Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
rootdialog.qh
Go to the documentation of this file.
1
#pragma once
2
3
#include "
dialog.qh
"
4
CLASS
(
XonoticRootDialog
,
XonoticDialog
)
5
// still to be customized by user
6
/*
7
ATTRIB(XonoticDialog, closable, bool, true);
8
ATTRIB(XonoticDialog, title, string, _("Form1")); // ;);
9
ATTRIB(XonoticDialog, color, vector, '1 0.5 1');
10
ATTRIB(XonoticDialog, intendedWidth, float, 0);
11
ATTRIB(XonoticDialog, rows, float, 3);
12
ATTRIB(XonoticDialog, columns, float, 2);
13
*/
14
METHOD
(
XonoticRootDialog
,
showNotify
,
void
(
entity
));
15
METHOD
(
XonoticRootDialog
,
close
,
void
(
entity
));
16
ENDCLASS
(
XonoticRootDialog
)
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
XonoticDialog
Definition
dialog.qh:4
XonoticRootDialog
Definition
rootdialog.qh:4
XonoticRootDialog::showNotify
virtual void showNotify()
XonoticRootDialog::close
virtual void close()
CLASS
#define CLASS(...)
Definition
oo.qh:145
ENDCLASS
#define ENDCLASS(cname)
Definition
oo.qh:281
METHOD
#define METHOD(cname, name, prototype)
Definition
oo.qh:269
dialog.qh
menu
xonotic
rootdialog.qh
Generated on
for Xonotic QuakeC by
1.14.0