Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
gamelog.qh
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1#pragma once
2
11
12bool logfile_open = false;
13float logfile;
14
15string GameLog_ProcessIP(string s);
16
17void GameLogEcho(string s);
18
19void GameLogInit();
20
21void GameLogClose();
void GameLogInit()
Definition gamelog.qc:45
bool autocvar_sv_eventlog_files
Definition gamelog.qh:5
string autocvar_sv_eventlog_files_namesuffix
Definition gamelog.qh:8
void GameLogClose()
Definition gamelog.qc:75
bool logfile_open
Definition gamelog.qh:12
string GameLog_ProcessIP(string s)
Definition gamelog.qc:8
bool autocvar_sv_eventlog_files_timestamps
Definition gamelog.qh:9
int autocvar_sv_eventlog_files_counter
Definition gamelog.qh:6
bool autocvar_sv_eventlog_console
Definition gamelog.qh:4
bool autocvar_sv_eventlog_ipv6_delimiter
Definition gamelog.qh:10
string autocvar_sv_eventlog_files_nameprefix
Definition gamelog.qh:7
void GameLogEcho(string s)
Definition gamelog.qc:15
bool autocvar_sv_eventlog
Definition gamelog.qh:3
float logfile
Definition gamelog.qh:13