ID |
Category |
Title |
Creator |
Status |
Result |
439 | maps | Include the map "Monstrosity" by Mossepo in a future game release. Download link: http://dl.xonotic.fps.gratis/monstrosity_a6.pk3 | Spike29 | PASSED | 4:0(1 abstained, 10 didn't vote) |
438 | moderation | Permanently ban Lyberta from all team-moderated communication channels. Reason: https://forums.xonotic.org/showthread.php?tid=9905, which provides a link to a Github repo filled with hate speech. | Spike29 | PASSED | 8:0(0 abstained, 7 didn't vote) |
437 | | Should the balance council be able to repeal or invalidate the result of its own prior polls? A no vote would leave this power presumptively exclusive to Xongress | Cloudwalk | PASSED | 6:0(0 abstained, 9 didn't vote) |
436 | organization | Consider balance changes as features in regards to feature freeze. Enforcement of balance council votes shall be postponed during feature freeze. | Freddy | PASSED | 7:1(0 abstained, 7 didn't vote) |
435 | organization | Enact the Xonotic Balance Council 1st amendment as described in https://gitlab.com/xonotic/xonotic.org/-/commit/e439660bf138cd3a29ba3dd989b0ec1d5bd51f72?merge_request_iid=74 | bones_was_here | PASSED | 6:0(0 abstained, 9 didn't vote) |
434 | organization | Promote Dr. Jaska to GitLab project group Maintainer | bones_was_here | PASSED | 8:0(0 abstained, 7 didn't vote) |
433 | organization | Invite Dr. Jaska to join the extended team | bones_was_here | PASSED | 6:0(0 abstained, 8 didn't vote) |
432 | maps | Include map Trident in the next release (Download link: https://beta.xonotic.org/autobuild-bsp/trident-full-3ef5e7cbde7c1fd09dd7583fce9bcefbd21ef7d8-7cce1565062614561441d478d33fddba16f78b50.pk3 , forum thread: https://forums.xonotic.org/showthread.php?tid=5895) | Spike29 | PASSED | 7:0(0 abstained, 7 didn't vote) |
431 | organization | Create and authorise the Xonotic Balance Council as described in https://gitlab.com/xonotic/xonotic.org/-/commit/2db847d0f8ad4105d0370f102ce1de0492313182?merge_request_iid=72 | bones_was_here | PASSED | 5:0(1 abstained, 8 didn't vote) |
430 | organization | Promote z411 to GitLab project group Maintainer | bones_was_here | PASSED | 8:0(0 abstained, 6 didn't vote) |
429 | organization | Promote bones_was_here to the Core Team | LegendGuard | CANCELED | 1:0(0 abstained, 0 didn't vote) |
428 | organization | Tag the first release that uses DarkPlaces GL32 renderer as version 0.9 | bones_was_here | PASSED | 5:0(3 abstained, 6 didn't vote) |
427 | organization | Promote Freddy to GitLab project group Maintainer | bones_was_here | PASSED | 9:0(1 abstained, 4 didn't vote) |
426 | maps | Nullify #232: Permit maps with "invisible" warpzones if the Team votes to include them in that configuration | bones_was_here | PASSED | 5:2(2 abstained, 5 didn't vote) |
425 | organization | Grant bones_was_here higher repository privileges (write access, ability to merge MRs) | z411 | PASSED | 9:0(0 abstained, 5 didn't vote) |
424 | organization | Promote terencehill to the Core Team | LegendGuard | PASSED | 9:0(0 abstained, 5 didn't vote) |
423 | moderation | Make the Xonotic Discord (https://discordapp.com/invite/0uxcsw1XMkaOB936) official, then invite Tommy (the Discord admin) to the extended team, and grant team members moderation privileges on Discord. | Spike29 | FAILED | 1:6(4 abstained, 3 didn't vote) |
422 | organization | Reduce the poll duration from 15 days to 10 days | Cloudwalk | PASSED | 8:0(2 abstained, 2 didn't vote) |
421 | organization | Add Cloudwalk to the extended team (ceremonial since I'm kinda already here but bypassed the vote system) | Cloudwalk | PASSED | 8:0(0 abstained, 3 didn't vote) |
420 | infrastructure | "Create xongress subdomain instead of using teamvotes subdirectory" | Cloudwalk | FAILED | 1:3(6 abstained, 2 didn't vote) |
419 | maps | Add Bloody Run to official maps (Bloodrun remake): https://gitlab.com/xonotic/xonotic-maps.pk3dir/-/merge_requests/151 | Spike29 | TIED | 1:1(3 abstained, 6 didn't vote) |
418 | organization | Tag the next release as 0.8.5 due to the huge amount of changes since 0.8.2 | bones_was_here | PASSED | 5:0(3 abstained, 3 didn't vote) |
417 | organization | Invite z411 to join the extended team | bones_was_here | PASSED | 7:0(1 abstained, 3 didn't vote) |
416 | organization | Invite illwieckz to join the extended team | bones_was_here | PASSED | 8:0(1 abstained, 2 didn't vote) |
414 | moderation | Vote to permanently remove MirceaKitsune/Taoki from the Xonotic community | Cloudwalk | PASSED | 8:0(1 abstained, 3 didn't vote) |
413 | legacy | [vyes=prefer, vabstain=ok, vno=bad] Make Matrix the home of the Xonotic dev channels (primarily #xonotic and #xonotic.team, currently on Freenode)? | divVerent | PASSED | 5:0(4 abstained, 8 didn't vote) |
412 | legacy | [vyes=prefer, vabstain=ok, vno=bad] Make OFTC the home of the Xonotic dev channels (primarily #xonotic and #xonotic.team, currently on Freenode)? | divVerent | TIED | 2:2(4 abstained, 9 didn't vote) |
411 | legacy | [vyes=prefer, vabstain=ok, vno=bad] Make libera.chat the home of the Xonotic dev channels (primarily #xonotic and #xonotic.team, currently on Freenode)? | divVerent | FAILED | 0:2(5 abstained, 10 didn't vote) |
410 | legacy | [vyes=prefer, vabstain=ok, vno=bad] Make Quakenet the home of the Xonotic dev channels (primarily #xonotic and #xonotic.team, currently on Freenode)? | divVerent | FAILED | 2:3(3 abstained, 9 didn't vote) |
409 | legacy | Unban Jeff from official channels | Spike29 | FAILED | 0:5(1 abstained, 4 didn't vote) |
408 | legacy | Add LegendGuard to the extended team | bones_was_here | PASSED | 2:1(4 abstained, 4 didn't vote) |
407 | legacy | Remove martin--t from the extended team. | Antibody | PASSED | 10:0(0 abstained, 4 didn't vote) |
406 | legacy | lifetime ban for Antares for his persistent spamming about political issues | divVerent | PASSED | 5:4(0 abstained, 6 didn't vote) |
405 | legacy | Remove Martin from the extended team. Contributions ceased over a year ago, has been known to be actively slandering the team in the meantime | Mario | TIED | 4:4(2 abstained, 7 didn't vote) |
404 | legacy | bot test | Mario | CANCELED | 1:0(0 abstained, 16 didn't vote) |
403 | legacy | ban ch4mp from synchronous chat (irc and discord) | Mario | TIED | 2:2(2 abstained, 36 didn't vote) |
402 | legacy | ban idle from synchronous chat (irc and discord) | Antibody | PASSED | 6:1(0 abstained, 37 didn't vote) |
401 | legacy | Add a "moderators reserve the right to remove anyone they deem disruptive" disclaimer to the rules and ban idle, ch4mp and any others causing trouble in the public channels | Mario | CANCELED | 2:2(0 abstained, 40 didn't vote) |
400 | legacy | Allow changing all bot AI settings without affecting server purity (see full discussion here: https://gitlab.com/xonotic/xonotic-data.pk3dir/-/merge_requests/768) | Mario | PASSED | 3:1(1 abstained, 38 didn't vote) |
399 | legacy | Only ban servers that are using custom scripts to fake activity, not real clients idling on servers | Mario | DECIDED | 0:0(0 abstained, 0 didn't vote) |
398 | legacy | Include Clan Arena in the gametype vote screen (not currently enabled by default). https://gitlab.com/xonotic/xonotic-data.pk3dir/merge_requests/717 | Mario | PASSED | 6:0(2 abstained, 33 didn't vote) |
397 | legacy | Add bones_was_here to the extended team | Mario | PASSED | 5:0(2 abstained, 33 didn't vote) |
396 | legacy | Remove vortex charge, set damage to 70, push force 350. Have some testing on public and pickups, then consider setting dmg 65. Ref: https://forums.xonotic.org/showthread.php?tid=8121 | morosophos | FAILED | 1:5(0 abstained, 33 didn't vote) |
395 | legacy | Allow servers to report themselves as pure when using the Testing balance (soon to be created), basically allowing any g_balance_* cvars while using this balance so servers can safely test upcoming balance changes without being penalized | Mario | PASSED | 4:0(3 abstained, 33 didn't vote) |
394 | legacy | Set default bot skill to 8 (value proposed by terencehill in poll #391) | morosophos | PASSED | 6:1(1 abstained, 33 didn't vote) |
393 | legacy | Whitelist g_shootfromeye cvar, so servers which modify it don't get downgraded in the server list | morosophos | PASSED | 7:0(0 abstained, 34 didn't vote) |
392 | legacy | Use g_balance_blaster_primary_force 375; g_balance_blaster_primary_force_zscale 1 by default to undo balance change introduced by fixing zscale in https://gitlab.com/xonotic/xonotic-data.pk3dir/commit/27365a8d0b2ec5b04885806521bb4df680a78812 | martin--t | PASSED | 5:0(1 abstained, 35 didn't vote) |
391 | legacy | Set default bot skill to the maximum used in the campaign (10 or 11) so bots on servers are decent by default because they're there to temporarily replace players and players are usually even better. Alternatively, please suggest a different value. See https://gitlab.com/xonotic/xonotic-data.pk3dir/merge_requests/668 for details. | martin--t | FAILED | 2:5(1 abstained, 34 didn't vote) |
390 | legacy | Use g_throughfloor_damage 1 instead of 0.75 (force probably too) - I think skillful prediction of enemy movement should be rewarded more. Even with 1 it's never gonna do the full damage since the floor/wall has some thickness but it would be nice to not punish people who play smart by taking away a quarter of their damage. | martin--t | TIED | 2:2(3 abstained, 34 didn't vote) |
389 | legacy | Remove the faint watermark with the git hash (https://gitlab.com/xonotic/xonotic-data.pk3dir/merge_requests/654 ) | martin--t | PASSED | 6:0(2 abstained, 33 didn't vote) |
388 | legacy | Ask morosophos to join the extended team. | Antibody | PASSED | 8:0(0 abstained, 33 didn't vote) |
387 | legacy | Remove the current recommended servers from the category until an alternative system is put in place. It's putting a heavy bias on 3 servers as the others and list itself are not being maintained | Mario | PASSED | 4:1(1 abstained, 34 didn't vote) |
386 | legacy | Remove the WickedX menu theme, and provide it as a package in the forums https://gitlab.com/xonotic/xonotic-data.pk3dir/issues/2161 | Mario | TIED | 3:3(0 abstained, 35 didn't vote) |
385 | legacy | Remove useless light entities on Silentsiege that draw a yellow-ish line on the walls: https://imgur.com/a/fWUZG0g. The individual light values are only 1, they are inconsistently placed across the map (sometimes they are above a light texture, sometimes not, and sometimes they are missing) and look a bit weird. Moreover, map compile time takes forever because of them. | Spike29 | PASSED | 6:0(2 abstained, 33 didn't vote) |
384 | legacy | remove oilrig from official maps (players often have perf issues especially in campaign with bots) | martin--t | PASSED | 8:0(0 abstained, 31 didn't vote) |
383 | legacy | add opium to official maps (assuming licensing gets resolved) - we have plenty of duel maps but only one duel level in singleplayer, otoh there are plenty of dm levels on duel sized maps which gives people the wrong impression - we need more large (t)dm maps | martin--t | PASSED | 6:2(0 abstained, 31 didn't vote) |
382 | legacy | add bromine to official maps (assuming licensing gets resolved) - we have plenty of duel maps but only one duel level in singleplayer, otoh there are plenty of dm levels on duel sized maps which gives people the wrong impression - we need more large (t)dm maps | martin--t | PASSED | 8:0(0 abstained, 31 didn't vote) |
381 | legacy | Add SpiKe (Spike29) to the extended team | Mirio | PASSED | 7:0(0 abstained, 32 didn't vote) |
380 | legacy | Enable a 3 minute warmup by default in the duel gamemode | Mario | FAILED | 1:2(2 abstained, 34 didn't vote) |
