Team Votes(#63)

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ID Category Title Creator Status Result
63legacyChange g_projectiles_damage from 2 to 1 in default balance config ( details: http://pastebin.com/kEBJrYAM ) - Disallow damage from other projectiles, but still take damage from contents/exceptions/self damage (1 is default in XPM)SamualPASSED9:1(2 abstained, 0 didn't vote)
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User Decision Comment
AntibodyYESThis is incredibly annoying in both duels and FFA.
divVerentNOThat's just no fun. The rocket launcher is supposed to be able to damage projectiles. Can we at least allow projectiles to be pushed, even if damage then is zero?
MrBougoABSTAIN
bitbombYES
CuBe0wLYESon the downside, this'll make public dm less hectic, however, less random, so it's probably a good idea
DebuggerYES
kuniuYES
MarioYES
matthiaskrgrABSTAIN
MirioYESFinally
SamualYESThere is 90% more luck than skill in blowing up a rocket an enemy shoots in their face-- I do not feel that it is a good idea to have such behavior, and instead that projectiles should not be destroyable by other projectiles except for in the outlines of g_projectiles_damage 1 functionality.
zykureYES