DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
Here is a list of all enum values with links to the files they belong to:
- t -
TEXTYPE_ALPHA :
r_textures.h
TEXTYPE_BGRA :
r_textures.h
TEXTYPE_COLORBUFFER :
r_textures.h
TEXTYPE_COLORBUFFER16F :
r_textures.h
TEXTYPE_COLORBUFFER32F :
r_textures.h
TEXTYPE_DEPTHBUFFER16 :
r_textures.h
TEXTYPE_DEPTHBUFFER24 :
r_textures.h
TEXTYPE_DEPTHBUFFER24STENCIL8 :
r_textures.h
TEXTYPE_DXT1 :
r_textures.h
TEXTYPE_DXT1A :
r_textures.h
TEXTYPE_DXT3 :
r_textures.h
TEXTYPE_DXT5 :
r_textures.h
TEXTYPE_ETC1 :
r_textures.h
TEXTYPE_PALETTE :
r_textures.h
TEXTYPE_RGBA :
r_textures.h
TEXTYPE_SHADOWMAP16_COMP :
r_textures.h
TEXTYPE_SHADOWMAP16_RAW :
r_textures.h
TEXTYPE_SHADOWMAP24_COMP :
r_textures.h
TEXTYPE_SHADOWMAP24_RAW :
r_textures.h
TEXTYPE_SRGB_BGRA :
r_textures.h
TEXTYPE_SRGB_DXT1 :
r_textures.h
TEXTYPE_SRGB_DXT1A :
r_textures.h
TEXTYPE_SRGB_DXT3 :
r_textures.h
TEXTYPE_SRGB_DXT5 :
r_textures.h
TEXTYPE_SRGB_PALETTE :
r_textures.h
TEXTYPE_SRGB_RGBA :
r_textures.h
TEXTYPE_UNUSED :
r_textures.h
TRANSPARENTSORT_DISTANCE :
r_qshader.h
TRANSPARENTSORT_HUD :
r_qshader.h
TRANSPARENTSORT_SKY :
r_qshader.h
Generated on Mon Mar 10 2025 16:50:23 for DarkPlaces by
1.12.0