379 | legacy | Remove the "- Masked" duplicate models. Gak unmasked is hideous so it should probably keep the masked model instead, but the other 2 are too generic with the masks | Mario | PASSED | 6:0(0 abstained, 29 didn't vote) |
378 | legacy | Enable the gametype vote screen by default. This would make DM, TDM and CTF available on more stock servers and give players are more varied experience. However, it may be undesirable to most admins who don't know how to turn it off | Mario | PASSED | 6:0(2 abstained, 30 didn't vote) |
377 | legacy | Remove the old QC-based playerdemo recorder. It's incomplete, unmaintained and most likely never been used | Mario | PASSED | 8:0(1 abstained, 29 didn't vote) |
376 | legacy | Increase the default number of stored records in CTS from 15 to 50 | Mirio | PASSED | 2:0(5 abstained, 30 didn't vote) |
375 | legacy | Remove the menu_updatecheck cvar and always download the checkupdate file. Reason: Server list is already querying our servers, so it's nothing out of the ordinary, blacklist should be mandatory to keep potentially virus-inducing servers out of the list | Mario | PASSED | 6:0(0 abstained, 31 didn't vote) |
374 | legacy | default to "exec sRGB-enable.cfg" at high graphics settings (please test to see if it looks worse, equal or better); expectation is that it usually looks equal but sometimes more natural | divVerent | PASSED | 3:0(1 abstained, 31 didn't vote) |
373 | legacy | Map removal: Skip the step to hide deemed map for a full release before removing it in the next one. Instead straight remove the map within freeze time prior to the next release | Mirio | FAILED | 1:4(0 abstained, 30 didn't vote) |
372 | legacy | Bridge #general on discord and #xonotic on QuakeNet (instead of the current #xonotic-discord) to have a higher chance of catching people trying to ask questions (discord seems to have more activity). It's a public channel and most discussions take place elsewhere so i consider the privacy concerns negligible. | martin--t | PASSED | 2:0(5 abstained, 30 didn't vote) |
371 | legacy | Remove the map drain from the list of core maps. | Antibody | PASSED | 6:2(0 abstained, 29 didn't vote) |
370 | legacy | limit Transifex autosync commit spam; I suggest once every 2 week or every month | terencehill | TIED | 2:2(2 abstained, 29 didn't vote) |
369 | legacy | Unban Ch4mp on the forums so he can promote his tourney | Antibody | CANCELED | 0:3(0 abstained, 29 didn't vote) |
368 | legacy | Create a small IRC bot to greet WebChat users. | Antibody | PASSED | 6:0(1 abstained, 29 didn't vote) |
367 | legacy | Reduce the Master audio volume | Mirio | PASSED | 3:0(3 abstained, 30 didn't vote) |
366 | legacy | Publish this Discord server ( https://discord.gg/0uxcsw1XMkaOB936 - How it looks: https://i.imgur.com/CV0GAO0.png ) as official Xonotic Discord server | Mirio | PASSED | 4:0(2 abstained, 32 didn't vote) |
365 | legacy | Automatically enable reflections on maps that have warpzones, and forbid mappers from enabling reflections manually | Mario | PASSED | 2:0(3 abstained, 34 didn't vote) |
364 | legacy | Drop linux 32bit binaries - they're just taking up space, can't show full res textures and who still uses a 32bit distro anyway AND can't compile from source? (hits: 32bit vs all linux is about 0.5% dl.xonotic.org, 6.1% www.xonotic.org and 3.5% of forums.xonotic.org) | divVerent | PASSED | 5:0(5 abstained, 28 didn't vote) |
363 | legacy | Drop linux 32bit binaries - they're just taking up space, can't show full res textures and who still uses a 32bit distro anyway AND can't compile from source? (hits: about 0.5% dl.xonotic.org, 6.1% www.xonotic.org and 3.5% of forums.xonotic.org) | divVerent | CANCELED | 1:0(0 abstained, 28 didn't vote) |
362 | legacy | Migrate Xonotic to GPLv3+ (i.e. remove GPLv2 license file, and no longer require GPLv2 compatible contributions). Note that our binaries for Linux and Windows are already GPLv3+ due to libgmp. | divVerent | PASSED | 2:1(4 abstained, 29 didn't vote) |
361 | legacy | Hide Assault from the menu (it's effectively an unfinished gamemode with only 1 playable map in stock currently and a handful of laggy or barely playable custom maps) | Mario | FAILED | 3:5(2 abstained, 29 didn't vote) |
360 | legacy | Use glowy player skins by default, instead of the outlined skins that are generally barely visible (may reduce the need for servers and players to force mega erebus, and maybe eventually allow removing that model entirely, given it's a fullbright version of erebus) | Mario | PASSED | 9:0(0 abstained, 28 didn't vote) |
359 | legacy | Set g_balance_damagepush_speedfactor to 0 in defrag config (affects all weapon records), the speed limiting of the default 2.5 setting messes with the faster paced CTS maps | Mario | PASSED | 1:0(6 abstained, 25 didn't vote) |
358 | legacy | Remove track x-force (too loud and distracting) | Mario | PASSED | 3:1(5 abstained, 24 didn't vote) |
357 | legacy | Factor in latency to the Elo algorithm. Players with a latency disadvantage would get a boost and players without would get a decrease. Candidate formula: P1f = ((P1 ping/(P1 ping + P2 ping) - 0.5) * 2 + 1 | Antibody | PASSED | 5:1(3 abstained, 24 didn't vote) |
356 | legacy | Install and configure piwik for analytics on our web properties. Key consideration: will we use this data? | Antibody | PASSED | 3:1(3 abstained, 26 didn't vote) |
355 | legacy | IDEA_PHASE: Include map "Hydrophobia" in a further release (https://gitlab.com/xonotic/xonotic-maps.pk3dir/issues/118) | Mirio | FAILED | 1:5(1 abstained, 26 didn't vote) |
354 | legacy | IDEA_PHASE: Include map "Marsball" in a further release (https://gitlab.com/xonotic/xonotic-maps.pk3dir/issues/117) | Mirio | FAILED | 2:4(1 abstained, 26 didn't vote) |
353 | legacy | IDEA_PHASE: Include map "Stepping Forward" in a further release (https://gitlab.com/xonotic/xonotic-maps.pk3dir/issues/116) | Mirio | FAILED | 0:5(2 abstained, 26 didn't vote) |
352 | legacy | IDEA_PHASE: Include map "Lethargy" in a further release (https://gitlab.com/xonotic/xonotic-maps.pk3dir/issues/115) | Mirio | FAILED | 1:5(1 abstained, 26 didn't vote) |
351 | legacy | IDEA_PHASE: Include map "Voll Aufs Maul" in a further release (https://gitlab.com/xonotic/xonotic-maps.pk3dir/issues/113) | Mirio | FAILED | 3:4(2 abstained, 25 didn't vote) |
350 | legacy | Ban ch4mp from the forums | Antibody | PASSED | 6:0(4 abstained, 26 didn't vote) |
349 | legacy | Hide map Drain in 0.8.2 and remove it in the release afterwards | Mirio | CANCELED | 4:4(2 abstained, 26 didn't vote) |
348 | legacy | Include CTF map "Metro" (Mirio/metro) in the next release [not 0.8.2] / https://forums.xonotic.org/showthread.php?tid=5997 | Mirio | FAILED | 2:4(2 abstained, 27 didn't vote) |
347 | legacy | Include track "Go Get 'em" by TheAudioMonkey to the game - https://soundcloud.com/theaudiomonkey/go-get-em / https://forums.xonotic.org/showthread.php?tid=7299 | Mirio | PASSED | 6:0(3 abstained, 27 didn't vote) |
346 | legacy | Get our netradiant changes merged back into GtkRadiant and (if needed) rename q3map2 and/or maintain it separately | Melanosuchus | PASSED | 7:0(2 abstained, 27 didn't vote) |
345 | legacy | Set up a staging instance of Vanilla forums for evaluation by the team. | Antibody | FAILED | 0:4(6 abstained, 27 didn't vote) |
344 | legacy | Drop ODE support. It is not used by any official maps and a minimum number of unofficial ones | Antibody | PASSED | 8:0(3 abstained, 27 didn't vote) |
343 | legacy | stats of players that quit or went spectate should be displayed in scoreboard [2] | zykure | CANCELED | 1:0(0 abstained, 32 didn't vote) |
342 | legacy | stats of players that quit or went spectate should be displayed in scoreboard | matthiaskrgr | TIED | 3:3(2 abstained, 31 didn't vote) |
341 | legacy | Initiate code freeze on the 20th (regardless of whether TimePath has returned) | Mario | PASSED | 6:0(1 abstained, 32 didn't vote) |
340 | legacy | Include DM map "Boil" (kuniuthefrogg/boil) in next release | Mirio | PASSED | 5:0(0 abstained, 11 didn't vote) |
339 | legacy | Cvars: replace armorlarge with armormega to improve consistency between code and cvar names, between health and armor cvars and reduce confusion for server admins(armorlarge and healthlarge are not the same tier) | Freddy | PASSED | 5:0(2 abstained, 30 didn't vote) |
338 | legacy | ignore jump key until the minimum respawn time is over (http://forums.xonotic.org/showthread.php?tid=6657&pid=78682#pid78682) | Halogene | PASSED | 4:0(2 abstained, 11 didn't vote) |
337 | legacy | Advertise Xonotic on Steam with the 0.8.2 release | Mario | CANCELED | 1:0(1 abstained, 31 didn't vote) |
336 | legacy | <Use per-mode decay of Elo instead of global, prevents high Elos despite not playing the mode for a long time, example: http://stats.xonotic.org/player/50713> | Diomedes | FAILED | 3:5(2 abstained, 23 didn't vote) |
335 | legacy | Remove Shockwave prototype (lacks model and direction, no plans to finish it) | Mario | PASSED | 4:0(4 abstained, 25 didn't vote) |
334 | legacy | document infrastructure; list of accounts and servers, who has access, who should have access | TimePath | PASSED | 7:0(0 abstained, 25 didn't vote) |
333 | legacy | Make the glass on dance breakable and give it a cracked texture to mark that it's breakable (new path to the health/amour area, may make it less of a trap/secure location for flag carriers) | Mario | PASSED | 6:1(3 abstained, 24 didn't vote) |
332 | legacy | Give Lugarius access to our Twitter ( @lugarius | lugarius@riseup.net ) | Mario | FAILED | 0:5(5 abstained, 24 didn't vote) |
331 | legacy | Include new hagar model by Morphed in 0.8.2 ( http://i.imgur.com/m6a8Lqol.jpg ) | Mario | PASSED | 8:0(1 abstained, 22 didn't vote) |
330 | legacy | Make g_respawn_delay_max 5 by default (affects servers with forced respawning, i.e. duel servers), gives players an extra few seconds after respawn timer before they're forced to respawn | Mario | PASSED | 9:0(1 abstained, 23 didn't vote) |
329 | legacy | Use announcement voices like "The enemy has your flag!" instead of "Red flag taken" | Mario | PASSED | 7:0(3 abstained, 23 didn't vote) |
328 | legacy | Require access to the "xgettext" for Xonotic QC development. Will simplify and speedup translated strings (no more CTX vs ZCTX). | divVerent | PASSED | 4:0(6 abstained, 23 didn't vote) |
327 | legacy | Add TimePath as a core team member | Samual | PASSED | 4:0(2 abstained, 26 didn't vote) |
326 | legacy | Add Erbium as an official map | Antibody | PASSED | 8:0(0 abstained, 23 didn't vote) |
325 | legacy | surfaceflags slick on vertical (hit) walls shall prevent sv_stepheight or at least sv_jumpstep (easier falling into hole) | divVerent | DECIDED | 0:0(0 abstained, 0 didn't vote) |
324 | legacy | Include a map with vehicles in the main download or map pack alongside it for people to play offline. May require AI support. | TimePath | TIED | 3:3(2 abstained, 20 didn't vote) |
323 | legacy | Get rid of really superfluous tooltips (e.g. "Video Settings" for Video button in the Settings window). It also helps to reduce number of strings to translate | terencehill | PASSED | 8:0(2 abstained, 20 didn't vote) |
322 | legacy | enabled DM on implosion (it was removed after 0.8). It is the most played gamemode according to xonstats: http://stats.xonotic.org/map/222 | matthiaskrgr | PASSED | 5:2(2 abstained, 20 didn't vote) |
321 | legacy | hide map g-23 in the next version and remove it one version after | matthiaskrgr | PASSED | 6:1(3 abstained, 21 didn't vote) |
320 | legacy | Remove the slowdown field under some of the maps. It isn't a standard, delays re-spawning too much and ruins non-vanilla (grapplehook/jetpack) matches | Mario | PASSED | 12:0(0 abstained, 21 didn't vote) |
