Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
scoreboard.qh
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1#pragma once
2#include "../panel.qh"
3
8
10// no reason for get_nextmap to be a function for now
11// macro to not have an unnecessary function call stackframe
12#define GET_NEXTMAP() autocvar__nextmap
13
14bool sb_showscores; // set by +showscores engine command
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20
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28
29.bool ignored; // player is ignored
30
31void Cmd_Scoreboard_SetFields(int argc);
32void Scoreboard_Draw();
38void Scoreboard_UI_Enable(int mode);
39
42float HUD_Scoreboard_InputEvent(float bInputType, float nPrimary, float nSecondary);
43
49
50// start from 1
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
int scoreboard_selected_panel
Definition scoreboard.qh:44
float scoreboard_right
Definition scoreboard.qh:24
int SB_PANEL_FIRST
Definition scoreboard.qh:51
entity scoreboard_selected_player
Definition scoreboard.qh:46
bool Scoreboard_WouldDraw()
string autocvar__nextmap
Definition scoreboard.qh:9
float scoreboard_acc_fade_alpha
Definition scoreboard.qh:18
string autocvar_scoreboard_columns
Definition scoreboard.qh:6
bool autocvar_cl_deathscoreboard
Definition scoreboard.qh:4
void Scoreboard_InitScores()
int scoreboard_selected_columns_layout
Definition scoreboard.qh:48
float HUD_Scoreboard_InputEvent(float bInputType, float nPrimary, float nSecondary)
int ts_min
Definition scoreboard.qh:27
int scoreboard_ui_enabled
Definition scoreboard.qh:40
void Scoreboard_UI_Enable(int mode)
void Cmd_Scoreboard_SetFields(int argc)
void Scoreboard_Draw()
void Scoreboard_UpdatePlayerTeams()
entity scoreboard_selected_team
Definition scoreboard.qh:47
float scoreboard_top
Definition scoreboard.qh:21
float scoreboard_left
Definition scoreboard.qh:23
int SB_PANEL_SCOREBOARD
Definition scoreboard.qh:52
bool scoreboard_active
Definition scoreboard.qh:16
float scoreboard_fade_alpha
Definition scoreboard.qh:17
bool sb_showscores
Definition scoreboard.qh:14
int SB_PANEL_MAX
Definition scoreboard.qh:54
void Scoreboard_UpdatePlayerPos(entity pl)
int SB_PANEL_RANKINGS
Definition scoreboard.qh:53
bool ignored
Definition scoreboard.qh:29
void Scoreboard_UpdateTeamPos(entity Team)
int numplayers
Definition scoreboard.qh:26
float scoreboard_bottom
Definition scoreboard.qh:22
bool autocvar__scoreboard_team_selection
Definition scoreboard.qh:41
float autocvar_hud_panel_scoreboard_namesize
Definition scoreboard.qh:7
float scoreboard_selected_panel_time
Definition scoreboard.qh:45
int ts_max
team size
Definition scoreboard.qh:27
float scoreboard_itemstats_fade_alpha
Definition scoreboard.qh:19
float autocvar_cl_deathscoreboard_delay
Definition scoreboard.qh:5