Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
input.qh
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1#pragma once
2
vector com_in_angles
Definition input.qh:5
vector com_in_move_prev
Definition input.qh:4
vector com_in_move
Definition input.qh:4
#define COMPONENT(com)
Components always interpolate from the previous state.
Definition lib.qh:8