319 | legacy | Initiate code freeze on the 12th (1 week from poll start) | Mario | PASSED | 4:0(2 abstained, 22 didn't vote) |
318 | legacy | Include DM map Erbium (previous name: Edge) in a further release | Mirio | PASSED | 6:1(1 abstained, 22 didn't vote) |
317 | legacy | Change menu list box scrolling behaviour from the current "automatically select another item if your selected item is no longer visible" to "don't change the selected item even if it's no longer visible" | terencehill | PASSED | 11:1(0 abstained, 22 didn't vote) |
316 | legacy | Hide CTS from the multiplayer>create menu. We have only 1 map in stock, and it's not great, plus the special defrag rules aren't enabled, so simply starting a match from there is bad training | Mario | PASSED | 4:1(2 abstained, 24 didn't vote) |
315 | legacy | Use GitLab issue tracker to list all the features/fixes that are planned or in the works and assign them to the proper milestone when they must be resolved before a specific release | Melanosuchus | PASSED | 9:0(1 abstained, 24 didn't vote) |
314 | legacy | Have a dialog for the F11 (disconnect) key just like for F10 | Mirio | PASSED | 9:1(1 abstained, 24 didn't vote) |
313 | legacy | Submit Xonotic in its current form to the Steam Greenlight program. | Antibody | FAILED | 3:5(2 abstained, 24 didn't vote) |
312 | legacy | Winner(s) of the sound track competition should be included in the game | Mirio | PASSED | 5:0(0 abstained, 26 didn't vote) |
311 | legacy | Revise this: https://gitlab.com/xonotic/xonotic/wikis/Plan (and related pages). Having clear goals and milestones would be very helpful for the momentum of the game. | TimePath | PASSED | 3:0(2 abstained, 27 didn't vote) |
310 | legacy | Initiate code freeze on the 7th of May. 5 days should be enough time to finalise the remaining branches and fix a few (if any exist?) major issues | Mario | CANCELED | 4:0(1 abstained, 24 didn't vote) |
309 | legacy | Require an explicit way to specify a debug or release build when compiling from git. Currently the default is a debug build, which causes people to complain about bad performance of git builds. However, if we were to change the default to release, debugging crashes will be impossible. So I'd like a choice: ./all compile -r vs ./all compile -d or ./all compile-release vs ./all compile-debug. | divVerent | PASSED | 7:0(2 abstained, 19 didn't vote) |
308 | legacy | add "duel" as a pseudo-gametype to the sv_vote_gametype commands in order to allow voting for competitive duels via voting screen | Halogene | PASSED | 7:1(1 abstained, 19 didn't vote) |
307 | legacy | 303 yes | Morphed | VETOED | I just HAVE to try this. (by divVerent) |
306 | legacy | Polish map Warfare to become official in further releases (branch: maddin/map-warfare) | Mirio | PASSED | 6:0(1 abstained, 20 didn't vote) |
305 | legacy | Enable gl_texturecompression_2d by default. Gives a huge performance boost, making this a vote to see if there's any reasons not to do so | Mario | CANCELED | 1:3(2 abstained, 20 didn't vote) |
304 | legacy | Include map Go in 0.8.1, map needs only minor fixes (lighting), popular on both vanilla and overkill/instagib servers | Mario | PASSED | 7:0(1 abstained, 20 didn't vote) |
303 | legacy | Hide map newtonian-nightmare in the next release. Will be replaced by the much more popular map Go (once it's ready) | Mario | PASSED | 9:1(1 abstained, 19 didn't vote) |
302 | legacy | Make our git workflow closer to man gitworkflows by: introducing a "maint" branch for the last release, so we can build a point release from it (and bugfixes shall be merged there then merged up to master); introducing a "pu" throwaway integration branch for features currently in pre-merge testing (included in autobuilds and with good ./all integration). | divVerent | DECIDED | 0:0(0 abstained, 0 didn't vote) |
301 | legacy | Revoke Samual's operator status on IRC (while not fully disconnected from the project, he shows behaviour and attitude to our channel's users that does not fit our conduct) | Mario | PASSED | 6:0(3 abstained, 20 didn't vote) |
300 | legacy | Review and possibly merge the Terminus player model set by Taoki. The set includes 2 official quality models of a slightly different variety to regular models, offering a nice change | Mario | PASSED | 5:4(1 abstained, 20 didn't vote) |
299 | legacy | Add official support for 3 team CTF maps. A good map exists now to present the fun game play of 3 team CTF - http://smb.djstrikes3.com/gasoline_01.pk3 | Mario | PASSED | 5:0(4 abstained, 20 didn't vote) |
298 | legacy | Adopt the gitflow approach to branching: master for releasing stable changes, develop for staging changes, feature branches for features/fixes. Rationale: master is never broken | TimePath | CANCELED | 2:2(3 abstained, 20 didn't vote) |
297 | legacy | Advertise Xonotic on digital artist boards, so we might gain attention from modellers, texture artists, animators etc. We really need new, talented artists who can provide us media. | CuBe0wL | PASSED | 7:0(2 abstained, 20 didn't vote) |
296 | legacy | Try to find people on the forums who we can trust, and who are dedicated enough to run Xonotic PR. In case the vote passes, I'd like gather a team who writes VoX-BloX, post regularly to twitter, manage facebook and google+ site, and youtube channel | CuBe0wL | PASSED | 10:0(0 abstained, 20 didn't vote) |
295 | legacy | Polish map Final Rage to be included in a further release (branch: amade/finalrage) | Mirio | PASSED | 8:0(2 abstained, 19 didn't vote) |
294 | legacy | Polish CTF map Apace to be included in a further release (branch: kuniuthefrogg/apace) | Mirio | PASSED | 7:0(2 abstained, 20 didn't vote) |
293 | legacy | Polish map Crystal Cave by Justin to be included in a further release (no branch, http://forums.xonotic.org/showthread.php?tid=4938 ) | Mirio | PASSED | 8:0(2 abstained, 19 didn't vote) |
292 | legacy | Polish map Atomforge to be included in a further release (branch kuniuthefrogg/atomforge) | Mirio | PASSED | 4:1(3 abstained, 21 didn't vote) |
291 | legacy | Remove Domination mode. New mode (conquest) is being worked on as a replacement, supports existing domination maps and is more enjoyable | Mario | PASSED | 4:1(5 abstained, 20 didn't vote) |
290 | legacy | Make Luma the default menu and HUD theme when it is merged | Mario | PASSED | 9:0(1 abstained, 18 didn't vote) |
289 | legacy | Replace WordPress with a static site. Incomplete work-in-progress conversion: http://xonotic.antzucaro.com/, up-to-date source: https://github.com/antzucaro/rethink. | Antibody | PASSED | 6:0(0 abstained, 20 didn't vote) |
288 | legacy | Hide map lightspeed in the next release - poor gameplay, uninspired design, overbright white textures... will run a forum poll to see if community agrees | Mario | PASSED | 6:0(1 abstained, 18 didn't vote) |
287 | legacy | If Taoki hasn't found a fix for world cubemaps before Sunday 21st, remove them (a branch is being made to undo the changes) | Mario | DECIDED | 0:0(0 abstained, 0 didn't vote) |
286 | legacy | Make vaporizer (minstanex) deal 150 damage by default. Still works as instant kill in the instagib mutator, but makes the weapon more balanced with other features (vehicles, monsters etc) | Mario | PASSED | 6:0(1 abstained, 19 didn't vote) |
285 | legacy | Add a text like this to the official web site: "Find and take part in organized matches on [url=http://webchat.quakenet.org/?channels=xonotic.pickup] the IRC pickup channel[/url]!". Should fit to the right text "Community" just after "on IRC today!". | Halogene | PASSED | 6:0(1 abstained, 20 didn't vote) |
284 | legacy | (Post-0.8) Make next release 0.8.1 or 0.8.5 (specify which in your vote), 1 more release before 1.0 may not be enough to get the game ready | Mario | PASSED | 4:0(2 abstained, 20 didn't vote) |
283 | legacy | Replace machine gun spawns with arc in 0.8, arc is ready | Mario | PASSED | 6:1(0 abstained, 19 didn't vote) |
282 | legacy | (Post-0.8) Merge some of the extra modes into core modes as mutators (for example, teams option for DM to become TDM, or a duel mutator that makes any mode 1v1 with rounds) | Mario | TIED | 2:2(1 abstained, 20 didn't vote) |
281 | legacy | Add a command to mark a poll as "completed" or similar, to make browsing the poll list for things to do an easier task | Mario | PASSED | 7:0(0 abstained, 21 didn't vote) |
280 | legacy | IDEA_PHASE: Include the map Geoplanetary into 0.8 (debugger/geoplanetary) | Mirio | PASSED | 4:1(3 abstained, 21 didn't vote) |
279 | legacy | Install WP robots.txt plugin to uncomment web archiver from xonotic's robot.txt file | Halogene | PASSED | 4:0(2 abstained, 22 didn't vote) |
278 | legacy | Core team members can merely decide inclusion of a member into the extended team without a vote. This however can be challenged by vote like any other core team decision. | divVerent | DECIDED | 0:0(0 abstained, 0 didn't vote) |
277 | legacy | Add nyov/nilyt to the extended team (wiki/programming) | Mirio | PASSED | 7:0(0 abstained, 21 didn't vote) |
276 | legacy | Add Mario as core team member | Mirio | PASSED | 9:0(0 abstained, 20 didn't vote) |
275 | legacy | Release 0.8 in December 2014 | Mario | PASSED | 3:0(2 abstained, 22 didn't vote) |
274 | legacy | Clean up and merge siege (http://forums.xonotic.org/showthread.php?tid=1174) | Mario | FAILED | 1:3(1 abstained, 22 didn't vote) |
273 | legacy | Consider #272 as nullifiled. Mario returned and we are able to include the weapons update in 0.8 | Mirio | DECIDED | 0:0(0 abstained, 0 didn't vote) |
272 | legacy | Release 0.8 asap WITHOUT the Samual/weapons branch | Mirio | PASSED | 5:0(2 abstained, 19 didn't vote) |
271 | legacy | Add a (small) display to the speedometer that shows the speed at the time of leaving ground when jumping for a very short time (like 0.5 secs or so - fading out after that), enabling you to identify the exact speed at critical points (i.e. circle jumps, ramp jumps...). | Halogene | PASSED | 6:0(0 abstained, 20 didn't vote) |
270 | legacy | make the forum use https for login - login credentials sent unencrypted is so 90's | Halogene | PASSED | 3:0(2 abstained, 21 didn't vote) |
269 | legacy | Setup an ingame tutorial message system that hooks on specific events (such as weapon pickup) and that displays short tips on gameplay (e.g. hold mouse1 to guide, press mouse2 to detonate). Such system should parse the client's config file for acquiring the correct binds and be able to determine if the relevant bind has been configured in the first place. | Halogene | PASSED | 4:1(0 abstained, 20 didn't vote) |
268 | legacy | Allow the client to force-override its "own" player color (and possibly model) settings during demo playback | Halogene | PASSED | 4:0(1 abstained, 20 didn't vote) |
267 | legacy | Move the primary repository from our own infrastructure to gitlab. This means everyone will need to create an account at gitlab (or use a google, twitter or github account there) and add their SSH keys there. Instructions will come in time. | divVerent | DECIDED | 0:0(0 abstained, 0 didn't vote) |
266 | legacy | implement duel-ctf mode which only allows 1v1 ctf | matthiaskrgr | FAILED | 1:4(1 abstained, 18 didn't vote) |
265 | legacy | Move the pickup bot into #xonotic on QN. #xonotic is very inactive, while #xonotic.pickup (which new users do not go to) has a large amount of activity. | Antibody | PASSED | 8:0(1 abstained, 17 didn't vote) |
264 | legacy | Make it possible for menuqc to draw the loading screen. Possibly via a m_draw_loadingscreen function. This is an absolute requirement for #262 and #263. | divVerent | PASSED | 5:0(2 abstained, 16 didn't vote) |
