DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
timing.h
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1/*
2Simple helper macros to time blocks or statements.
3
4Copyright (C) 2007 Frank Richter
5
6This program is free software; you can redistribute it and/or
7modify it under the terms of the GNU General Public License
8as published by the Free Software Foundation; either version 2
9of the License, or (at your option) any later version.
10
11This program is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14
15See the GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with this program; if not, write to the Free Software
19Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20
21*/
22
23#ifndef __TIMING_H__
24#define __TIMING_H__
25
26#if defined(DO_TIMING)
27
28#define TIMING_BEGIN double _timing_end_, _timing_start_ = Sys_DirtyTime();
29#define TIMING_END_STR(S) \
30 _timing_end_ = Sys_DirtyTime(); \
31 Con_Printf ("%s: %.3g s\n", S, _timing_end_ - _timing_start_);
32#define TIMING_END TIMING_END_STR(__FUNCTION__)
33
34#define TIMING_INTERMEDIATE(S) \
35 { \
36 double currentTime = Sys_DirtyTime(); \
37 Con_Printf ("%s: %.3g s\n", S, currentTime - _timing_start_); \
38 }
39
40#define TIMING_TIMESTATEMENT(Stmt) \
41 { \
42 TIMING_BEGIN \
43 Stmt; \
44 TIMING_END_STR(#Stmt); \
45 }
46
47#else
48
49#define TIMING_BEGIN
50#define TIMING_END_STR(S)
51#define TIMING_END
52#define TIMING_INTERMEDIATE(S)
53#define TIMING_TIMESTATEMENT(Stmt) Stmt
54
55#endif
56
57#endif // __TIMING_H__
58