21 const string nta_tooltip = _(
"Automatically replace some normal weapons of the map with their corresponding additional weapons");
23 me.TD(me, 1, (4 - 0.2) / 3, e =
makeXonoticRadioButton_T(1,
"g_new_toys_autoreplace",
"0", _(
"Never"), nta_tooltip));
24 me.TD(me, 1, (4 - 0.2) / 3, e =
makeXonoticRadioButton_T(1,
"g_new_toys_autoreplace",
"1", _(
"Always"), nta_tooltip));
25 me.TD(me, 1, (4 - 0.2) / 3, e =
makeXonoticRadioButton_T(1,
"g_new_toys_autoreplace",
"2", _(
"Randomly"), nta_tooltip));
entity makeXonoticTextLabel(float theAlign, string theText)