263 | legacy | Upgrade the loading screen function so it is capable of selecting loading screens depending on the map that is being loaded (whereas it may have to choose from several loading screens available for a given map) | Halogene | TIED | 2:2(3 abstained, 16 didn't vote) |
262 | legacy | Upgrade the loading screen function so it can determine what text to display and where to display it according to information embedded into the loading screen image | Halogene | TIED | 2:2(3 abstained, 16 didn't vote) |
261 | legacy | Upgrade the loading screen function so it can place text onto the loading screen images | Halogene | PASSED | 3:0(3 abstained, 16 didn't vote) |
260 | legacy | add a votable lock mode which prevents a single player from joining a 1v1 match (if more player want to join, they will be able be majority and can remove the lock by vote) | matthiaskrgr | FAILED | 3:4(1 abstained, 15 didn't vote) |
259 | legacy | Rework the loading screens and transform them into images that show off the beauty of Xonotic's graphics while also communicating basic mechanics of Xonotic gameplay (such as laser jumping or non-obvious weapon features) | Halogene | PASSED | 7:0(1 abstained, 15 didn't vote) |
258 | legacy | Make r_showsurfaces a checkbox in the settings GUI as suggested here: http://forums.xonotic.org/showthread.php?tid=4961 | unfa | TIED | 3:3(1 abstained, 16 didn't vote) |
257 | legacy | Instead of #254, let's put an explanatory note about WIP gameplay design in the game somewhere. | divVerent | DECIDED | 0:0(0 abstained, 0 didn't vote) |
256 | legacy | create sound dev subforum to "creating & contributing" category, as suggested here by unfa http://forums.xonotic.org/showthread.php?tid=4958&pid=67253#pid67253 | MrBougo | PASSED | 7:0(2 abstained, 16 didn't vote) |
255 | legacy | Add a direct link to the Newbie Corner to the front page of Xonotic (maybe to the top bar? There is space left...). If required, I can rework it so it doesn't read "Halogene's" in there. I would recommend to call it just "Newbie Corner" or "Beginner's Guide" on the front page. | Halogene | PASSED | 8:0(0 abstained, 16 didn't vote) |
254 | legacy | Add a beta tag to the pre-1.0 release menu backgrounds, to clarify to new players that the game is still work in progress | Mario | FAILED | 4:5(2 abstained, 16 didn't vote) |
253 | legacy | Record anticheat results on xonstat. Do not display them, just DB only. | divVerent | DECIDED | 0:0(0 abstained, 0 didn't vote) |
252 | legacy | After 0.8 release: Have another survey within the community similar to the first one 3 (!) years ago ( http://imgur.com/uEKYcRm ) | Mirio | PASSED | 5:0(0 abstained, 16 didn't vote) |
251 | legacy | Add separate spawnpoints for spectators (not sure if already implemented, but our maps don't use it and it'd be easy). May be prettier, and reduces likelihood for "spectating from inside another player" | divVerent | PASSED | 8:1(1 abstained, 16 didn't vote) |
250 | legacy | Ban XSAX from #xonotic for one month | MrBougo | PASSED | 5:0(4 abstained, 18 didn't vote) |
249 | legacy | Supply smaller resolution textures in the low builds, or create a separate build with lower quality artwork (2048x2048 seems a bit overkill for builds that are supposed to help performance) | Mario | FAILED | 2:3(4 abstained, 18 didn't vote) |
248 | legacy | I need to replace all occurrences of sudo.rm-f.org to rm.cloudns.org. Vote is there to remind me. | divVerent | DECIDED | 0:0(0 abstained, 0 didn't vote) |
247 | legacy | Allow non-core-team members who have proven themselves master access to the repository (the conditions will be harsh, though, but we already have at least one candidate for this). | divVerent | PASSED | 12:0(0 abstained, 16 didn't vote) |
246 | legacy | Drop Race game-mode (no servers use it, unpopular clone of CTS) | Mario | TIED | 3:3(2 abstained, 19 didn't vote) |
245 | legacy | Drop the patented compressed DDS format and use an open source alternative for the main builds (JPEG perhaps?) | Mario | FAILED | 1:3(4 abstained, 18 didn't vote) |
244 | legacy | Initially, display changed cvars only when opening the "advanced settings" dialog. Search bar searches in all cvars. | Halogene | PASSED | 6:3(1 abstained, 13 didn't vote) |
243 | legacy | display only cvars in "advanced settings" dialog that the user already has changed per default, make all cvars browsable by selection box ("browse (a) changed cvars (b) all cvars") | Halogene | CANCELED | 1:0(0 abstained, 13 didn't vote) |
242 | legacy | replace "cvar filter" in "advanced settings dialog" with "search for" to make it apparent that the input string is searched in cvar names, descriptions and cvar substrings, much like "apropos" command works in console | Halogene | PASSED | 8:0(1 abstained, 13 didn't vote) |
241 | legacy | On any numeric (NOT choice) slider [I know this will be inconsistent, as we have some choice sliders with numeric values], clicking the number (or shift-click, double click, etc.) should open a text-edit dialog to edit the exact value (or similar) | divVerent | TIED | 4:4(3 abstained, 13 didn't vote) |
240 | legacy | Add more values to the FPS limiter sliders. Lots of monitors run on 75Hz, however only 70 and 100 can be set on the slider. Either we search for the most used values, or let the sliders move increments of 5. | CuBe0wL | PASSED | 7:0(2 abstained, 13 didn't vote) |
239 | legacy | !vcall !veto command should be limited to 10 days (same period as regular vote period) after the poll ended, and similarily !challenge should be limited to 10 days after the !veto | divVerent | PASSED | 7:0(2 abstained, 12 didn't vote) |
238 | legacy | get rid of xonvote bugs | divVerent | PASSED | 1:0(1 abstained, 0 didn't vote) |
237 | legacy | Rename Mirio to "neutral man" | Samual | VETOED | spam mailboxes (by Mirio) |
236 | legacy | (Dependent on #233 passing): However, WarpZone support is a very high barrier to entry for new ideas and limits contributions, even I can't get them to work properly. If divVerent wants warpzones to work flawlessly, then he should be responsible for migrating the tracing code of contributions to support WarpZones. | Samual | CANCELED | 1:1(2 abstained, 12 didn't vote) |
235 | legacy | No longer require GPL2 on contribution, "GPL3 or any later version" is enough. We already required "GPL2 or any later version" for ages, and have no GPL2-only content. | divVerent | PASSED | 4:0(7 abstained, 12 didn't vote) |
234 | legacy | Migrate to CC-BY-SA license for maps by for now requiring a CC-BY-SA + GPLv3+ dual license on all new artwork in xonotic-maps, getting the OK from all past map/texture authors on CC-BY-SA, and once done, no longer require GPLv3+ | divVerent | PASSED | 4:0(7 abstained, 12 didn't vote) |
233 | legacy | Continue to insist that gameplay must not be broken through warpzones. New code that breaks in a gameplay relevant game through warpzones must never be merged. | divVerent | PASSED | 10:0(1 abstained, 12 didn't vote) |
232 | legacy | Never allow on default maps the placement of warpzones unless their presence is explicitly clarified (i.e. with a visual effect such as on stormkeep, or a type of picture frame outline)-- This also means updating glowplant so that the warpzone there has a visual effect. | Samual | PASSED | 7:2(2 abstained, 12 didn't vote) |
231 | legacy | Create a blog post and forum announcement about promoting support for opengameart.org -- http://opengameart.org/content/support-opengameartorg-on-patreon | Samual | PASSED | 6:0(4 abstained, 12 didn't vote) |
230 | legacy | Play a sound at the end of a match, which indicates that the match has ended | Mirio | VETOED | is not a controversial item... in fact, it's already on the development tracker as part of the announcer system improvements. Stop calling votes which are unnecessary, people (by Samual) |
229 | legacy | make bot barrel handling more intelligent (for example only shoot barrels if an enemy is actually near them). | matthiaskrgr | PASSED | 7:0(2 abstained, 12 didn't vote) |
228 | legacy | prevent bots from shooting barrels, it's just waste of ammo | matthiaskrgr | CANCELED | 1:1(0 abstained, 12 didn't vote) |
227 | legacy | Remove non-teamplay modes from dance. It's a CTF map, doesn't even have deathmatch spawns | Mario | PASSED | 7:2(1 abstained, 12 didn't vote) |
226 | legacy | Somehow fix being able to ramp up points in CTF while alone on the server when others are still joining. I know start_delay was meant to fix this, but what about a server that's empty, you join, rack up points, then others come? | divVerent | PASSED | 5:3(1 abstained, 12 didn't vote) |
225 | legacy | Unban Calinou from #xonotic, I believe he has made an effort to change and deserves a second chance in the channel. | Samual | PASSED | 3:0(7 abstained, 12 didn't vote) |
224 | legacy | Spend time on adding useless waypoint detection to the autowaypointer, so we can enable it by default for maps that lack WPs | divVerent | PASSED | 7:0(4 abstained, 12 didn't vote) |
223 | legacy | When challenging an irc @op action, or voting about removing @op power from someone, said @op may not veto. A single person who got affected by the action may not start the vote, or veto. Violating this rule decides the most negative outcome of the vote for the violator. | divVerent | PASSED | 4:1(0 abstained, 0 didn't vote) |
222 | legacy | Ban Taoki for life. Ask Samual why. | divVerent | VETOED | not call votes on my behalf (by Samual) |
221 | legacy | When challenging an irc @op action, or voting about removing @op power from someone, said @op may not veto. A single person who got affected by the action may not start the vote, or veto. Violating this rule decides the most negative outcome of the vote for the violator. | divVerent | VETOED | is an unbalanced system of voting which in any other case does not apply this way, specifically regarding removal of core team priviledges or any other such situations. (by Samual) |
220 | legacy | add a #xonotic rule: quodlicet Iovi non licet bovi. Plus, rename Samual to Iuppiter. | divVerent | VETOED | outta here with this shit (by Samual) |
219 | legacy | banning a person from #xonotic (freenode) must run through xonvote (make a vote whether to ban this person) | matthiaskrgr | PASSED | 5:4(1 abstained, 11 didn't vote) |
218 | legacy | Disable respawnjitter on powerups by default | Mirio | PASSED | 7:1(2 abstained, 12 didn't vote) |
217 | legacy | [xonvote] Hide auto-abstain votes from !details output in some way, e.g. display all affected users in only one line | zykure | PASSED | 8:0(2 abstained, 12 didn't vote) |
216 | legacy | Use scoreboard_bg_scale 0.1 by default | Samual | CANCELED | 1:0(0 abstained, 12 didn't vote) |
215 | legacy | Set g_ctf_respawn_delay depending on the number of players in a team. Set it to one second respawn delay per player in a team up to a maximum of 5 seconds. Teams may have different respawn delays. | Halogene | PASSED | 10:0(2 abstained, 12 didn't vote) |
214 | legacy | Set g_ctf_respawn_delay depending on the number of players in a team. Add a second respawn delay for each player in a team up to 5 seconds, don't count bots (they're useless anyway). Teams may have different respawn delays. | Halogene | CANCELED | 2:1(0 abstained, 12 didn't vote) |
213 | legacy | Set default g_ctf_respawn_delay to 3 seconds, as five seconds is generally experienced as annoyance and has a negative effect on matches with low player count | Halogene | CANCELED | 2:0(0 abstained, 12 didn't vote) |
212 | legacy | Change ghosted item default values to be more visually appealing and recognizable (suggestion: cl_ghost_items 0.3, cl_ghost_items_color "0.6 0.6 0.6") | Samual | TIED | 4:4(2 abstained, 12 didn't vote) |
