Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
input.qc
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#include "
input.qh
"
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3
void
com_in_interpolate
(
entity
it,
float
a) { }
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
com_in_interpolate
void com_in_interpolate(entity it, float a)
Definition
input.qc:3
input.qh
ecs
components
input.qc
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