Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
util.qh
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1
#pragma once
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3
.string
cvar1_setDependent
;
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.float
cvar1Min_setDependent
;
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.float
cvar1Max_setDependent
;
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.string
cvar2_setDependent
;
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.float
cvar2Min_setDependent
;
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.float
cvar2Max_setDependent
;
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.string
cvar3_setDependent
;
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.float
cvar3Min_setDependent
;
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.float
cvar3Max_setDependent
;
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.int
op_setDependent
;
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.string
cvarString_setDependent
;
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.string
cvarValue_setDependent
;
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.float(
entity
) func_setDependent;
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.bool
disabled
;
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bool
GL_CheckExtension
(
string
ext);
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bool
GL_Have_TextureCompression
();
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void
forAllDescendants
(
entity
root,
void
(
entity
,
entity
) funcPre,
void
(
entity
,
entity
) funcPost,
entity
pass
);
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void
saveAllCvars
(
entity
root);
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void
loadAllCvars
(
entity
root);
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void
makeMulti
(
entity
me,
string
otherCvars);
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string
getCvarsMulti
(
entity
me);
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void
makeCallback
(
entity
me,
entity
cbent,
void
(
entity
,
entity
) cbfunc);
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void
setDependent
(
entity
e,
string
theCvarName,
float
theCvarMin,
float
theCvarMax);
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void
setDependentNOT
(
entity
e,
string
theCvarName,
float
theCvarValue);
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void
setDependentAND
(
entity
e,
string
theCvarName,
float
theCvarMin,
float
theCvarMax);
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void
setDependentOR
(
entity
e,
string
theCvarName,
float
theCvarMin,
float
theCvarMax);
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void
setDependentStringNotEqual
(
entity
e,
string
theCvarName,
string
theCvarValue);
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void
setDependentWeird
(
entity
e,
float
(
entity
) func);
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void
setZonedTooltip
(
entity
e,
string
theTooltip,
string
theCvar);
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void
clearTooltip
(
entity
e);
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string
resolvemod
(
string
m);
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void
updateCompression
();
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void
UpdateNotification_URI_Get_Callback
(
float
id
,
float
status,
string
data);
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// gametype list box stuff (does not NEED to contain all gametypes, other
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// types stay available via console)
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entity
GameType_GetID
(
int
cnt
);
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string
GameType_GetName
(
int
cnt
);
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string
GameType_GetIcon
(
int
cnt
);
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//string GameType_GetTeams(float cnt);
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int
GameType_GetCount
();
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int
GameType_GetTotalCount
();
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void
dialog_hudpanel_main_checkbox
(
entity
me,
string
panelname);
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void
dialog_hudpanel_main_settings
(
entity
me,
string
panelname);
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bool
isServerSingleplayer
();
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void
makeServerSingleplayer
();
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float
getFadedAlpha
(
float
currentAlpha,
float
startAlpha,
float
targetAlpha);
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string
_Nex_ExtResponseSystem_BannedServers
;
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float
_Nex_ExtResponseSystem_BannedServersNeedsRefresh
;
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string
_Nex_ExtResponseSystem_PromotedServers
;
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float
_Nex_ExtResponseSystem_PromotedServersNeedsRefresh
