ID | Category | Title | Creator | Status | Result |
---|---|---|---|---|---|
210 | legacy | Default to r_ambient 0, and instead shun all maps with pitch black large areas. Allows for more contrast in dark areas, which helps visibility IF the mapper does it right (easier wih sRGB) | divVerent | PASSED | 12:0(1 abstained, 11 didn't vote) |
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User | Decision | Comment |
---|---|---|
Antibody | NONE | (auto-abstain due to inactivity) |
divVerent | YES | |
Halogene | YES | I think I got it. |
MrBougo | ABSTAIN | |
Nitroxis | YES | |
terencehill | YES | |
Archer | NONE | (auto-abstain due to inactivity) |
bitbomb | NONE | (auto-abstain due to inactivity) |
CuBe0wL | YES | |
detrate | NONE | (auto-abstain due to inactivity) |
FruitieX | YES | |
GATTS | NONE | (auto-abstain due to inactivity) |
IDWMaster | NONE | (auto-abstain due to inactivity) |
JH0nny | NONE | (auto-abstain due to inactivity) |
Mario | YES | |
matthiaskrgr | YES | |
Mirio | YES | |
packer | YES | |
s1lence | NONE | (auto-abstain due to inactivity) |
Samual | YES | Maps which are still too dark can settemp r_ambient to a higher number in the mapinfo if they must |
sev | NONE | (auto-abstain due to inactivity) |
Soelen | NONE | (auto-abstain due to inactivity) |
Sydes | NONE | (auto-abstain due to inactivity) |
zykure | YES | Tested it, looks good if the map is done correctly. This would also force mappers to take care of good lighting. |