DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
qtypes.h File Reference
#include <stdint.h>
#include <stdbool.h>
#include <inttypes.h>
+ Include dependency graph for qtypes.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Macros

#define NULL   ((void *)0)
 
#define PITCH   0
 
#define PRVM_INT_MAX   INT32_MAX
 
#define PRVM_INT_MIN   INT32_MIN
 
#define PRVM_PRIi   PRIi32
 
#define PRVM_PRIu   PRIu32
 
#define RESTRICT
 
#define ROLL   2
 
#define YAW   1
 

Typedefs

typedef int16_t i16
 
typedef int32_t i32
 
typedef int64_t i64
 
typedef int8_t i8
 
typedef intptr_t iptr
 
typedef int32_t prvm_int_t
 
typedef uint32_t prvm_uint_t
 
typedef prvm_vec_t prvm_vec3_t[3]
 
typedef float prvm_vec_t
 
typedef bool qbool
 
typedef uint16_t u16
 
typedef uint32_t u32
 
typedef uint64_t u64
 
typedef uint8_t u8
 
typedef uintptr_t uptr
 
typedef vec_t vec2_t[2]
 
typedef vec_t vec3_t[3]
 
typedef vec_t vec4_t[4]
 
typedef float vec_t
 

Macro Definition Documentation

◆ NULL

#define NULL   ((void *)0)

Definition at line 12 of file qtypes.h.

