Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
dialog_multiplayer_join.qh
Go to the documentation of this file.
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#pragma once
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3
#include "
tab.qh
"
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CLASS
(
XonoticServerListTab
,
XonoticTab
)
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METHOD
(
XonoticServerListTab
,
fill
,
void
(
entity
));
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ATTRIB
(
XonoticServerListTab
,
intendedWidth
,
float
, 0.9);
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ATTRIB
(
XonoticServerListTab
,
rows
,
float
, 23);
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ATTRIB
(
XonoticServerListTab
,
columns
,
float
, 6.5);
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ATTRIB
(
XonoticServerListTab
,
name
,
string
,
"servers"
);
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ENDCLASS
(
XonoticServerListTab
)
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entity
makeXonoticServerListTab
();
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
XonoticServerListTab
Definition
dialog_multiplayer_join.qh:4
XonoticServerListTab::rows
float rows
Definition
dialog_multiplayer_join.qh:7
XonoticServerListTab::intendedWidth
float intendedWidth
Definition
dialog_multiplayer_join.qh:6
XonoticServerListTab::name
string name
Definition
dialog_multiplayer_join.qh:10
XonoticServerListTab::fill
virtual void fill()
XonoticServerListTab::columns
float columns
Definition
dialog_multiplayer_join.qh:8
XonoticTab
Definition
tab.qh:4
XonoticTab::ATTRIB
ATTRIB(XonoticTab, backgroundImage, string)
makeXonoticServerListTab
entity makeXonoticServerListTab()
Definition
dialog_multiplayer_join.qc:12
CLASS
#define CLASS(...)
Definition
oo.qh:145
ENDCLASS
#define ENDCLASS(cname)
Definition
oo.qh:281
METHOD
#define METHOD(cname, name, prototype)
Definition
oo.qh:269
tab.qh
menu
xonotic
dialog_multiplayer_join.qh
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