211 | legacy | Encourage server admins to use a non default port number in server.cfg (alternate workaround for ISP issues) | divVerent | PASSED | 7:0(3 abstained, 12 didn't vote) |
210 | legacy | Default to r_ambient 0, and instead shun all maps with pitch black large areas. Allows for more contrast in dark areas, which helps visibility IF the mapper does it right (easier wih sRGB) | divVerent | PASSED | 12:0(1 abstained, 11 didn't vote) |
209 | legacy | Adjust darkzone lighting/color so that it is actually dark, using this new color scheme (also sRGB): http://i.imgur.com/InrCyIG.jpg -- mockup/poc package here: http://filebin.ca/18ekbznJKFR9/darkzone.pk3 | Samual | TIED | 2:2(0 abstained, 0 didn't vote) |
203 | legacy | Adjust darkzone lighting/color so that it is actually dark, using this new color scheme (also sRGB): http://i.imgur.com/InrCyIG.jpg -- mockup/poc package here: http://filebin.ca/18ekbznJKFR9/darkzone.pk3 | Samual | VETOED | totally hate this. Not just because of it's looks (which is also incorrect just look at the pipes, they should illuminate the walls with a red light), but I don't think recoloring lightmaps is the way we should approach certain lighting effects. Also, Darkzone (The Dark Zone btw.) doesn't really have anything to do with being dark, as the original map wasn't dark either. It was only there for the "dark gothic" theme (by CuBe0wL) |
202 | legacy | Put effort into finishing a vignette visual effect as part of the default effect presets (like High, Ultra, and Ultimate) -- End result will be similar to this: http://imgur.com/4ohFZU0 -- but less intense, and could easily be adjusted. | Samual | PASSED | 8:0(6 abstained, 11 didn't vote) |
201 | legacy | [xonvote] Make polls pass/fail once the number of votes reaches 50% of allowed users and there is an absolute majority. Example: 11:0~8 (with 28 users) would pass, as only up to 9 users could vote "no", and can't get the majority. | zykure | FAILED | 3:6(1 abstained, 11 didn't vote) |
200 | legacy | Once weapon and other changes are decided, rename and better organize weapon model and image files for 0.8 release-- Pro: These files would be more consistent and easier to work with later on. Con: It would break compatibility with 0.7 clients. We can easily provide a compat pack for old servers/clients, however. (like we did in Nexuiz days all the time with SVN releases) | Samual | PASSED | 9:0(1 abstained, 11 didn't vote) |
199 | legacy | Use proper names or values for the size of merge requests -- using killstreaks is not particularly clear enough. | Samual | CANCELED | 3:1(4 abstained, 12 didn't vote) |
198 | legacy | Require comment on vetoes | MrBougo | PASSED | 9:0(2 abstained, 12 didn't vote) |
197 | legacy | serverlist: make "Recommended" category honor category enabling/disabling checkbox. currently it does not: http://i.imgur.com/Wmi7HJF.jpg | matthiaskrgr | VETOED | vetoed by admin (by Samual) |
196 | legacy | Add a table of all votes and their text to the vote finished email xonvote sends | divVerent | PASSED | 6:0(3 abstained, 12 didn't vote) |
195 | legacy | Technical implementation of a suggestion doesn't matter in polls UNLESS if it's explicitely stated otherwise | CuBe0wL | FAILED | 3:5(1 abstained, 12 didn't vote) |
194 | legacy | Replace map specific "void falling" hacks (like deceleration) by a generic "blackout" system. Can e.g. cause the player to continue moving even into skybox, fade out, etc. | divVerent | PASSED | 6:0(3 abstained, 12 didn't vote) |
193 | legacy | Remove deacceleration field from underneath maps (like Dance) and replace it with a new "blackout" system, handled by code. Blackout fades your screen to black when you're falling towards bottom of map, but can be disabled in mutators (like instagib, or hook mode servers can disable it manually) | Samual | VETOED | idea fails in so many ways it isn't funny any more. First of all, it would not help much, as even with a blackout you need like 500qu of falling distance to make it look good. Will post a counter suggestion. (by divVerent) |
192 | legacy | make dead bodies float UP in water | divVerent | PASSED | 11:0(1 abstained, 12 didn't vote) |
191 | legacy | Make it so that crouching players dive down to the ground faster (i.e. like they have a slightly higher force of gravity impacting them) -- This would help with ducking to avoid things above them, and it would provide another fair hinderance to crouch maneuvering in other situations. | Samual | PASSED | 4:3(1 abstained, 12 didn't vote) |
190 | legacy | Make it so that players SLOWLY automatically float towards the surface of water instead of sinking down, unless they press swimdown (dependent on #189) | Samual | FAILED | 2:4(3 abstained, 12 didn't vote) |
189 | legacy | Disallow crouching in water, have Shift (CROUCH) do swimdown and have Space (JUMP) do swimup | Samual | PASSED | 12:0(1 abstained, 11 didn't vote) |
188 | legacy | Do a medium radius low force/damage energy blast at the end of Vortex shots | Samual | FAILED | 3:6(2 abstained, 12 didn't vote) |
187 | legacy | Make gender selection exclusive from playermodel selection, this way players can select their gender in the menu WITHOUT it being tied to the playermodel, and we can have gender-specific notification messages. | Samual | PASSED | 6:0(4 abstained, 12 didn't vote) |
186 | legacy | Remove "Weight", "Age", and description (but NOT "sex" YET) tokens from playermodel display. They are literally entirely useless, and I think they add the wrong kind of character which actually subtracts from the overall theme we should be going for with characters. | Samual | PASSED | 10:0(1 abstained, 12 didn't vote) |
185 | legacy | Enable damage from contents (lava, slime) in minstagib (seems weird that players can swim in lava only in this mode, this can lead to falling in pools that were not designed for swimming, i.e. pools one cannot escape from) | Mario | PASSED | 8:0(2 abstained, 12 didn't vote) |
184 | legacy | Make game servers default to a random port number decided on first server start, instead of fixed 26000 (many users have port 26000 blocked apparently, because ISP hates Quake) | divVerent | PASSED | 2:1(5 abstained, 12 didn't vote) |
183 | legacy | Add "is in another time zone" gag info message for CTS and Race when someone gets in last place | Samual | PASSED | 4:1(3 abstained, 12 didn't vote) |
182 | legacy | Review some of the music tracks from Nexuiz and reconsider their addition for Xonotic | Samual | VETOED | out of the question - we already kept all tracks that were actually GPL and thus had some kind of source, e.g. northern lights and stairs (by divVerent) |
181 | legacy | Use waypointsprite edgeoffset 0.1 by default (set it in the menu with Multiplayer Window -> Player Setup tab -> HUD settings dialog -> edgeoffset slider, OR set each g_waypointsprite_edgeoffset_* cvar to 0.1) | Samual | PASSED | 5:2(2 abstained, 12 didn't vote) |
180 | legacy | IDEA_PHASE: Put effort into polishing Catharsis (CTF) and adding it to the game? (screenshots, pk3: http://forums.xonotic.org/showthread.php?tid=4138) | Mirio | PASSED | 7:0(1 abstained, 12 didn't vote) |
179 | legacy | Delete all comments from configs and code, because Samual said "they're not important and I don't use them anyway? This is not a user friendly thing we're providing here" | divVerent | FAILED | 1:8(0 abstained, 12 didn't vote) |
178 | legacy | Rename "Minstagib" to "Instagib" -- the M is pointless. | Samual | PASSED | 7:2(2 abstained, 12 didn't vote) |
177 | legacy | Rename the "Hellion" turret to something else, and rename "Fireball" weapon to "Hellion" -- Hellion seems like a better name for our BFG-like superweapon | Samual | PASSED | 4:1(4 abstained, 12 didn't vote) |
176 | legacy | If a team mate attacks a turret repeatedly, we should have the turrets consider them an enemy for a brief period of time | Samual | PASSED | 9:0(1 abstained, 12 didn't vote) |
175 | legacy | Rename Nex to "Vortex" (see also http://pastie.org/8538948 where I lay out some other parts to the idea) | Samual | PASSED | 3:2(4 abstained, 12 didn't vote) |
174 | legacy | Rename MinstaNex to "Vaporizer" (see also http://piratepad.net/xonotic-weapon-name-brainstorming which is where this name came from) | Samual | PASSED | 9:1(2 abstained, 12 didn't vote) |
173 | legacy | [xonstat] Have rank-icon (e.g. gold/silver/bronze crown = ranks 1-3) shown next to player nicks in game listings etc. of the corresponding gametype as a "reward" for top-ranked players | zykure | PASSED | 8:3(1 abstained, 12 didn't vote) |
172 | legacy | Bring back size restriction, but then as .mapinfo feature and not .sizes files. Each map shall have a recommended min/max player count, and cvars would set the "strength" of the requirement (e.g. this could relax a 4-6p requirement to 3-7p or 2-8p). Devise these requirements for all included maps. | divVerent | PASSED | 7:0(1 abstained, 11 didn't vote) |
171 | legacy | Hide map lightspeed in 0.8 (way too bright, camp fest, never played) | Mario | FAILED | 2:5(1 abstained, 10 didn't vote) |
170 | legacy | Enable v_idlescale 1 by default -- Automatically sway the view very slightly while standing still. | Samual | FAILED | 1:4(7 abstained, 10 didn't vote) |
169 | legacy | Delete red-planet now. It was hidden in 0.7.0 to allow us to phase it out. | divVerent | PASSED | 8:0(2 abstained, 7 didn't vote) |
168 | legacy | Phase out red-planet map (bad gameplay) | divVerent | CANCELED | 1:0(0 abstained, 8 didn't vote) |
167 | legacy | During the change of ammo system (add LG/split cell ammo into two): Reduce the amount of ammo you get from a weapon pickup, thus ammo boxes get more useful and important | Mirio | PASSED | 3:0(3 abstained, 8 didn't vote) |
166 | legacy | Move http://forums.xonotic.org/showthread.php?tid=4470 to wackity wicktown-- the issues were resolved for me, so the purpose of the thread is no longer relevant.... now it just breeds trolls. | Samual | FAILED | 3:6(1 abstained, 7 didn't vote) |
165 | legacy | Get the functional weapon design changes that are frequently talked about into testable state (test server, committed to a branch, merge request; balance tuning and bug fixing not required yet) till Apr 1, 2014. If this deadline is missed, the changes will have to be deferred to 2.0 and we will rather finish a 1.0 using the current weapon/ammo functions then. | divVerent | PASSED | 6:1(0 abstained, 7 didn't vote) |
164 | legacy | Get the functional weapon design changes that are frequently talked about into testable state (test server up and running, committed to a branch, merge request filed) till Jan 14, 2014. If this deadline is missed, the changes will have to be deferred to 2.0 and we will rather finish a 1.0 using the current weapon/ammo functions then. | divVerent | CANCELED | 1:1(0 abstained, 0 didn't vote) |
163 | legacy | CuBe0wL has to write and publish the blog about current development till 30th November, else he's kicked from core team | CuBe0wL | FAILED | 1:3(3 abstained, 7 didn't vote) |
162 | legacy | Get the functional weapon design changes that are frequently talked about into testable state (test server up and running, committed to a branch, merge request filed) till Jan 14, 2014. If this deadline is missed, the changes will have to be deferred to 2.0 and we will rather finish a 1.0 using the current weapon/ammo functions then. | divVerent | VETOED | deprecated (by CuBe0wL) |
161 | legacy | Adopt style rule: http://paste.debian.net/62919/ | divVerent | VETOED | style rules (by Samual) |
160 | legacy | Simplify bullet code (no non-antilagged bullets, no gravity support, keep going-through-solid support for rifle in New Toys) - rationale: the other ideas for balancing the weapon were either too annoying and unfair (latency) or useless (gravity) | divVerent | PASSED | 8:0(2 abstained, 5 didn't vote) |
