DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
builddate.c
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1#define STRINGIFY2(arg) #arg
2#define STRINGIFY(arg) STRINGIFY2(arg)
3
4extern const char *buildstring;
5const char *buildstring =
6#ifdef VCREVISION
7 STRINGIFY(VCREVISION)
8#else
9 "-"
10#endif
11#ifndef NO_BUILD_TIMESTAMPS
12// " " __TIME__
13 " " __DATE__
14#endif
15#ifdef BUILDTYPE
16 " " STRINGIFY(BUILDTYPE)
17#endif
18#ifdef __clang__ // must be first because clang pretends to be GCC 4.2...
19 " Clang "
20// STRINGIFY(__clang_major__)
21// "."
22// STRINGIFY(__clang_minor__)
23#elif defined(__GNUC__)
24 " GCC "
25// STRINGIFY(__GNUC__)
26// "."
27// STRINGIFY(__GNUC_MINOR__)
28#elif defined(_MSC_VER)
29 " MSC "
30// STRINGIFY(_MSC_VER)
31#endif
32;
#define STRINGIFY(arg)
Definition builddate.c:2
const char * buildstring
Definition builddate.c:5