;
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string
_Nex_ExtResponseSystem_RecommendedServers
;
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float
_Nex_ExtResponseSystem_RecommendedServersNeedsRefresh
;
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float
_Nex_ExtResponseSystem_NewToS
;
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void
CheckSendCvars
(
entity
me,
string
cvarnamestring);
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
cnt
float cnt
Definition
powerups.qc:24
disabled
bool disabled
Definition
colorpicker_string.qc:3
pass
#define pass(name, colormin, colormax)
saveAllCvars
void saveAllCvars(entity root)
Definition
util.qc:49
cvar1Max_setDependent
float cvar1Max_setDependent
Definition
util.qh:5
cvarValue_setDependent
string cvarValue_setDependent
Definition
util.qh:14
_Nex_ExtResponseSystem_BannedServersNeedsRefresh
float _Nex_ExtResponseSystem_BannedServersNeedsRefresh
Definition
util.qh:63
setDependentWeird
void setDependentWeird(entity e, float(entity) func)
Definition
util.qc:249
isServerSingleplayer
bool isServerSingleplayer()
Definition
util.qc:804
UpdateNotification_URI_Get_Callback
void UpdateNotification_URI_Get_Callback(float id, float status, string data)
Definition
util.qc:316
cvar3Max_setDependent
float cvar3Max_setDependent
Definition
util.qh:11
GameType_GetCount
int GameType_GetCount()
Definition
util.qc:674
cvar1_setDependent
string cvar1_setDependent
Definition
util.qh:3
GameType_GetTotalCount
int GameType_GetTotalCount()
Definition
util.qc:687
_Nex_ExtResponseSystem_RecommendedServersNeedsRefresh
float _Nex_ExtResponseSystem_RecommendedServersNeedsRefresh
Definition
util.qh:67
loadAllCvars
void loadAllCvars(entity root)
Definition
util.qc:53
GameType_GetName
string GameType_GetName(int cnt)
Definition
util.qc:697
GL_Have_TextureCompression
bool GL_Have_TextureCompression()
Definition
util.qc:20
setDependentStringNotEqual
void setDependentStringNotEqual(entity e, string theCvarName, string theCvarValue)
Definition
util.qc:204
cvar2Min_setDependent
float cvar2Min_setDependent
Definition
util.qh:7
makeCallback
void makeCallback(entity me, entity cbent, void(entity, entity) cbfunc)
Definition
util.qc:107
setDependentAND
void setDependentAND(entity e, string theCvarName, float theCvarMin, float theCvarMax)
Definition
util.qc:213
resolvemod
string resolvemod(string m)
Definition
util.qc:596
makeMulti
void makeMulti(entity me, string otherCvars)
Definition
util.qc:92
cvar3_setDependent
string cvar3_setDependent
Definition
util.qh:9
op_setDependent
int op_setDependent
Definition
util.qh:12
GameType_GetIcon
string GameType_GetIcon(int cnt)
Definition
util.qc:703
getCvarsMulti
string getCvarsMulti(entity me)
Definition
util.qc:60
cvar1Min_setDependent
float cvar1Min_setDependent
Definition
util.qh:4
setDependentOR
void setDependentOR(entity e, string theCvarName, float theCvarMin, float theCvarMax)
Definition
util.qc:231
_Nex_ExtResponseSystem_BannedServers
string _Nex_ExtResponseSystem_BannedServers
Definition
util.qh:62
_Nex_ExtResponseSystem_PromotedServers
string _Nex_ExtResponseSystem_PromotedServers
Definition
util.qh:64
_Nex_ExtResponseSystem_NewToS
float _Nex_ExtResponseSystem_NewToS
Definition
util.qh:68
GL_CheckExtension
bool GL_CheckExtension(string ext)
Definition
util.qc:15
forAllDescendants
void forAllDescendants(entity root, void(entity, entity) funcPre, void(entity, entity) funcPost, entity pass)
Definition
util.qc:26
CheckSendCvars
void CheckSendCvars(entity me, string cvarnamestring)
Definition
util.qc:825
getFadedAlpha
float getFadedAlpha(float currentAlpha, float startAlpha, float targetAlpha)
Definition
util.qc:816
dialog_hudpanel_main_checkbox
void dialog_hudpanel_main_checkbox(entity me, string panelname)
Definition
util.qc:722
_Nex_ExtResponseSystem_RecommendedServers
string _Nex_ExtResponseSystem_RecommendedServers
Definition
util.qh:66
setDependentNOT
void setDependentNOT(entity e, string theCvarName, float theCvarValue)
Definition
util.qc:192
GameType_GetID
entity GameType_GetID(int cnt)
Definition
util.qc:664
cvar2Max_setDependent
float cvar2Max_setDependent
Definition
util.qh:8
makeServerSingleplayer
void makeServerSingleplayer()
Definition
util.qc:809
clearTooltip
void clearTooltip(entity e)
Definition
util.qc:277
cvarString_setDependent
string cvarString_setDependent
Definition
util.qh:13
cvar3Min_setDependent
float cvar3Min_setDependent
Definition
util.qh:10
updateCompression
void updateCompression()
Definition
util.qc:604
dialog_hudpanel_main_settings
void dialog_hudpanel_main_settings(entity me, string panelname)
Definition
util.qc:731
cvar2_setDependent
string cvar2_setDependent
Definition
util.qh:6
setDependent
void setDependent(entity e, string theCvarName, float theCvarMin, float theCvarMax)
Definition
util.qc:180
_Nex_ExtResponseSystem_PromotedServersNeedsRefresh
float _Nex_ExtResponseSystem_PromotedServersNeedsRefresh
Definition
util.qh:65
setZonedTooltip
void setZonedTooltip(entity e, string theTooltip, string theCvar)
Definition
util.qc:257
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util.qh
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