Referenced by _Mem_Alloc(), _Mem_AllocPool(), _Mem_CheckSentinels(), _Mem_EmptyPool(), _Mem_Free(), _Mem_FreePool(), _Mem_strdup(), _Thread_CreateBarrier(), _Thread_CreateCond(), _Thread_CreateMutex(), _Thread_CreateThread(), animatemodel(), attempt_malloc(), BufStr_FindCreateReplace(), BufStr_Set(), BufStr_Shrink(), Cbuf_AddText(), Cbuf_InsertText(), CheckPendingDownloads(), CL_Beam_AddPolygons(), CL_BeginDownloads(), CL_Bottomcolor_c(), CL_Cache_TraceLineSurfaces(), CL_CheckBottom(), CL_ClearState(), CL_ClientMovement_Move(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), CL_ClientMovement_Unstick(), CL_ClientMovement_UpdateStatus(), CL_CloseVideo(), CL_Color_c(), CL_CutDemo(), CL_Disconnect(), CL_DisconnectEx(), CL_DrawVideo_DisplaySubtitleLine(), CL_DrawVideo_WordWidthFunc(), CL_EntityParticles(), CL_FinishTimeDemo(), CL_GetExtendedTagInfo(), CL_GetModelByIndex(), CL_GetModelFromEdict(), CL_GetVideoByName(), CL_GetVideoBySlot(), CL_Init(), CL_IPLog_Load(), CL_LinkEdict(), CL_LinkNetworkEntity(), CL_Locs_FindNearest(), CL_Locs_Reload_f(), CL_Locs_Save_f(), CL_NewBeam(), CL_NewParticle(), CL_NewParticlesFromEffectinfo(), CL_NewQuakeParticle(), CL_NewTempEntity(), CL_OpenVideo(), CL_ParseParticleEffect(), CL_ParsePointParticles(), CL_ParsePointParticles1(), CL_ParseServerInfo(), CL_ParseServerMessage(), CL_ParseTempEntity(), CL_ParseTrailParticles(), CL_ParticleCube(), CL_ParticleEffect(), CL_ParticleEffect_Fallback(), CL_ParticleEffectNameForIndex(), CL_ParticleExplosion(), CL_ParticleExplosion2(), CL_ParticleRain(), CL_Particles_LoadEffectInfo_f(), CL_Particles_ParseEffectInfo(), CL_PasteDemo(), CL_Rcon_f(), CL_ReadPointFile_f(), CL_RelinkBeams(), CL_RestartVideo(), CL_SelectTraceLine(), CL_Smoke(), CL_Sparks(), CL_SpawnDecalParticleForPoint(), CL_Stop_f(), CL_StopDownload(), CL_StopPlayback(), CL_Topcolor_c(), CL_Trace_Toss(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateEntityShading_GetDirectedFullbright(), CL_UpdateNetworkEntity(), CL_UpdateNetworkEntityTrail(), CL_UpdatePrydonCursor(), CL_UpdateScreen(), CL_Video_Init(), CL_VM_GetEntitySoundOrigin(), CL_VM_Init(), Clump_AllocBlock(), CLVM_ExecuteProgram(), CLVM_init_cmd(), CLVM_reset_cmd(), Cmd_AddCommand(), Cmd_AddInterpreter(), Cmd_Alias_f(), Cmd_CompleteAlias(), Cmd_CompleteAliasBuildList(), Cmd_CompleteBuildList(), Cmd_CompleteCommand(), Cmd_Defer_f(), Cmd_Exec(), Cmd_Exec_f(), Cmd_GetCvarValue(), Cmd_GetDirectCvarValue(), Cmd_Init(), Cmd_List_f(), Cmd_PreprocessAndExecuteString(), Cmd_PreprocessString(), Cmd_Toggle_f(), Cmd_TokenizeString(), Cmd_UnAlias_f(), Collision_Cache_ClipLineToGenericEntitySurfaces(), Collision_ClipExtendFinish(), Collision_ClipLineToGenericEntity(), Collision_ClipLineToWorld(), Collision_ClipPointToGenericEntity(), Collision_ClipPointToWorld(), Collision_ClipToGenericEntity(), Collision_ClipToWorld(), Collision_ClipTrace_Box(), Collision_Init(), Collision_NewBrushFromPlanes(), Collision_TraceBrushBrushFloat(), Collision_TraceLineBrushFloat(), Collision_TracePointBrushFloat(), COM_InsertFlags(), COM_ParseToken_Console(), COM_ParseToken_QuakeC(), COM_ParseToken_Simple(), COM_ParseToken_VM_Tokenize(), COM_SetGameType(), COM_StringDecolorize(), COM_StringLengthNoColors(), COM_Wordwrap(), CompressedImageCache_Find(), Con_CompleteCommandLine(), Con_DisplayLineFunc(), Con_DrawConsole(), Con_DrawInput(), Con_DrawNotifyRect(), Con_LineHeight(), Con_Maps_f(), Con_Rcon_Redirect_Abort(), Con_Rcon_Redirect_End(), Con_Shutdown(), Con_WordWidthFunc(), ConBuffer_BytesLeft(), ConBuffer_Shutdown(), Crypto_BuildIdString(), Crypto_ClearHostKeys(), Crypto_ClientParsePacket(), Crypto_DecryptPacket(), Crypto_EncryptPacket(), Crypto_Init(), Crypto_InitHostKeys(), Crypto_KeyGen_f(), Crypto_KeyGen_Finished(), Crypto_LoadFile(), Crypto_LoadKeys(), Crypto_OpenLibrary(), Crypto_ReadPublicKey(), Crypto_Rijndael_OpenLibrary(), Crypto_ServerFindInstance(), Crypto_ServerParsePacket(), Crypto_ServerParsePacket_Internal(), Crypto_UnloadKeys(), CSQC_AddRenderEdict(), Curl_Begin(), Curl_Begin_ToFile(), Curl_Begin_ToMemory(), Curl_Begin_ToMemory_POST(), Curl_Cancel_ToMemory(), Curl_CancelAll(), Curl_Clear_forthismap(), Curl_Curl_f(), Curl_EndDownload(), Curl_Find(), Curl_FindPackURL(), Curl_Frame(), Curl_GetDownloadInfo(), CURL_OpenLibrary(), Curl_Select(), Curl_Shutdown(), Cvar_Callback(), Cvar_Command(), Cvar_CompleteBuildList(), Cvar_CompleteVariable(), Cvar_FindVar(), Cvar_FindVarAfter(), Cvar_FindVarLink(), Cvar_Get(), Cvar_IsAutoCvar(), Cvar_Link(), Cvar_RegisterCallback(), Cvar_RegisterVariable(), Cvar_RestoreInitState(), Cvar_Set(), Cvar_Set_f(), Cvar_SetA_f(), Cvar_SetQuick(), decode_image(), dpvsimpledecode_close(), dpvsimpledecode_open(), Draw_CachePic_Flags(), Draw_GetPicHeight(), Draw_GetPicName(), Draw_GetPicTexture(), Draw_GetPicWidth(), Draw_IsPicLoaded(), DrawQ_Start(), DrawQ_String_Scale(), DrawQ_TextWidth_UntilWidth(), DrawQ_TextWidth_UntilWidth_TrackColors_Scale(), EntityFrame4_CL_ReadFrame(), EntityFrame4_WriteFrame(), EntityFrame5_WriteFrame(), EntityFrame_CL_ReadFrame(), EntityFrame_Clear(), EntityFrame_FetchFrame(), EntityFrameQW_CL_ReadFrame(), EntityState5_Priority(), file2buf(), FindFont(), FindNextChunk(), FindUnusedVid(), FindViewthing(), Font_Alloc(), Font_Attach(), Font_CloseLibrary(), Font_GetKerningForSize(), Font_LoadFont(), Font_LoadMap(), Font_LoadMapForIndex(), Font_LoadSize(), Font_MapForIndex(), Font_OpenLibrary(), font_shutdown(), font_start(), Font_UnloadFont(), fontfilecache_Free(), fontfilecache_FreeAll(), FontMap_FindForChar(), FS_AddGameDirectory(), FS_AddPack(), FS_AddPack_Fullpath(), FS_CheckGameDir(), FS_ChooseUserDir(), FS_Deflate(), FS_FileExists(), FS_FileExtension(), FS_FileType(), FS_FindFile(), FS_Inflate(), FS_Init(), FS_Init_SelfPack(), FS_ListDirectory(), FS_LoadAndCloseQFile(), FS_LoadPackPAK(), FS_LoadPackPK3(), FS_LoadPackPK3FromFD(), FS_LoadPackVirtual(), FS_OpenPackedFile(), FS_OpenReadFile(), FS_OpenRealFile(), FS_OpenVirtualFile(), FS_Search(), FS_StripExtension(), FS_SysCheckGameDir(), FS_SysOpen(), FS_Which_f(), FS_WhichPack(), get_char_from_incmap(), GetMapList(), getmodel(), getsurface(), GetUntilNul(), GL_Backend_CompileProgram(), GL_Backend_CompileShader(), GL_Backend_ResetState(), GL_CheckExtension(), GL_Draw_Init(), GL_GetProcAddress(), GL_InitFunctions(), GL_Main_Init(), gl_main_newmap(), gl_main_shutdown(), gl_main_start(), hmac_mdfour_time_matching(), Host_Init(), Host_UnlockSession(), hz_bitstream_read_blocks_free(), hz_bitstream_read_blocks_getbyte(), hz_bitstream_read_blocks_new(), hz_bitstream_read_blocks_read(), hz_bitstream_read_open(), Image_Compress(), Image_FixTransparentPixels_f(), Image_GenerateConChars(), Image_GetEmbeddedPicBGRA(), Image_Resample32Lerp(), IN_Move_TouchScreen_Quake(), IN_Move_TouchScreen_SteelStorm(), incmap_post_process(), jam_close(), jam_open(), jam_video(), JPEG_FileDest(), JPEG_LoadImage_BGRA(), JPEG_MemDest(), JPEG_OpenLibrary(), Key_GetBind(), Key_History_f(), Key_In_Bind_f(), Key_In_BindList_f(), Key_In_Bindmap_f(), Key_In_Unbind_f(), Key_SetBinding(), LHNET_AddressFromSocket(), LHNET_OpenSocket_Connectionless(), LHNET_Read(), LHNET_Write(), LHNETADDRESS_FromString(), LHNETADDRESS_GetInterfaceName(), LHNETADDRESS_Resolve(), LibAV_LoadLibrary(), libavw_close(), libavw_decodeframe(), LibAvW_OpenVideo(), LightCubemapNumToName(), LinkVideoTexture(), List_Delete(), listdirectory(), LoadConChars_BGRA(), LoadFont(), LoadFont_f(), loadimagepixelsbgra(), LoadLMP_BGRA(), LoadPCX_BGRA(), LoadSubtitles(), loadtextureimage(), LoadTGA_BGRA(), LoadWAL_BGRA(), Log_Close(), Log_ConPrint(), Log_Open(), Log_Printf(), Log_Start(), Log_Timestamp(), M_ChooseQuitMessage(), M_DrawCharacter(), M_Init(), M_ItemPrint(), M_ModList_Draw(), M_Options_ColorControl_Draw(), M_Print(), M_PrintColored(), M_PrintRed(), M_QuitMessage(), main(), Mem_ExpandableArray_RecordAtIndex(), Memory_Init(), Memory_Shutdown(), Mod_Alias_CalculateBoundingBox(), Mod_Alias_MorphMesh_CompileFrames(), Mod_BSP_FinalizePortals(), Mod_BSP_FindNonSolidLocation(), Mod_BSP_GetPVS(), Mod_BSP_MakePortals(), Mod_BSP_PointInLeaf(), Mod_BSP_RecursiveNodePortals(), Mod_BuildVBOs(), Mod_CollisionBIH_PointSuperContents(), Mod_CollisionBIH_TraceBox(), Mod_CollisionBIH_TraceLineOfSight(), Mod_CreateCollisionMesh(), Mod_DARKPLACESMODEL_Load(), Mod_Decompile_f(), Mod_FindName(), Mod_FrameGroupify(), Mod_FrameGroupify_ParseGroups(), Mod_GenerateLightmaps_CreateLightmaps(), Mod_GenerateLightmaps_CreateLights_ComputeSVBSP_InsertSurfaces(), Mod_GenerateLightmaps_DestroyLightmaps(), Mod_GenerateLightmaps_DestroyLights(), Mod_GenerateLightmaps_DestroyTriangleInformation(), Mod_GenerateLightmaps_GridSample(), Mod_GenerateLightmaps_LightPoint(), Mod_GenerateLightmaps_SamplePoint(), Mod_GenerateLightmaps_UnweldTriangles(), Mod_IDP0_Load(), Mod_IDP2_Load(), Mod_IDP3_Load(), Mod_IDS2_Load(), Mod_IDSP_Load(), Mod_Init(), Mod_INTERQUAKEMODEL_Load(), Mod_LoadCustomMaterial(), Mod_LoadModel(), Mod_LoadQ3Shaders(), Mod_LoadSkinFiles(), Mod_LoadTextureFromQ3Shader(), Mod_LookupQ3Shader(), Mod_MakeCollisionBIH(), Mod_MDLMD2MD3_TraceBox(), Mod_MDLMD2MD3_TraceLine(), Mod_Mesh_Create(), Mod_Mesh_Reset(), Mod_Mesh_UploadDynamicBuffers(), Mod_OBJ_Load(), Mod_Precache_f(), Mod_PSKMODEL_Load(), Mod_Q1BSP_Load(), Mod_Q1BSP_LoadEntities(), Mod_Q1BSP_LoadFaces(), Mod_Q1BSP_LoadLeafs(), Mod_Q1BSP_LoadLighting(), Mod_Q1BSP_LoadMapBrushes(), Mod_Q1BSP_LoadNodes(), Mod_Q1BSP_LoadSplitSky(), Mod_Q1BSP_LoadTextures(), Mod_Q1BSP_LoadVisibility(), Mod_Q1BSP_TraceLineAgainstSurfacesFindTextureOnNode(), Mod_Q1BSP_TraceLineOfSight(), Mod_Q2BSP_Load(), Mod_Q2BSP_LoadBrushes(), Mod_Q2BSP_LoadLeafs(), Mod_Q2BSP_LoadNodes(), Mod_Q2BSP_LoadTexinfo(), Mod_Q2BSP_LoadVisibility(), Mod_Q3BSP_Load(), Mod_Q3BSP_LoadBrushes(), Mod_Q3BSP_LoadFaces(), Mod_Q3BSP_LoadLeafs(), Mod_Q3BSP_LoadLightGrid(), Mod_Q3BSP_LoadLightmaps(), Mod_Q3BSP_LoadNodes(), Mod_Q3BSP_TraceLineOfSight(), Mod_RenderInit(), Mod_SetDrawSkyAndWater(), Mod_ShadowMesh_Finish(), Mod_Skeletal_BuildTransforms(), Mod_Skeletal_FreeBuffers(), Mod_Sprite_SharedSetup(), Mod_UnloadCustomMaterial(), Mod_UnloadModel(), Mod_VBSP_Load(), Mod_VBSP_LoadEntities(), Mod_VBSP_LoadFaces(), Mod_ZYMOTICMODEL_Load(), ModList_RebuildList(), MP_GetServerListEntryCategory(), MP_Init(), MVM_init_cmd(), MVM_reset_cmd(), NetConn_ChooseClientSocketForAddress(), NetConn_ChooseServerSocketForAddress(), NetConn_ClientParsePacket(), NetConn_Init(), NetConn_OpenClientPorts(), NetConn_OpenServerPorts(), NetConn_ServerParsePacket(), NetConn_Shutdown(), Nicks_CompleteBuildList(), OGG_DecodeTags(), OGG_GetSamplesFloat(), OGG_LoadVorbisFile(), OGG_OpenLibrary(), OGG_StopChannel(), OpenVideo(), Palette_Init(), Palette_Load(), PHYS_NudgeOutOfSolid(), PHYS_TestEntityPosition(), PK3_BuildFileList(), PK3_OpenLibrary(), PNG_LoadImage_BGRA(), PNG_OpenLibrary(), PNG_SaveImage_preflipped(), Portal_CheckPolygon(), Portal_PortalThroughPortalPlanes(), Portal_Visibility(), PRVM_AllocationOrigin(), PRVM_AllocString(), PRVM_CallProfile(), PRVM_ED_CallSpawnFunction(), PRVM_ED_EdictGet_f(), PRVM_ED_FieldAtOfs(), PRVM_ED_FindField(), PRVM_ED_FindFunction(), PRVM_ED_FindGlobal(), PRVM_ED_FindGlobalEval(), PRVM_ED_Free(), PRVM_ED_GlobalAtOfs(), PRVM_ED_GlobalGet_f(), PRVM_ED_ParseGlobals(), PRVM_ED_PrintEdict_f(), PRVM_ED_PrintEdicts_f(), PRVM_ED_Write(), PRVM_ED_WriteGlobals(), PRVM_FreeString(), PRVM_FriendlyProgFromString(), PRVM_GarbageCollection(), PRVM_Globals_f(), PRVM_GlobalSet_f(), PRVM_IsEdictReferenced(), PRVM_LeakTest(), PRVM_NewKnownString(), PRVM_PO_Load(), PRVM_PO_Lookup(), PRVM_Profile(), PRVM_Prog_Load(), PRVM_ProgFromString(), PRVM_SetTempString(), PRVM_UglyValueString(), PRVM_ValueString(), Q3Shader_AddToHash(), QW_CL_CheckOrDownloadFile(), QW_CL_RequestNextDownload(), QW_CL_StopUpload_f(), R_AllocTexturePool(), R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), R_BeginCoronaQuery(), R_BlendView(), R_Bloom_MakeTexture(), R_Bloom_StartFrame(), R_BufferData_Resize(), R_BufferData_Store(), R_BuildBlankTextures(), R_BuildFogHeightTexture(), R_BuildFogTexture(), R_BuildNormalizationCube(), R_BuildNoTexture(), R_BuildWhiteCube(), R_CalcTexelDataSize(), R_CanSeeBox(), R_ClearTexture(), R_CompleteLightPoint(), R_DecalSystem_SpawnTriangle(), R_DecalSystem_SplatEntity(), R_DrawBBoxMesh(), R_DrawCorona(), R_DrawCustomSurface_Texture(), R_DrawDebugModel(), R_DrawEntityBBoxes(), R_DrawExplosion_TransparentCallback(), R_DrawExplosions(), R_DrawLoc_Callback(), R_DrawLocs(), R_DrawModelDecals_Entity(), R_DrawModels(), R_DrawModelsAddWaterPlanes(), R_DrawModelsDebug(), R_DrawModelsDepth(), R_DrawModelSurfaces(), R_DrawNoModel(), R_DrawNoModel_TransparentCallback(), R_DrawParticle_TransparentCallback(), R_DrawParticles(), R_DrawPortal_Callback(), R_DrawPortals(), R_DrawSurface_TransparentCallback(), R_DrawTextureSurfaceList_GL20(), R_DrawTextureSurfaceList_Sky(), R_Explosion_Init(), r_explosion_start(), R_FreeTexture(), R_FreeTexturePool(), R_GetCubemap(), R_GetCurrentTexture(), R_GetTexTypeInfo(), R_GLSL_Restart_f(), R_InitParticleTexture(), R_LightningBeams_Init(), R_LoadCubemap(), R_LoadQWSkin(), R_LoadSkyBox(), R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), R_LoadTextureShadowMap2D(), R_Mesh_AddBrushMeshFromPlanes(), R_Mesh_ClearBindingsForTexture(), R_Mesh_CreateMeshBuffer(), R_Mesh_PrepareVertices_Generic_Arrays(), R_Mesh_PrepareVertices_Mesh_Arrays(), R_Mesh_PrepareVertices_Vertex3f(), R_Mesh_ResetTextureState(), R_MeshQueue_AddTransparent(), R_MeshQueue_RenderTransparent(), R_Mod_CompileShadowMap(), R_Mod_Draw(), R_Mod_DrawAddWaterPlanes(), R_Mod_DrawDebug(), R_Mod_DrawDepth(), R_Mod_DrawPrepass(), R_Mod_DrawSky(), R_Mod_GetLightInfo(), R_Model_Sprite_Draw_TransparentCallback(), R_Modules_DeviceLost(), R_Modules_DeviceRestored(), R_Modules_NewMap(), R_Modules_Shutdown(), R_Modules_Start(), R_MotionBlurView(), R_MoveExplosion(), R_NewExplosion(), r_part_newmap(), r_part_start(), R_Particles_Init(), R_Q1BSP_CallRecursiveGetLightInfo(), R_Q1BSP_RecursiveGetLightInfo_BIH(), R_Q1BSP_RecursiveGetLightInfo_BSP(), R_QueueModelSurfaceList(), R_RegisterModule(), R_RenderTarget_Get(), R_RenderView(), R_ResetViewRendering2D_Common(), R_RTLight_Compile(), R_RTLight_Uncompile(), R_SaveTextureDDSFile(), R_SetupShader_Generic_NoTexture(), R_SetupTexture(), R_SetupView(), R_Shadow_BounceGrid_ConvertPixelsAndUpload(), R_Shadow_BounceGrid_EnqueuePhotons_Task(), R_Shadow_BounceGrid_EnqueueSlices_Task(), R_Shadow_BounceGrid_FreeHighPixels(), R_Shadow_BounceGrid_RefractiveIndexAtPoint(), R_Shadow_BounceGrid_TracePhotons_Shot(), R_Shadow_BounceGrid_UpdateSpacing(), R_Shadow_ClearShadowMapTexture(), R_Shadow_ClearStencil(), R_Shadow_ClearWorldLights