Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
textlabel.qh
Go to the documentation of this file.
1#pragma once
2
3#include "../item/label.qh"
10entity makeXonoticTextLabel(float theAlign, string theText);
11entity makeXonoticHeaderLabel(string theText);
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
Definition label.qh:4
ATTRIB(Label, text, string)
float disabledAlpha
Definition textlabel.qh:8
virtual void draw()
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
entity makeXonoticTextLabel(float theAlign, string theText)
Definition textlabel.qc:3
entity makeXonoticHeaderLabel(string theText)
Definition textlabel.qc:10