ID | Category | Title | Creator | Status | Result |
---|---|---|---|---|---|
63 | legacy | Change g_projectiles_damage from 2 to 1 in default balance config ( details: http://pastebin.com/kEBJrYAM ) - Disallow damage from other projectiles, but still take damage from contents/exceptions/self damage (1 is default in XPM) | Samual | PASSED | 9:1(2 abstained, 0 didn't vote) |
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User | Decision | Comment |
---|---|---|
Antibody | YES | This is incredibly annoying in both duels and FFA. |
divVerent | NO | That's just no fun. The rocket launcher is supposed to be able to damage projectiles. Can we at least allow projectiles to be pushed, even if damage then is zero? |
MrBougo | ABSTAIN | |
bitbomb | YES | |
CuBe0wL | YES | on the downside, this'll make public dm less hectic, however, less random, so it's probably a good idea |
Debugger | YES | |
kuniu | YES | |
Mario | YES | |
matthiaskrgr | ABSTAIN | |
Mirio | YES | Finally |
Samual | YES | There is 90% more luck than skill in blowing up a rocket an enemy shoots in their face-- I do not feel that it is a good idea to have such behavior, and instead that projectiles should not be destroyable by other projectiles except for in the outlines of g_projectiles_damage 1 functionality. |
zykure | YES |