(), R_Shadow_DrawCursor_TransparentCallback(), R_Shadow_DrawEntityLight(), R_Shadow_DrawEntityShadow(), R_Shadow_DrawLightShadowMaps(), R_Shadow_DrawLightSprite_TransparentCallback(), R_Shadow_DrawLightSprites(), R_Shadow_DrawModelShadowMaps(), R_Shadow_DrawPrepass(), R_Shadow_DrawShadowMaps(), R_Shadow_DrawWorldLight(), R_Shadow_DrawWorldShadow_ShadowMap(), R_Shadow_EditLights_DrawSelectedLightProperties(), R_Shadow_EditLights_Remove_f(), R_Shadow_EditLights_Spawn_f(), R_Shadow_FreeDeferred(), R_Shadow_FreeShadowMaps(), R_Shadow_FreeWorldLight(), R_Shadow_Init(), R_Shadow_LoadLightsFile(), R_Shadow_LoadWorldLights(), R_Shadow_LoadWorldLightsFromMap_LightArghliteTyrlite(), R_Shadow_MakeShadowMap(), R_Shadow_MakeTextures(), R_Shadow_MakeVSDCT(), r_shadow_newmap(), R_Shadow_PrepareLight(), R_Shadow_PrepareLights(), R_Shadow_PrepareModelShadows(), R_Shadow_RenderLighting_Light_GLSL(), R_Shadow_RenderLighting_VisibleLighting(), R_Shadow_RenderMode_DrawDeferredLight(), R_Shadow_RenderMode_End(), R_Shadow_RenderMode_ShadowMap(), R_Shadow_SaveWorldLights(), R_Shadow_SelectLightInView(), R_Shadow_SetCursorLocationForView(), r_shadow_shutdown(), r_shadow_start(), R_Shadow_UpdateBounceGridTexture(), R_Shadow_UpdateWorldLight(), R_Shadow_UpdateWorldLightSelection(), R_SkinFrame_Find(), R_SkinFrame_FindNextByName(), R_SkinFrame_GenerateTexturesFromQPixels(), R_SkinFrame_LoadExternal(), R_SkinFrame_LoadExternal_SkinFrame(), R_SkinFrame_LoadInternal8bit(), R_SkinFrame_LoadInternalBGRA(), R_SkinFrame_LoadInternalQuake(), R_SkinFrame_LoadInternalUsingTexture(), R_SkinFrame_LoadMissing(), R_SkinFrame_LoadNoTexture(), R_SkinFrame_PurgeSkinFrame(), R_Sky_Init(), R_SkyBox(), R_SkySphere(), R_Stain(), R_Textures_Frame(), r_textures_shutdown(), r_textures_start(), R_TimeReport_EndFrame(), R_UnloadSkyBox(), R_UpdateTexture(), R_UpdateVariables(), R_UploadFullTexture(), R_UploadPartialTexture(), R_View_WorldVisibility(), R_Water_ProcessPlanes(), RCon_Authenticate(), RemovePortalFromNodes(), RSurf_ActiveCustomEntity(), RSurf_ActiveModelEntity(), RSurf_PrepareVerticesForBatch(), RSurf_UploadBuffersForBatch(), S_ClearUsed(), S_FindName(), S_FreeSfx(), S_Init(), S_IsSoundPrecached(), S_LoadSound(), S_LoadWavFile(), S_MixToBuffer(), S_PaintAndSubmit(), S_PauseGameSounds(), S_PrecacheSound(), S_PrecacheSound(), S_Shutdown(), S_SoundInfo_f(), S_SoundLength(), S_SoundList_f(), S_StartSound_StartPosition_Flags(), S_Startup(), S_StaticSound(), S_StopAllSounds(), S_StopChannel(), S_Terminate(), S_UnloadAllSounds_f(), S_Update(), S_UpdateAmbientSounds(), Sbar_DeathmatchOverlay(), Sbar_DrawCharacter(), Sbar_DrawString(), Sbar_DrawWeapon(), Sbar_Init(), Sbar_PrintScoreboardItem(), Sbar_ShowFPS(), sbar_start(), SCR_BeginLoadingPlaque(), SCR_CaptureVideo_Avi_BeginVideo(), SCR_CaptureVideo_Avi_EndVideo(), SCR_CaptureVideo_Avi_SoundFrame(), SCR_CaptureVideo_Avi_VideoFrames(), SCR_CaptureVideo_Ogg_EndVideo(), SCR_CaptureVideo_Ogg_OpenLibrary(), SCR_CaptureVideo_Ogg_SoundFrame(), SCR_CaptureVideo_RIFF_Finish(), SCR_CaptureVideo_RIFF_MakeIxChunk(), SCR_ClearLoadingScreenTexture(), SCR_DrawCurlDownload(), SCR_DrawInfobarString(), SCR_DrawLoadingScreen(), SCR_DrawLoadingStack(), SCR_DrawLoadingStack_r(), SCR_DrawNetGraph_DrawGraph(), SCR_DrawQWDownload(), SCR_DrawScreen(), SCR_DrawTouchscreenOverlay(), SCR_SetLoadingScreenTexture(), ShaderModeInfo_GetShaderText(), Snd_CreateRingBuffer(), SND_PickChannel(), SndSys_Init(), SndSys_Shutdown(), stringlistfreecontents(), SuspendVideo(), SV_Changelevel_f(), SV_Download_f(), SV_DropClient(), SV_Ent_Create_f(), SV_Ent_Remove_f(), SV_EntitiesInBox(), SV_GetExtendedTagInfo(), SV_GetModelByIndex(), SV_GetModelFromEdict(), SV_Init(), SV_Kick_f(), SV_LinkEdict(), SV_Loadgame_f(), SV_Map_f(), SV_MarkWriteEntityStateToClient(), SV_ModelIndex(), SV_Physics_Step(), SV_Prepare_CSQC(), SV_PrepareEntitiesForSending(), SV_ReadClientMessage(), SV_Restart_f(), SV_SendServerinfo(), SV_SpawnServer(), SV_StartDemoRecording(), SV_StartThread(), SV_StopDemoRecording(), SV_Tell_f(), SV_TraceBox(), SV_TraceLine(), SV_TracePoint(), SV_UpdateToReliableMessages(), SV_Viewmodel_f(), SV_VM_Setup(), SV_WalkMove(), SV_WallFriction(), SV_WriteDemoMessage(), SV_WriteEntitiesToClient(), SV_WriteNetnameIntoDemo(), SVBSP_AddPolygon(), SVBSP_AddPolygonNode(), SVVM_ExecuteProgram(), SVVM_init_edict(), Sys_ConsoleInput(), Sys_FindExecutableName(), Sys_FreeLibrary(), Sys_GetProcAddress(), Sys_LoadDependency(), Sys_LoadDependencyFunctions(), Sys_LoadLibrary(), Sys_LoadSelf(), Sys_SDL_Dialog(), Sys_SDL_GetClipboardData(), Sys_SDL_HandleEvents(), Sys_Sleep(), Sys_TimeString(), TaskQueue_DistributeTasks(), TaskQueue_Frame(), TaskQueue_ThreadFunc(), Thread_CreateSemaphore(), Thread_PostSemaphore(), u8_bytelen(), u8_bytelen_colorcodes(), u8_byteofs(), u8_charidx(), u8_COM_StringLengthNoColors(), u8_encodech(), u8_prevbyte(), u8_strlen(), u8_strnlen(), u8_strnlen_colorcodes(), UnloadMapChain(), V_CalcRefdefUsing(), VID_ApplyDisplayMode(), VID_EnableJoystick(), VID_InitModeGL(), VID_Restart_f(), VID_Shutdown(), VID_Start(), VM_buf_cvarlist(), VM_buf_loadfile(), VM_buf_writefile(), VM_bufstr_add(), VM_bufstr_free(), VM_CL_boxparticles(), VM_CL_checkbottom(), VM_CL_checkpvs(), VM_CL_droptofloor(), VM_CL_effect(), VM_CL_gettaginfo(), VM_CL_particle(), VM_CL_pointparticles(), VM_CL_precache_model(), VM_CL_R_AddDynamicLight(), VM_CL_R_PolygonBegin(), VM_CL_R_PolygonEnd(), VM_CL_R_RenderScene(), VM_CL_ReadPicture(), VM_CL_registercmd(), VM_CL_runplayerphysics(), VM_CL_setattachment(), VM_CL_setmodel(), VM_CL_skel_delete(), VM_CL_SpawnParticle(), VM_CL_SpawnParticleDelayed(), VM_CL_te_blood(), VM_CL_te_bloodshower(), VM_CL_te_customflash(), VM_CL_te_explosion(), VM_CL_te_explosion2(), VM_CL_te_explosionquad(), VM_CL_te_explosionrgb(), VM_CL_te_flamejet(), VM_CL_te_gunshot(), VM_CL_te_gunshotquad(), VM_CL_te_knightspike(), VM_CL_te_lavasplash(), VM_CL_te_plasmaburn(), VM_CL_te_smallflash(), VM_CL_te_spark(), VM_CL_te_spike(), VM_CL_te_spikequad(), VM_CL_te_superspike(), VM_CL_te_superspikequad(), VM_CL_te_tarexplosion(), VM_CL_te_teleport(), VM_CL_te_wizspike(), VM_CL_trailparticles(), VM_CL_V_CalcRefdef(), VM_drawcharacter(), VM_drawcolorcodedstring(), VM_drawstring(), VM_eprint(), VM_error(), VM_fclose(), VM_fgets(), VM_Files_CloseAll(), VM_Files_Init(), VM_fopen(), VM_fputs(), VM_GetFileHandle(), VM_InitParticleSpawner(), VM_loadfont(), VM_loadfromfile(), VM_M_crypto_getencryptlevel(), VM_M_crypto_getidfp(), VM_M_crypto_getidstatus(), VM_M_crypto_getkeyfp(), VM_M_crypto_getmyidfp(), VM_M_crypto_getmyidstatus(), VM_M_crypto_getmykeyfp(), VM_M_registercommand(), VM_M_resortserverlist(), VM_M_WriteDest(), VM_objerror(), VM_registercvar(), VM_search_begin(), VM_search_end(), VM_search_getfilename(), VM_search_getsize(), VM_Search_Init(), VM_Search_Reset(), VM_sprintf(), VM_strftime(), VM_stringwidth(), VM_strlennocol(), VM_substring(), VM_SV_aim(), VM_SV_checkpvs(), VM_SV_newcheckclient(), VM_SV_registercommand(), VM_SV_setattachment(), VM_SV_skel_delete(), VM_SV_spawnclient(), VM_UpdateEdictSkeleton(), VM_uri_get(), VM_vectoangles(), W_ConvertWAD3TextureBGRA(), W_GetLumpName(), W_GetTextureBGRA(), W_LoadTextureWadFile(), W_UnloadAll(), World_EntitiesInBox(), XMP_GetSamplesFloat(), XMP_LoadModFile(), XMP_OpenLibrary(), XMP_StopChannel(), and XPM_DecodeString().

