DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
Here is a list of all functions with links to the files they belong to:
- j -
jam_close() :
cl_video_jamdecode.c
jam_decodeframe() :
cl_video_jamdecode.c
jam_getaspectratio() :
cl_video_jamdecode.c
jam_getframerate() :
cl_video_jamdecode.c
jam_getheight() :
cl_video_jamdecode.c
jam_getwidth() :
cl_video_jamdecode.c
jam_open() :
cl_video_jamdecode.c
jam_video() :
cl_video_jamdecode.c
JPEG_CloseLibrary() :
jpeg.c
,
jpeg.h
JPEG_EmptyOutputBuffer() :
jpeg.c
JPEG_ErrorExit() :
jpeg.c
JPEG_FileDest() :
jpeg.c
JPEG_FillInputBuffer() :
jpeg.c
JPEG_InitDestination() :
jpeg.c
JPEG_LoadImage_BGRA() :
jpeg.c
,
jpeg.h
JPEG_Mem_EmptyOutputBuffer() :
jpeg.c
JPEG_Mem_InitDestination() :
jpeg.c
JPEG_Mem_TermDestination() :
jpeg.c
JPEG_MemDest() :
jpeg.c
JPEG_MemSrc() :
jpeg.c
JPEG_Noop() :
jpeg.c
JPEG_OpenLibrary() :
jpeg.c
,
jpeg.h
JPEG_SaveImage_preflipped() :
jpeg.c
,
jpeg.h
JPEG_SaveImage_to_Buffer() :
jpeg.c
,
jpeg.h
JPEG_SkipInputData() :
jpeg.c
JPEG_TermDestination() :
jpeg.c
JPEG_try_SaveImage_to_Buffer() :
jpeg.c
Generated on Mon Mar 10 2025 16:50:23 for DarkPlaces by
1.12.0