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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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This is the complete list of members for DamageText, including all inherited members.
| alpha | DamageText | |
| DamageText(int _group, vector _origin, bool _screen_coords, int _health, int _armor, int _potential_damage, int _deathtype, bool _friendlyfire) | DamageText | inline |
| DamageText_draw2d(DamageText this) | DamageText | inline |
| DamageText_update(DamageText this, vector _origin, bool screen_coords, int _health, int _armor, int _potential_damage, int _deathtype) | DamageText | inline |
| fade_rate | DamageText | |
| hit_time | DamageText | |
| m_armordamage | DamageText | |
| m_color | DamageText | |
| m_color_friendlyfire | DamageText | |
| m_deathtype | DamageText | |
| m_friendlyfire | DamageText | |
| m_group | DamageText | |
| m_healthdamage | DamageText | |
| m_potential_damage | DamageText | |
| m_screen_coords | DamageText | |
| m_shrink_rate | DamageText | |
| m_size | DamageText | |
| screen_count | DamageText | static |
| text | DamageText | |
| void(DamageText) draw2d | DamageText | |
| ~DamageText() | DamageText | inline |