159 | legacy | Running polls should still be private to team members only - we don't publish them in the public RSS. | CuBe0wL | PASSED | 8:2(2 abstained, 5 didn't vote) |
158 | legacy | veto 156 No. We shouldn't remove features just because nobody uses it at this time. By that logic, we could easily remove half of our game modes and features too. Also, I like domination, it's just underrated. | CuBe0wL | CANCELED | 1:0(0 abstained, 5 didn't vote) |
157 | legacy | Make PL affected players non laggy to others (at the expense of somewhat worse playing experience if you HAVE packet loss): change defaults to cl_netrepeatinput 0; sv_clmovement_inputtimeout 0.01; cl_netfps 60 | divVerent | CANCELED | 1:0(0 abstained, 5 didn't vote) |
156 | legacy | Remove Domination game-mode, nobody plays it | Mario | FAILED | 3:8(1 abstained, 5 didn't vote) |
155 | legacy | To further push the feeling of a caring community, put effort in greeting new members in some way once every month (preferably the last day). | CuBe0wL | PASSED | 4:3(2 abstained, 4 didn't vote) |
154 | legacy | Remove font-nimbussansl.pk3 from releases (unreferenced); if this poll result is no, we will instead add an official way to select the Nimbus Sans L font | divVerent | PASSED | 4:1(5 abstained, 4 didn't vote) |
153 | legacy | Mutually inexclusive polls are stupid | MrBougo | VETOED | veto means yes. "I forbid people voting no here." (by divVerent) |
152 | legacy | Activate g_ban_sync_uri by default (but with no trusted servers by default), this way bans on servers are reported for everyone to be able to use. This would be opt-out then for servers that don't want to report bans. | Samual | PASSED | 9:0(0 abstained, 4 didn't vote) |
151 | legacy | If we ever create a convention or public event, call it "Xoncon." | Samual | PASSED | 4:2(3 abstained, 4 didn't vote) |
150 | legacy | Dependent of #149: In case changing in_pitch_max/min is not a cheat by itself, should there be a limit on changing the cvar (so one can't look behind itself) | CuBe0wL | PASSED | 8:0(0 abstained, 4 didn't vote) |
149 | legacy | [Agree "Yes" or Disagree "No"] Changing in_pitch_max and in_pitch_min values should be considered cheating | Samual | FAILED | 2:6(1 abstained, 4 didn't vote) |
148 | legacy | Add a checkbox to the input settings tab which allows people to set a higher in_pitch_max and lower in_pitch_min value (i.e. change to 100 and -100 instead of 90 and -90) | Samual | VETOED | postponed (by None) |
147 | legacy | MERGE_PHASE: Include "Xoylent CTF" into the official maplist. Branch: kuniuthefrogg/xoylent_ctf | Mirio | CANCELED | 1:2(2 abstained, 4 didn't vote) |
146 | legacy | Execute the forums changes like proposed here: http://piratepad.net/xonotic-forum-changes | Mirio | TIED | 3:3(0 abstained, 4 didn't vote) |
145 | legacy | invite bitbomb into the extended team as music contributor and coordinator | CuBe0wL | CANCELED | 1:0(0 abstained, 4 didn't vote) |
144 | legacy | invite unfa into the extended team as music contributor and coordinator | CuBe0wL | PASSED | 4:1(1 abstained, 4 didn't vote) |
143 | legacy | invite Archer into the extended team as music contributor and coordinator | CuBe0wL | PASSED | 8:0(1 abstained, 4 didn't vote) |
142 | legacy | Track the implementation of changes due to passed polls by automatically posting a tracker item in a specific subproject of dev.xonotic.org for every poll that passes. | MrBougo | PASSED | 10:0(0 abstained, 4 didn't vote) |
141 | legacy | AFK because of vacation | CuBe0wL | CANCELED | 1:0(0 abstained, 4 didn't vote) |
140 | legacy | De-activate Morphed as core team member (but keep him as core team member until he is done looking for a job) | Samual | CANCELED | 2:2(5 abstained, 4 didn't vote) |
139 | legacy | Add Mirio as core team member (Specifically for working as tournament and contest management, and for integration into community-- he is quite good with conveying development details to people in the community as well) | Samual | PASSED | 8:1(2 abstained, 4 didn't vote) |
138 | legacy | Enable categorical serverlist sorting by default for 0.8 | Samual | PASSED | 5:2(1 abstained, 4 didn't vote) |
137 | legacy | 130 abstain Sorry, I don't understand the prupose (I'm too tired, I don't have the brainz now, I have the dumbz). Could some explain? :D | CuBe0wL | CANCELED | 1:0(0 abstained, 4 didn't vote) |
136 | legacy | Rename "custom" to "Custom" in menu-- All other words in the menu start with upper case lettering- I think if someone sets a custom value for a slider, it should be capitalized as well. | Samual | PASSED | 6:0(4 abstained, 4 didn't vote) |
135 | legacy | Merge Xonotic serverlist categories into master -- Full proposal and description here: http://pastie.org/8398071 | Samual | PASSED | 7:2(0 abstained, 4 didn't vote) |
134 | legacy | Veto this vote if and only if it fails | divVerent | FAILED | 0:1(5 abstained, 4 didn't vote) |
133 | legacy | Make polls expire in 10 days | Samual | PASSED | 6:1(2 abstained, 4 didn't vote) |
132 | legacy | [TEST] Does the auto-abstain feature work? | zykure | CANCELED | 3:0(2 abstained, 4 didn't vote) |
130 | legacy | prefix merge request subject lines by an indicator of size of the change ("A big freakin' merge request: branchnamr description....") | divVerent | PASSED | 5:1(2 abstained, 0 didn't vote) |
129 | legacy | Increase r_font_postprocess_outline default from 1 to 1.5 | Samual | CANCELED | 2:0(1 abstained, 0 didn't vote) |
128 | legacy | Agree? Weapons are too weak on average in the current balance | divVerent | FAILED | 2:7(1 abstained, 0 didn't vote) |
127 | legacy | If vote #115 passes, write a proper Tourney game mode to replace it. | FruitieX | PASSED | 4:0(5 abstained, 0 didn't vote) |
126 | legacy | Collaboratively develop and lay out PR plan, laying out how to handle exposure for the next releases (and how to space out exposure and keep the ball rolling later on) | Samual | PASSED | 9:0(2 abstained, 0 didn't vote) |
125 | legacy | should I invest $30 in a facebook ad that could get us ~100-1000 more likes, more eyeballs, more traffic, more players, more PR? | detrate | VETOED | until 1.0, also we should really develop a real advertisement plan instead of just dumping money on ads. There are plenty of better ways to get ads and exposure than a Facebook ad. (by Samual) |
124 | legacy | Slowly get rid of facility114inv texture set (http://i.imgur.com/V9eipSb.jpg) by hiding it from Radiant at first, moving into nexcompat (and renaming that repo to oldcompat, probably) later. | divVerent | FAILED | 2:5(5 abstained, 0 didn't vote) |
123 | legacy | Hide user profiles from unregistered users on the forum (that includes search engines) to kill spambot SEO efficiency. | MrBougo | PASSED | 10:0(2 abstained, 0 didn't vote) |
122 | legacy | Make polls expire in 7 days as xonvote's notification emails and the website work well. Should someone not be able to vote via IRC, they shall send an email to the Core Team and - should their vote change the outcome - a veto will be placed by the Core Team to incorporate the member's vote that way. Or, the vote can be postponed in this case. | divVerent | VETOED | Not 7 days, 10 days. (by Samual) |
121 | legacy | Stop using "extra lives" powerup for MinstaGib, and instead show powerup called "Protection" which blocks attacks only in MinstaGib-- "Extra lives" can be repurposed for default gameplay as "Resurrection" powerup | divVerent | PASSED | 6:0(4 abstained, 0 didn't vote) |
120 | legacy | IDEA: in minsta, if the player has not ammo and health decreases, swap the extra life (if player has it) for another 100HP instead of not taking it into account at all. | matthiaskrgr | VETOED | defeats the whole purpose. You don't die from lack of health, you die because you kill yourself. Game message is "what's the point of living without any ammo?" -- that doesn't add up with extra lives. Additionally, it'll be a pain in the ass to code notifications for it with extra lives, so no. (by Samual) |
119 | legacy | Develop clear standards balancing political correctness and freedom of expression in default Xonotic scripting (messages, sounds) and in gentle scripting: http://dev.xonotic.org/issues/1696 | Samual | PASSED | 6:2(2 abstained, 0 didn't vote) |
118 | legacy | IDEA: strength (and possible other powerups affecting attacks) should be made visible on projectiles and impact explosions by an additional or changed particle effect | divVerent | PASSED | 8:1(2 abstained, 0 didn't vote) |
117 | legacy | Explain why bringing Xonotic to Steam is problematic in a blog bost (hot topic since MONTHS everywhere). Explain it's not Steam itself, but the SteamWorks API that'd force us to drop Xonstat (which is out of the question) | CuBe0wL | PASSED | 12:0(1 abstained, 0 didn't vote) |
116 | legacy | Is this an exploit to xonvote? | divVerent | CANCELED | 1:0(0 abstained, 0 didn't vote) |
115 | legacy | Get rid of the Arena game mode. LMS and Clan Arena still share a lot less crap than all three together. | divVerent | PASSED | 6:0(5 abstained, 0 didn't vote) |
114 | legacy | Auto-abstain users who have not voted for 2 months (We have 26 users, but seems like only ~15 of them vote :P) | Samual | PASSED | 14:0(0 abstained, 0 didn't vote) |
113 | legacy | IDEA_PHASE: Put effort into unsealedtrial3 ( matthiaskrgr/unsealedtrial3 )- Note: This would be the first vehicle map included in game. | matthiaskrgr | PASSED | 9:0(3 abstained, 0 didn't vote) |
112 | legacy | Rescale Nexgun into a SANE size. It's not badass, it's ridiculous, the weapon is larger than the playermodel! Proof: http://i.imgur.com/JIwk334.jpg http://i.imgur.com/4wplvNd.jpg http://i.imgur.com/FxCg7Mh.jpg http://i.imgur.com/SE7y7oA.jpg | CuBe0wL | PASSED | 5:3(3 abstained, 0 didn't vote) |
111 | legacy | Change xoylent's lighting to http://beta.xonotic.org/autobuild-bsp/xoylent-57c2939b7c512e3c117f0075183be6119506f9c6-a2ea9b1f75b22f1b270198b448a2488f94251b5c/ (please state in comment how you would want it changed from this version, e.g. lights brighter, lights darker, shadows brighter, shadows darker) | divVerent | PASSED | 4:0(4 abstained, 0 didn't vote) |
110 | legacy | IDEA_PHASE: SECONDARY Put effort into bring "Lavaball" - Nexuiz speed mapping contest winner to Xonotic: http://imgur.com/ezZzeZb . Todo: terrain blending, retexture (possibly with phillipk1x, the "green one"), make routes slightly eve more wider, railings, add proper goals, remove ugly cloud dome etc, slime instead of lava etc. Essentially only a few hours of time is needed. | CuBe0wL | PASSED | 6:0(3 abstained, 0 didn't vote) |
109 | legacy | Limbo map idea. Please read pastie here, it's realy not tl ; dr http://pastie.org/private/qm3ixlb29ex4rtwxztorda | CuBe0wL | PASSED | 6:1(2 abstained, 0 didn't vote) |
108 | legacy | Make CuBe0wL become a core team member | divVerent | PASSED | 4:1(0 abstained, 0 didn't vote) |
107 | legacy | Reorganise server browser into 3 tabs and 2 listst each. 1st tab are vanilla Xonotic servers, second list are for servers with radically modified settings. 2nd tab lists official mods (Overkill and Minstagib), 3rd tab lists unknown and outdated servers. | divVerent | FAILED | 0:3(0 abstained, 0 didn't vote) |
106 | legacy | Break compatibility with old crypto_aeslevel functionality for better support of broken home routers (crypto_aeslevel 0 will always work as workaround, and default settings are unaffected) | divVerent | PASSED | 6:0(6 abstained, 0 didn't vote) |
