Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
util_server.qh
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1#pragma once
2
3#ifdef SVQC
4void WarpZoneLib_ExactTrigger_Init(entity this, bool unsetmodel);
5#endif
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
void WarpZoneLib_ExactTrigger_Init(entity this, bool unsetmodel)