Team Votes(#181)

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ID Category Title Creator Status Result
181legacyUse waypointsprite edgeoffset 0.1 by default (set it in the menu with Multiplayer Window -> Player Setup tab -> HUD settings dialog -> edgeoffset slider, OR set each g_waypointsprite_edgeoffset_* cvar to 0.1)SamualPASSED5:2(2 abstained, 12 didn't vote)
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User Decision Comment
divVerentNO0.1 is way too much. Would probably be better to instead avoid HUD stuff (e.g. automatically take the biggest bbox of unobstructed space). I am against broken lazy hacks like this.
MrBougoABSTAIN
NitroxisYESLooks good. I think 0.1 is a bit too much though
ArcherNONE(auto-abstain due to inactivity)
bitbombNONE(auto-abstain due to inactivity)
CuBe0wLYES0.1 is imho too much to be the default, but that can be adjusted later. having nothing is worse, I can agree on that
detrateNONE(auto-abstain due to inactivity)
FruitieXNONE(auto-abstain due to inactivity)
GATTSNONE(auto-abstain due to inactivity)
IDWMasterNONE(auto-abstain due to inactivity)
JH0nnyNONE(auto-abstain due to inactivity)
MarioNOlooks kinda weird, despite being easier to see mid-game
matthiaskrgrABSTAIN
MirioYES
MorphedYES
s1lenceNONE(auto-abstain due to inactivity)
SamualYESimo this looks MUCH better when displaying waypointsprites to people, given that they hide behind our HUD otherwise. I would accept a smaller edgeoffset, but still should certainly be at least SOMETHING.
sevNONE(auto-abstain due to inactivity)
SoelenNONE(auto-abstain due to inactivity)
SydesNONE(auto-abstain due to inactivity)
theShadowNONE(auto-abstain due to inactivity)