DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
Here is a list of all macros with links to the files they belong to:
- l -
LATESTFRAMENUMS :
client.h
LERPBYTE :
image.c
lhcheeserand :
mathlib.h
lhcheeserandom :
mathlib.h
LHNET_RECVFROM_FLAGS :
lhnet.c
LHNET_SENDTO_FLAGS :
lhnet.c
lhrandom :
mathlib.h
LIBAVW_PIXEL_FORMAT_BGR :
cl_video_libavw.c
LIBAVW_PIXEL_FORMAT_BGRA :
cl_video_libavw.c
LIBAVW_PRINT_ERROR :
cl_video_libavw.c
LIBAVW_PRINT_FATAL :
cl_video_libavw.c
LIBAVW_PRINT_PANIC :
cl_video_libavw.c
LIBAVW_PRINT_WARNING :
cl_video_libavw.c
LIBAVW_SCALER_AREA :
cl_video_libavw.c
LIBAVW_SCALER_BICUBIC :
cl_video_libavw.c
LIBAVW_SCALER_BICUBLIN :
cl_video_libavw.c
LIBAVW_SCALER_BILINEAR :
cl_video_libavw.c
LIBAVW_SCALER_GAUSS :
cl_video_libavw.c
LIBAVW_SCALER_LANCZOS :
cl_video_libavw.c
LIBAVW_SCALER_POINT :
cl_video_libavw.c
LIBAVW_SCALER_SINC :
cl_video_libavw.c
LIBAVW_SCALER_SPLINE :
cl_video_libavw.c
LIBAVW_SCALER_X :
cl_video_libavw.c
LIGHTFLAG_NORMALMODE :
client.h
LIGHTFLAG_REALTIMEMODE :
client.h
List_Entry :
com_list.h
List_Entry_Is_Head :
com_list.h
List_First_Entry :
com_list.h
List_First_Entry_Or_Null :
com_list.h
List_For_Each :
com_list.h
List_For_Each_Continue :
com_list.h
List_For_Each_Entry :
com_list.h
List_For_Each_Entry_Continue :
com_list.h
List_For_Each_Entry_From :
com_list.h
List_For_Each_Entry_Safe :
com_list.h
List_For_Each_Entry_Safe_Continue :
com_list.h
List_For_Each_Entry_Safe_From :
com_list.h
List_For_Each_Prev :
com_list.h
List_For_Each_Prev_Entry :
com_list.h
List_For_Each_Prev_Entry_Continue :
com_list.h
List_For_Each_Prev_Entry_From :
com_list.h
List_For_Each_Prev_Entry_Safe :
com_list.h
List_For_Each_Prev_Safe :
com_list.h
List_For_Each_Safe :
com_list.h
LIST_HEAD :
com_list.h
LIST_HEAD_INIT :
com_list.h
List_Last_Entry :
com_list.h
List_Next_Entry :
com_list.h
List_Prepare_Entry :
com_list.h
List_Prev_Entry :
com_list.h
List_Safe_Reset_Next :
com_list.h
LittleFloat :
common.h
LittleLong :
common.h
LittleShort :
common.h
LM_DIST_EPSILON :
model_shared.c
LOAD_FORMATSPECIFIC_AVI :
cap_avi.c
LOAD_FORMATSPECIFIC_OGG :
cap_ogg.c
LOAD_MATRIX3 :
mod_skeletal_animatevertices_generic.c
LOAD_MATRIX4 :
mod_skeletal_animatevertices_generic.c
LOAD_MATRIX_SCALAR :
mod_skeletal_animatevertices_generic.c
LOADPROGRESSWEIGHT_MODEL :
cl_parse.c
LOADPROGRESSWEIGHT_SOUND :
cl_parse.c
LOADPROGRESSWEIGHT_WORLDMODEL :
cl_parse.c
LOADPROGRESSWEIGHT_WORLDMODEL_INIT :
cl_parse.c
LOADTYPE_CACHEPIC :
libcurl.c
LOADTYPE_NONE :
libcurl.c
LOADTYPE_PAK :
libcurl.c
LOADTYPE_SKINFRAME :
libcurl.c
log2i :
mathlib.h
LP_DYNLIGHT :
r_shadow.h
LP_LIGHTMAP :
r_shadow.h
LP_RTWORLD :
r_shadow.h
lshift :
mdfour.c
LUMP_CLIPNODES :
bspfile.h
LUMP_EDGES :
bspfile.h
LUMP_ENTITIES :
bspfile.h
LUMP_FACES :
bspfile.h
LUMP_LEAFS :
bspfile.h
LUMP_LIGHTING :
bspfile.h
LUMP_MARKSURFACES :
bspfile.h
LUMP_MODELS :
bspfile.h
LUMP_NODES :
bspfile.h
LUMP_PLANES :
bspfile.h
LUMP_SURFEDGES :
bspfile.h
LUMP_TEXINFO :
bspfile.h
LUMP_TEXTURES :
bspfile.h
LUMP_VERTEXES :
bspfile.h
LUMP_VISIBILITY :
bspfile.h
Generated on Mon Mar 10 2025 16:50:23 for DarkPlaces by
1.12.0