26typedef enum gamemode_e
71#define IS_NEXUIZ_DERIVED(g) ((g) == GAME_NEXUIZ || (g) == GAME_XONOTIC || (g) == GAME_VORETOURNAMENT)
73#define IS_OLDNEXUIZ_DERIVED(g) ((g) == GAME_NEXUIZ || (g) == GAME_VORETOURNAMENT)
char com_modname[MAX_OSPATH]
const char * gamescreenshotname
const char * gamedirname2
void COM_InitGameType(void)
const char * gameuserdirname
const char * gamedirname1
const char * gamenetworkfiltername
int COM_ChangeGameTypeForGameDirs(unsigned numgamedirs, const char *gamedirs[], qbool failmissing, qbool init)
gamemode_t com_startupgamegroup
@ GAME_BATTLEMETAL
added by Cloudwalk for Subject9x
@ GAME_STEELSTORMREVENANTS
added by motorsep 07/19/2015
@ GAME_DOOMBRINGER
added by Cloudwalk for kristus
@ GAME_STEELSTORM
added by motorsep
@ GAME_STEELSTORM2
added by motorsep
@ GAME_OPENQUARTZ
this game sucks
@ GAME_QUAKE15
added by bones_was_here as it depends on an old bug and a workaround
@ GAME_TOMESOFMEPHISTOPHELES
added by motorsep
@ GAME_STRAPBOMB
added by motorsep for Urre
@ GAME_CTSJ2
added by bones_was_here as it has a race condition that requires a workaound
@ GAME_TENEBRAE
full of evil hackery
@ GAME_AD
added by bones_was_here as it depends on old DP behaviour or csqc_lowres
@ GAME_SSAMMO
added by motorsep
#define MAX_OSPATH
max length of a filesystem pathname