Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
impulse.qh
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#pragma once
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void
ImpulseCommands
(
entity
this
);
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
ImpulseCommands
void ImpulseCommands(entity this)
Definition
impulse.qc:371
server
impulse.qh
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