ID | Category | Title | Creator | Status | Result |
---|---|---|---|---|---|
181 | legacy | Use waypointsprite edgeoffset 0.1 by default (set it in the menu with Multiplayer Window -> Player Setup tab -> HUD settings dialog -> edgeoffset slider, OR set each g_waypointsprite_edgeoffset_* cvar to 0.1) | Samual | PASSED | 5:2(2 abstained, 12 didn't vote) |
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User | Decision | Comment |
---|---|---|
divVerent | NO | 0.1 is way too much. Would probably be better to instead avoid HUD stuff (e.g. automatically take the biggest bbox of unobstructed space). I am against broken lazy hacks like this. |
MrBougo | ABSTAIN | |
Nitroxis | YES | Looks good. I think 0.1 is a bit too much though |
Archer | NONE | (auto-abstain due to inactivity) |
bitbomb | NONE | (auto-abstain due to inactivity) |
CuBe0wL | YES | 0.1 is imho too much to be the default, but that can be adjusted later. having nothing is worse, I can agree on that |
detrate | NONE | (auto-abstain due to inactivity) |
FruitieX | NONE | (auto-abstain due to inactivity) |
GATTS | NONE | (auto-abstain due to inactivity) |
IDWMaster | NONE | (auto-abstain due to inactivity) |
JH0nny | NONE | (auto-abstain due to inactivity) |
Mario | NO | looks kinda weird, despite being easier to see mid-game |
matthiaskrgr | ABSTAIN | |
Mirio | YES | |
Morphed | YES | |
s1lence | NONE | (auto-abstain due to inactivity) |
Samual | YES | imo this looks MUCH better when displaying waypointsprites to people, given that they hide behind our HUD otherwise. I would accept a smaller edgeoffset, but still should certainly be at least SOMETHING. |
sev | NONE | (auto-abstain due to inactivity) |
Soelen | NONE | (auto-abstain due to inactivity) |
Sydes | NONE | (auto-abstain due to inactivity) |
theShadow | NONE | (auto-abstain due to inactivity) |