◆ PITCH

◆ PRVM_INT_MAX

#define PRVM_INT_MAX   INT32_MAX

Definition at line 61 of file qtypes.h.

◆ PRVM_INT_MIN

#define PRVM_INT_MIN   INT32_MIN

Definition at line 60 of file qtypes.h.

Referenced by while().

◆ PRVM_PRIi

#define PRVM_PRIi   PRIi32

Definition at line 58 of file qtypes.h.

Referenced by PRVM_UglyValueString(), PRVM_ValueString(), and while().

◆ PRVM_PRIu

#define PRVM_PRIu   PRIu32

Definition at line 59 of file qtypes.h.

Referenced by while().

◆ RESTRICT

#define RESTRICT

Definition at line 27 of file qtypes.h.

Referenced by Mod_Skeletal_AnimateVertices_Generic(), and Mod_Skeletal_BuildTransforms().

◆ ROLL

◆ YAW

Typedef Documentation

◆ i16

typedef int16_t i16

Definition at line 31 of file qtypes.h.

◆ i32

typedef int32_t i32

Definition at line 32 of file qtypes.h.

◆ i64

typedef int64_t i64

Definition at line 33 of file qtypes.h.

◆ i8

typedef int8_t i8

Definition at line 30 of file qtypes.h.

◆ iptr

typedef intptr_t iptr

Definition at line 40 of file qtypes.h.

◆ prvm_int_t

typedef int32_t prvm_int_t

Definition at line 56 of file qtypes.h.

◆ prvm_uint_t

typedef uint32_t prvm_uint_t

Definition at line 57 of file qtypes.h.

◆ prvm_vec3_t

typedef prvm_vec_t prvm_vec3_t[3]

Definition at line 63 of file qtypes.h.

◆ prvm_vec_t

typedef float prvm_vec_t

Definition at line 55 of file qtypes.h.

◆ qbool

typedef bool qbool

Definition at line 9 of file qtypes.h.

◆ u16

typedef uint16_t u16

Definition at line 36 of file qtypes.h.

◆ u32

typedef uint32_t u32

Definition at line 37 of file qtypes.h.

◆ u64

typedef uint64_t u64

Definition at line 38 of file qtypes.h.

◆ u8

typedef uint8_t u8

Definition at line 35 of file qtypes.h.

◆ uptr

typedef uintptr_t uptr

Definition at line 41 of file qtypes.h.

◆ vec2_t

typedef vec_t vec2_t[2]

Definition at line 70 of file qtypes.h.

◆ vec3_t

typedef vec_t vec3_t[3]

Definition at line 71 of file qtypes.h.

◆ vec4_t

typedef vec_t vec4_t[4]

Definition at line 72 of file qtypes.h.

◆ vec_t

typedef float vec_t

Definition at line 68 of file qtypes.h.