Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
animhost.qh
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1#pragma once
2
4
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
ATTRIB(AnimHost, lastChild, entity)
virtual void addAnim()
Definition animhost.qc:8
virtual void resumeObjAnim()
Definition animhost.qc:83
virtual void finishAllAnim()
Definition animhost.qc:89
virtual void stopAllAnim()
Definition animhost.qc:65
virtual void stopObjAnim()
Definition animhost.qc:71
virtual void finishObjAnim()
Definition animhost.qc:99
virtual void tickAll()
Definition animhost.qc:112
virtual void removeAllAnim()
Definition animhost.qc:42
virtual void removeAnim()
Definition animhost.qc:25
ATTRIB(AnimHost, firstChild, entity)
virtual void removeObjAnim()
Definition animhost.qc:52
virtual void resumeAllAnim()
Definition animhost.qc:77
entity firstChild
Definition menu_cmd.qc:12
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269