Set g_balance_damagepush_speedfactor to 0 in defrag config (affects all weapon records), the speed limiting of the default 2.5 setting messes with the faster paced CTS maps
Mario
PASSED
1:0(6 abstained, 25 didn't vote)
-
User
Decision
Comment
Freddy
ABSTAIN
Halogene
ABSTAIN
I got no clue what this is about
MrBougo
NONE
(auto-abstain due to inactivity)
Nitroxis
NONE
(auto-abstain due to inactivity)
AllieWay
NONE
(auto-abstain due to inactivity)
Archer
NONE
(auto-abstain due to inactivity)
bitbomb
NONE
(auto-abstain due to inactivity)
CuBe0wL
NONE
(auto-abstain due to inactivity)
Debugger
NONE
(auto-abstain due to inactivity)
FruitieX
NONE
(auto-abstain due to inactivity)
GATTS
NONE
(auto-abstain due to inactivity)
IDWMaster
NONE
(auto-abstain due to inactivity)
JH0nny
NONE
(auto-abstain due to inactivity)
Jubilant
NONE
(auto-abstain due to inactivity)
kuniu
NONE
(auto-abstain due to inactivity)
Mario
YES
Makes the weapons more consistent and a bit less painful to use in defrag