significant change. Weapons such as shotguns should receive a fixed spread pattern and overall randomness should not have a place in competitive AFPS games which makes voting on the value distribution of randomness a bit pointless.
ferreumNONE
HalogeneNONE
hotdog_theNONE
illwieckzNONE
k9erYESGaussian spread is more realistic and less annoying to play with. This change rewards good accuracy and buffs the weapons affected mostly only at long ranges for those with good aim, which I think is a good balance change for such weapons. Noting also that Xord86_64's vote may have been misguided as the reasoning is invalid - both spread styles in question are fully random, and this vote is unrelated to fixed Shotgun spread (fixed spread is not the old behavior, new behavior, has never been the behavior, and it's not what we're voting on).
LegendGuardNONE
MorosophosNONE
MrBougoNONE
nitroxisNONE
pcl0lNONE
rly_xaNONE
J.R.NONE
SilentNONE
SPLATNONE
Spike29YESAs mentioned by others, it looks more realistic and seems to slightly buff the SG and the MG.
terencehillYES
tommyABSTAIN
turkey_shootNONE
Xord86_64NOIt's definetely better than fully random spread but I would prefer to separate MG and SG balance changes. Also I prefer fixed spread pattern for SG as more consistent, reliable and predictable mechanic even with current implementation which can give smoother experience for players
z411NONE