105 | legacy | Assign a 'nopicmip' shader key to every grate texture. (QuakeLive does that, for example). The purpose of this is to prevent some minor bugs (such as them getting invisible with picmip+no texture comression) as well as preventing some grey *mostly* opaque surfaces | Debugger | PASSED | 10:0(3 abstained, 0 didn't vote) |
104 | legacy | IDEA_PHASE: put effort in competitive TDM map "Vociferous": http://forums.xonotic.org/showthread.php?tid=3061 | CuBe0wL | VETOED | but this layout is WAYYYY too unacceptable-- it requires way too much effort to finish this map than it's worth (has literally zero work done regarding geometry or texturing), and I don't think this layout would be enjoyable for a TDM map in the first place. (by Samual) |
103 | legacy | Considering "pulling" popular maps from 3rd party place, even if those maps are from other games (like q3dm6 campgrounds, Aerowalk) etc. The map layouts per se are not copyrighted iirc, and this would certainly help players coming form other games adapt | CuBe0wL | FAILED | 2:9(1 abstained, 0 didn't vote) |
102 | legacy | Proposal to change mapping procedure according to http://forums.xonotic.org/showthread.php?tid=2875. tl; dr: Competitive maps should be rather "arenas", with more attention on layout, items, and "Stormkeep" level of detail. "Public maps" should look gorgeous, and fun to play, maybe look like actual places. | CuBe0wL | VETOED | of all, I don't think you realize how pretty-ified Stormkeep really is, especially compared to existing competitive maps-- See: Bloodrun. In that regard, if all maps looked as good as Stormkeep, I would be perfectly fine. HOWEVER, I don't think we should make any classification on the requirements for map inclusion like this ANYWAY. (by Samual) |
101 | legacy | Extend the PR team a little bit with trusted community members, who run blogs (WoX BloX) and help me admining twitter, FaceBook, Google+ pages. | CuBe0wL | VETOED | "How is this any different from the way we are now? in other words: Absolutely yes." -- I am vetoing IN FAVOR of this vote to close it, it is already how we operate and thus this vote is not called in favor of any change or action. (by Samual) |
100 | legacy | DEPENDENT ON #91: If xonvote becomes public, make the results from votes non-anonymous and show all details about votes. If this is denied, votes would be anonymously posted (without clarification as to who voted yes or no, or who called the vote in the first place) | zykure | PASSED | 9:1(2 abstained, 0 didn't vote) |
99 | legacy | merge divVerent/hud-centerprint-frame already (makes the MOTD of servers more visible); pro: works already, con: a bit ugly (sev will have to make an actual border image for it, and probably tune its color settings) | divVerent | CANCELED | 4:1(2 abstained, 0 didn't vote) |
98 | legacy | IDEA_PHASE: Put effort into fixing up "Atelier" map (Perhaps encourage original author- ShadoW-- to do the improvements) | Debugger | PASSED | 7:2(2 abstained, 0 didn't vote) |
97 | legacy | map: change lights of dance so that the light models cast shadows (and make lights on outside brighter)|(branch: matthiaskrgr/dance ) : ( http://bit.ly/17WBvaJ -> http://bit.ly/1bB2VHb ) ( http://i.imgur.com/u23qymc.jpg -> http://i.imgur.com/3GK9vZp.jpg ) ( http://i.imgur.com/x67kXCX.jpg -> http://i.imgur.com/cJvD5lJ.jpg ) | matthiaskrgr | PASSED | 8:1(1 abstained, 0 didn't vote) |
96 | legacy | Make CuBe0wL become a core team member | Mirio | VETOED | don't think he makes good design decisions. He certainly is trustworthy for coordination, but his maps are a very good indicator of the problems that would arrise... He would certainly be pushing the insane maps, new ones similar to Confuzor or such, and we would not fight it (just as we didn't fight them previously, we just wanted him to stay around so he'll contribute more) (by Samual) |
95 | legacy | Larger gameplay changes (eg. physics or weapon balance) HAVE to be introduced on public playtest servers (at least one in NA and one in EU), with nonskippable MOTD indicating the purpose for 2 weeks of testing. Also, have to make sticky thread in the forum about the server, to harvest community respons. Feedback NOT given on that thread will be IGNORED (no irc, no ingame chat etc.) TEST IT, REPLY OR STFU. | CuBe0wL | VETOED | poll is silly... We'll stick to the same merging common sense we've always had for gameplay design... As the person who actually DOES all that work, no, I won't handle it precisely in the way described in this poll, I will handle it how it always has been handled: where needed. (by Samual) |
94 | legacy | Get overkill into mergeable state, then merge it (with or without repercussions to other game modes, this poll doesn't handle that) | divVerent | PASSED | 11:0(1 abstained, 0 didn't vote) |
93 | legacy | Put effort in making small and simple XonBall maps for all variants: soccer, basketball, volleyball, handball, and bombing run (first only concepts) | CuBe0wL | VETOED | Sure, that's an alright idea for later, but really we should focus on the primary modes of the game for 1.0. Specifically CTF, DM, TDM, and Duel-- and I don't think we should put any such effort into "Nexball" or "Xonball" maps until the gamemode code for the physics and presentation is improved-- otherwise it would be misdirected time and effort. (by Samual) |
92 | legacy | Try to contact Oblivion to remake current playermodels. Mainly just remake them more technically, totally remaking Pyria and Umbra (they are the worst), and making a new robot too | CuBe0wL | VETOED | vetoed by admin (by Samual) |
91 | legacy | Make Xonvote transparent (publishing results, see #100 to clarify whether they're anonymous or specific) and make a blogpost about explaining how xonvote works | CuBe0wL | PASSED | 10:0(1 abstained, 0 didn't vote) |
90 | legacy | Include full d0_blind_id package by default. US crypto export rules are adhered to. Pro: simpler, anyone can enable encryption if they want (helps against some router problems). Con: import of Xonotic to some countries, e.g. Iran, would be a punishable offence there then (but so would importing any linux distro). | divVerent | PASSED | 6:1(2 abstained, 0 didn't vote) |
89 | legacy | Reorganise server browser into 3 tabs and 2 listst each. 1st tab are vanilla Xonotic servers, second list are for servers with radically modified settings. 2nd tab lists official mods (Overkill and Minstagib), 3rd tab lists unknown and outdated servers. | CuBe0wL | VETOED | is not a good solution, my idea is better... see the forum post I made where I listed some of my designs. (by Samual) |
88 | legacy | [RADICAL] Should extra life powerup rather teleport to random map location (like autoscreenshots use), or also to random spawnpoint (state which you prefer)? Would probably make the powerup usable outside minstagib. | divVerent | PASSED | 4:3(2 abstained, 0 didn't vote) |
87 | legacy | Get Overkill in mergeable state, then replace MinstaGib game mode by it (MinstaNex Arena would remain, and probably part of the MinstaGib powerup system too, but sure not its ammo system) | divVerent | VETOED | just going to veto this as it's entirely inferior to poll #94 and its options (by Samual) |
86 | legacy | Get rid of Arena and LMS game types, to ease maintenance of Clan Arena (they use many common shared hacks, having made it hard in the past to fix one while not breaking the other) | divVerent | VETOED | absolutely love LMS, but Arena should go as it is unplayed and would be deprecated by duel game mode. (by Samual) |
85 | legacy | Idea: ship both a competitive config and a VOD/streaming config with the game to make it easer and faster for those very people to quickly use the most common features they look for | Debugger | PASSED | 7:0(2 abstained, 0 didn't vote) |
84 | legacy | 75 ok, but some more contrast (bit more darkness) might not harm | matthiaskrgr | CANCELED | 1:0(0 abstained, 0 didn't vote) |
83 | legacy | compile solarium with bounce 8 old: http://bit.ly/18NL3lk vs new: http://bit.ly/18LDnpx | matthiaskrgr | PASSED | 10:0(3 abstained, 0 didn't vote) |
82 | legacy | Appoint Samual as Design Lead under the condition that xonvote outcomes must be adhered to (he can always escalate to core team by veto) | divVerent | PASSED | 5:0(5 abstained, 0 didn't vote) |
81 | legacy | move autobuild<rm> (map compiles, screenshots) from #xonotic to #xonotic.editing | divVerent | VETOED | strongly want to keep that kind of development activity in the main #xonotic channel, along with development/git logs (by Samual) |
80 | legacy | Ban Taoki/MirceaKitsune for unproductivity, impatience and annoyance? | divVerent | VETOED | this vote as a "no"-- pretty sure conclusion is reached. (by Samual) |
79 | legacy | Ban Samual for life (he demands to either stay out of the team, or be #1 above core team) ref: #xonotic.pickup http://pastie.org/private/4hbphomx4alumjapr58rda | divVerent | VETOED | this vote as a "no" (by Samual) |
78 | legacy | IDEA_PHASE: Try to finish up vorix for a release after 0.8 | divVerent | CANCELED | 0:0(1 abstained, 0 didn't vote) |
77 | legacy | IDEA_PHASE: Try to finish up toxic for release with 0.8 | divVerent | PASSED | 10:0(4 abstained, 0 didn't vote) |
76 | legacy | IDEA_PHASE: Try to finish up xoylent-ctf for release with 0.8 | divVerent | PASSED | 12:1(1 abstained, 0 didn't vote) |
75 | legacy | Change xoylent's lighting to http://beta.xonotic.org/autobuild-bsp/xoylent-6d343fd74a4c16e0e5430f49ff9e5fc2a1f872f1-a2ea9b1f75b22f1b270198b448a2488f94251b5c/ (please state in comment how you would want it changed from this version, e.g. lights brighter, lights darker, shadows brighter, shadows darker) | divVerent | CANCELED | 8:0(3 abstained, 0 didn't vote) |
74 | legacy | '--"--)--]--;;;;;;;;;; | divVerent | CANCELED | 1:0(0 abstained, 0 didn't vote) |
73 | legacy | IDEA: if the player has strength, color tint their weapon-impact explosions and/or projectiles blueishly (by existing means, no duping of effects) and/or add blue sparks or similar to the effect (blue sparks route is probably the simplest and most compatible to team games) | divVerent | CANCELED | 5:3(5 abstained, 0 didn't vote) |
72 | legacy | IDEA: if the player has strength, color tint their weapon-impact explosions and/or projectiles blueishly (or also add blue sparks, or the like) | divVerent | CANCELED | 0:0(0 abstained, 0 didn't vote) |
71 | legacy | IDEA: if the player has strength, color tint their weapon-impact explosions and/or projectiles blueishly (or also add blue sparks, or the like) | divVerent | CANCELED | 0:0(0 abstained, 0 didn't vote) |
70 | legacy | IDEA: if the player has strength, color tint their weapon-impact explosions and/or projectiles blueishly (or also add blue sparks, or the like) | divVerent | CANCELED | 0:1(0 abstained, 0 didn't vote) |
69 | legacy | IDEA: if the player has strength, color tint their weapon-impact explosions and/or projectiles blueishly (or also add blue sparks, or the like) | divVerent | CANCELED | 0:0(1 abstained, 0 didn't vote) |
68 | legacy | IDEA: if the player has strength, color tint their weapon-impact explosions and/or projectiles blueishly (or also add blue sparks, or the like) | matthiaskrgr | VETOED | with team colors, and i'm not in favor of it overriding weapon attack colors either EVEN IF it DIDN'T mean we'd have to do DUPLICATE EFFECTS FOR ALL WEAPON EFFECTS... (by Samual) |
67 | legacy | Votes should always be written so 'no' means retaining the status quo, and 'yes' is the change (like in popular votes) | divVerent | PASSED | 10:0(2 abstained, 0 didn't vote) |
66 | legacy | Replace all our player models by gender-neutral somewhat humanoid models for more consistency in visual design | divVerent | VETOED | is not my fucking proposal (by Samual) |
65 | legacy | mv http://forums.xonotic.org/"Conducting yourself with Samual" http://forums.xonotic.org/Whackity wicktown Not burrying me head into the sand, but that's the same exact reason I kick both of them from #xonotic, no need to represent this behaviour on the forum too. Enough of the nonsense. I only started the vote because Samual started the thread. | CuBe0wL | CANCELED | 3:0(1 abstained, 0 didn't vote) |
64 | legacy | Only drain health when taking water drowning damage instead of draining health and armor | divVerent | PASSED | 13:0(0 abstained, 0 didn't vote) |
63 | legacy | Change g_projectiles_damage from 2 to 1 in default balance config ( details: http://pastebin.com/kEBJrYAM ) - Disallow damage from other projectiles, but still take damage from contents/exceptions/self damage (1 is default in XPM) | Samual | PASSED | 9:1(2 abstained, 0 didn't vote) |
62 | legacy | Hide the map "Drain" in 0.8, remove in 0.9: Drain's BSP is broken from the ground up, the bbox does not actually fix the map geometry and cannot be salvaged (lightmaps and lightgrid have always been broken on it) and the map is unplayed and not worthwhile in gameplay anyway | Samual | FAILED | 3:6(5 abstained, 0 didn't vote) |
61 | legacy | IDEA_PHASE: Put effort into adding aggressorx into the game (FROM NIFREK'S VERSION, WITHOUT WARPZONES!) | Samual | FAILED | 3:7(3 abstained, 0 didn't vote) |
60 | legacy | Accuracy rule: Ignore damage from attacks which hurt yourself without hurting anyone else on weapons which have a flag similar to WEP_FLAG_CANCLIMB (perhaps named WEP_FLAG_MOVEWEP)... This would allow i.e. Laser accuracy to display actually useful hit percentage information. | Samual | PASSED | 12:0(1 abstained, 0 didn't vote) |
59 | legacy | Re-enable scoreboard_accuracy by default while waiting for new scoreboard (pro: competitive players wanted it back, con: it's broken and shows ALL weapons, not just core weapons) | Samual | PASSED | 8:2(4 abstained, 0 didn't vote) |
58 | legacy | IDEA_PHASE: Put effort in polishing DM map 'Lethargy' (formely Facility123) to be an official map. See map in branch Mirio/lethargy | Mirio | CANCELED | 4:1(1 abstained, 0 didn't vote) |
57 | legacy | Using memes incorrectly in the obligatory meme thread is a bannable offense | Samual | FAILED | 2:6(2 abstained, 0 didn't vote) |
56 | legacy | Vetos are not final anymore | Samual | CANCELED | 1:0(0 abstained, 0 didn't vote) |
55 | legacy | By default, stop showing previous Xonotic versions in the serverlist *some period of time* after release to circumvent unmaintained servers existing in list. | Samual | PASSED | 1:0(1 abstained, 0 didn't vote) |
54 | legacy | By default, stop showing previous Xonotic versions in the serverlist *some period of time* after release to circumvent unmaintained servers existing in list. | Samual | VETOED | a silly idea as our custom servers are the most popular and they may need more time to upgrade - also if such an option were to exist it should certainly not be default (by merlijn) |
53 | legacy | Keep the LCD font, when revamping our player font? Pro: some players use it, contra: does not exist in Unicode, does not match visuals of rest well. | divVerent | FAILED | 1:5(2 abstained, 0 didn't vote) |
52 | legacy | Remove sys_ticrate from being listed in the default server config (THIS SETTING SHOULD REALLY NEVER BE CHANGED) | Samual | PASSED | 4:1(4 abstained, 0 didn't vote) |
51 | legacy | Block Tor exit nodes, known web spammers etc. via DNSBL from our various services (forum and redmine account registration, especially) | divVerent | PASSED | 6:2(1 abstained, 0 didn't vote) |
50 | legacy | Abandon using Redmine as primary wiki tool, and instead set up a dedicated wiki instance using "real" wiki software | Samual | PASSED | 8:1(2 abstained, 0 didn't vote) |
49 | legacy | Allow anonymous wiki editing on Redmine-- Primarily so that anyone can more easily work on tutorials or such publically. | Samual | TIED | 4:4(2 abstained, 0 didn't vote) |
48 | legacy | Allow vid_restart to be triggered by a keybind (toggle fullscreen) and/or window resizing in the default configuration. | divVerent | FAILED | 2:4(5 abstained, 0 didn't vote) |
47 | legacy | Rename Nexball into Xonball | Mirio | PASSED | 7:3(4 abstained, 0 didn't vote) |
46 | legacy | Switch to using windowed mode by default until we get both: A: Fallback/failsafe shortcuts for launching the game in windowed mode, and B: Ability for game to detect native resolution on first start when opening fullscreen mode | Samual | CANCELED | 4:1(0 abstained, 0 didn't vote) |
45 | legacy | IDEA_PHASE: Work on adding "Space-Slap" map into the game as a hidden<or>special<or>bonus campaign map by default-- see map in Mirio/space-slap branch | Samual | PASSED | 4:0(4 abstained, 0 didn't vote) |
44 | legacy | Set sv_allow_fullbright to 1 | Samual | PASSED | 9:1(1 abstained, 0 didn't vote) |
43 | legacy | Murder all the minstagib/hook players (except Mario) | Samual | CANCELED | 1:0(0 abstained, 0 didn't vote) |
42 | legacy | Ban tjalling and his server | Samual | CANCELED | 1:2(2 abstained, 0 didn't vote) |
41 | legacy | IDEA_PHASE: Put effort into bring Bloodprison into Xonotic map pool (requires retexture, geometry fixes, some balance changes) | Samual | PASSED | 6:2(1 abstained, 0 didn't vote) |
40 | legacy | Disallow non-official-sponsors from posting advertisements on the forum (like this: http://forums.xonotic.org/showthread.php?tid=4373) | Samual | PASSED | 4:3(4 abstained, 0 didn't vote) |
39 | legacy | Use fov 95 or 100 by default | Mirio | PASSED | 10:0(3 abstained, 0 didn't vote) |
38 | legacy | Add support for 4 team CTF | Mario | VETOED | are too many technical problems, and it REALLY just does not play well enough to warrant overcoming or ignoring those problems. (by Samual) |
37 | legacy | Require verified email of server admin for a server to be shown in the serverlist | Samual | FAILED | 1:10(0 abstained, 0 didn't vote) |
36 | legacy | Kickban Calinou forever | Samual | PASSED | 6:1(4 abstained, 0 didn't vote) |
35 | legacy | Disable the terrible music on whackity wicktown | Samual | CANCELED | 1:1(1 abstained, 0 didn't vote) |
34 | legacy | Close suggestion box subforum category... See: http://forums.xonotic.org/showthread.php?tid=4357 | Samual | FAILED | 1:8(2 abstained, 0 didn't vote) |
33 | legacy | Implement per-map song lists and add all existing acceptable music tracks to the game.. Each map would contain a list of tracks that fit its theme, or if it does not specify any songs it will contain all possible music selections in the list. We'll provide 3 playback modes, including a mode which emulates the old functionality | Samual | PASSED | 8:1(1 abstained, 0 didn't vote) |
32 | legacy | Allow IP addresses to be tracked in Xonstat for purposes of displaying and storing geolocation information on players, essentially so that we can display country/region flags in game or on the Xonotic statistics pages | Samual | CANCELED | 1:4(1 abstained, 0 didn't vote) |
31 | legacy | Add all existing acceptable skyboxes to the Xonotic maps pk3dir repository, even if they're not used by maps yet | Samual | PASSED | 12:0(2 abstained, 0 didn't vote) |
30 | legacy | Add a license exemption to Xonotic that only applies to artwork (and all artwork) that allows use of screenshots, sounds and videos of Xonotic gameplay under CC-BY license? This requires replacing of all old weapon models from Nexuiz as their authors are unknown. | divVerent | PASSED | 8:0(2 abstained, 0 didn't vote) |
29 | legacy | [test poll] party hard when 0.8 is released | zykure | PASSED | 9:1(0 abstained, 0 didn't vote) |
28 | legacy | IDEA_PHASE: Put effort into improving Hydroxon (CTF) and adding it to the game? | Samual | PASSED | 6:1(1 abstained, 0 didn't vote) |
27 | legacy | [test poll] rewrite xonvote code (if i don't have anything better to do :P) | zykure | PASSED | 4:0(2 abstained, 0 didn't vote) |
26 | legacy | implement random bugs in xonvote | zykure | FAILED | 1:2(0 abstained, 0 didn't vote) |
25 | legacy | kick xonvote | Mario | CANCELED | 2:1(3 abstained, 0 didn't vote) |
24 | legacy | (to test, use branch divVerent/simplified-sound-sliders) use menu_snd_sliderscale 3 for 0%-100% slider position display | divVerent | FAILED | 0:2(2 abstained, 0 didn't vote) |
23 | legacy | (to test, use branch divVerent/simplified-sound-sliders) use menu_snd_sliderscale 2 for 0-10 slider position display (like hifi devices) | divVerent | PASSED | 3:0(1 abstained, 0 didn't vote) |
22 | legacy | (to test, use branch divVerent/simplified-sound-sliders) use menu_snd_sliderscale 1 for sound amplitude percentage display | divVerent | FAILED | 0:3(2 abstained, 0 didn't vote) |
21 | legacy | color code !polls command, making polls green if you voted yes, red if you voted no and gray if you abstain | Morphed | PASSED | 8:0(0 abstained, 0 didn't vote) |
20 | legacy | d0_blind_id, d0_rijndael: implement interface for PRISM | divVerent | PASSED | 3:1(4 abstained, 0 didn't vote) |
19 | legacy | IDEA_PHASE: Put effort into improving Aurora (CTF) and adding it to the game? (-> it's at the map compile server) | Mirio | PASSED | 6:0(1 abstained, 0 didn't vote) |
18 | legacy | MERGE_REQUEST: http://dev.xonotic.org/issues/1683 - New vehicle balance settings by Ablu? | Samual | PASSED | 4:0(6 abstained, 0 didn't vote) |
17 | legacy | IDEA_PHASE: Put effort into improving Vorix and adding it to the game? | Samual | PASSED | 7:0(2 abstained, 0 didn't vote) |
16 | legacy | include tarx in 0.8 release (after visual changes have been made) | matthiaskrgr | VETOED | vetoed by admin (by Samual) |
15 | legacy | Use percentage in volume controls instead of decibels as percentage is a more recognizeable and naturally understandable way to display volume levels to the majority of users | Samual | PASSED | 10:4(0 abstained, 0 didn't vote) |
14 | legacy | get rid of xonvote bugs | zykure | VETOED | of the past can still be vetoed. Maybe we should get rid of that except for a short timeframe after the poll ended. (by divVerent) |
13 | legacy | ditch osx ppc support for smaller release, osx intel is kept - osx ppc machines are too slow anyway | divVerent | PASSED | 3:0(1 abstained, 0 didn't vote) |
12 | legacy | drop OS X PPC support in 0.8 (gets rid of some hacks, smaller download package); rationale: I doubt any OS X PPC machine actually is fast enough to run Xonotic at playable fps anyway | divVerent | PASSED | 4:0(7 abstained, 0 didn't vote) |
11 | legacy | Implement !rename (admin only, can be used on votes called by other people) function for votes in case they have typos or are not defined clearly enough | Samual | PASSED | 6:5(1 abstained, 0 didn't vote) |
10 | legacy | Allow admins to have full control over voting | Samual | TIED | 3:3(3 abstained, 0 didn't vote) |
9 | legacy | Include an official vehicle map into the game until 1.0 release. | matthiaskrgr | PASSED | 4:0(4 abstained, 0 didn't vote) |
8 | legacy | "Use the nex switch delay setting from 0.6"" | Antibody | VETOED | vetoed by admin (by Samual) |
7 | legacy | "Keep the nex switch delay" | Antibody | CANCELED | 1:2(0 abstained, 0 didn't vote) |
6 | legacy | "Include breath in the official map list for release 0.8" | Antibody | PASSED | 8:1(0 abstained, 0 didn't vote) |
5 | legacy | Allow admins to also stop the votes of others | Samual | TIED | 1:1(0 abstained, 0 didn't vote) |
4 | legacy | reminder every 24 hours | matthiaskrgr | PASSED | 2:0(0 abstained, 0 didn't vote) |
3 | legacy | test | matthiaskrgr | VETOED | vetoed by admin (by None) |
2 | legacy | goodnight? | Samual | CANCELED | 5:0(0 abstained, 0 didn't vote) |
1 | legacy | Does the bot work? | Samual | CANCELED | 2:0(1 abstained, 0 didn't vote) |