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Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Go to the source code of this file.
Data Structures | |
struct | hl2dheader_t |
struct | hl2lump_t |
#define HL2CONTENTS_AREAPORTAL 0x8000 |
Definition at line 53 of file model_vbsp.h.
#define HL2CONTENTS_AUX 0x4 |
Definition at line 42 of file model_vbsp.h.
#define HL2CONTENTS_CURRENT_0 0x40000 |
Definition at line 56 of file model_vbsp.h.
#define HL2CONTENTS_CURRENT_180 0x100000 |
Definition at line 58 of file model_vbsp.h.
#define HL2CONTENTS_CURRENT_270 0x200000 |
Definition at line 59 of file model_vbsp.h.
#define HL2CONTENTS_CURRENT_90 0x80000 |
Definition at line 57 of file model_vbsp.h.
#define HL2CONTENTS_CURRENT_DOWN 0x800000 |
Definition at line 61 of file model_vbsp.h.
#define HL2CONTENTS_CURRENT_UP 0x400000 |
Definition at line 60 of file model_vbsp.h.
#define HL2CONTENTS_DEBRIS 0x4000000 |
Definition at line 64 of file model_vbsp.h.
#define HL2CONTENTS_DETAIL 0x8000000 |
Definition at line 65 of file model_vbsp.h.
#define HL2CONTENTS_GRATE 0x8 |
Definition at line 43 of file model_vbsp.h.
#define HL2CONTENTS_HITBOX 0x40000000 |
Definition at line 68 of file model_vbsp.h.
#define HL2CONTENTS_IGNORE_NODRAW_OPAQUE 0x2000 |
Definition at line 51 of file model_vbsp.h.
#define HL2CONTENTS_LADDER 0x20000000 |
Definition at line 67 of file model_vbsp.h.
#define HL2CONTENTS_MIST 0x40 |
Definition at line 46 of file model_vbsp.h.
#define HL2CONTENTS_MONSTER 0x2000000 |
Definition at line 63 of file model_vbsp.h.
#define HL2CONTENTS_MONSTERCLIP 0x20000 |
Definition at line 55 of file model_vbsp.h.
#define HL2CONTENTS_MOVEABLE 0x4000 |
Definition at line 52 of file model_vbsp.h.
#define HL2CONTENTS_NONE 0 |
Definition at line 39 of file model_vbsp.h.
#define HL2CONTENTS_OPAQUE 0x80 |
Definition at line 47 of file model_vbsp.h.
#define HL2CONTENTS_ORIGIN 0x1000000 |
Definition at line 62 of file model_vbsp.h.
#define HL2CONTENTS_PLAYERCLIP 0x10000 |
Definition at line 54 of file model_vbsp.h.
#define HL2CONTENTS_SLIME 0x10 |
Definition at line 44 of file model_vbsp.h.
#define HL2CONTENTS_SOLID 0x1 |
Definition at line 40 of file model_vbsp.h.
#define HL2CONTENTS_TEAM1 0x800 |
Definition at line 49 of file model_vbsp.h.
#define HL2CONTENTS_TEAM2 0x1000 |
Definition at line 50 of file model_vbsp.h.
#define HL2CONTENTS_TESTFOGVOLUME 0x100 |
Definition at line 48 of file model_vbsp.h.
#define HL2CONTENTS_TRANSLUCENT 0x10000000 |
Definition at line 66 of file model_vbsp.h.
#define HL2CONTENTS_WATER 0x20 |
Definition at line 45 of file model_vbsp.h.
#define HL2CONTENTS_WINDOW 0x2 |
Definition at line 41 of file model_vbsp.h.
#define HL2HEADER_LUMPS 64 |
Definition at line 72 of file model_vbsp.h.
Referenced by Mod_VBSP_Load().
#define HL2LUMP_AREAPORTALS 21 |
Definition at line 95 of file model_vbsp.h.
#define HL2LUMP_AREAS 20 |
Definition at line 94 of file model_vbsp.h.
#define HL2LUMP_BRUSHES 18 |
Definition at line 92 of file model_vbsp.h.
#define HL2LUMP_BRUSHSIDES 19 |
Definition at line 93 of file model_vbsp.h.
#define HL2LUMP_CLIPPORTALVERTS 41 |
Definition at line 121 of file model_vbsp.h.
#define HL2LUMP_CLUSTERPORTALS 25 |
Definition at line 103 of file model_vbsp.h.
#define HL2LUMP_CLUSTERS 23 |
Definition at line 99 of file model_vbsp.h.
#define HL2LUMP_CUBEMAPS 42 |
Definition at line 122 of file model_vbsp.h.
#define HL2LUMP_DISP_LIGHTMAP_ALPHAS 32 |
Definition at line 112 of file model_vbsp.h.
#define HL2LUMP_DISP_LIGHTMAP_SAMPLE_POSITIONS 34 |
Definition at line 114 of file model_vbsp.h.
#define HL2LUMP_DISP_MULTIBLEND 63 |
Definition at line 146 of file model_vbsp.h.
#define HL2LUMP_DISP_TRIS 48 |
Definition at line 128 of file model_vbsp.h.
#define HL2LUMP_DISP_VERTS 33 |
Definition at line 113 of file model_vbsp.h.
#define HL2LUMP_DISPINFO 26 |
Definition at line 106 of file model_vbsp.h.
#define HL2LUMP_EDGES 12 |
Definition at line 86 of file model_vbsp.h.
Referenced by Mod_VBSP_Load().
#define HL2LUMP_ENTITIES 0 |
Definition at line 74 of file model_vbsp.h.
Referenced by GetMapList(), and Mod_VBSP_Load().
#define HL2LUMP_FACE_MACRO_TEXTURE_INFO 47 |
Definition at line 127 of file model_vbsp.h.
#define HL2LUMP_FACEIDS 11 |
Definition at line 85 of file model_vbsp.h.
#define HL2LUMP_FACES 7 |
Definition at line 81 of file model_vbsp.h.
Referenced by Mod_VBSP_Load().
#define HL2LUMP_FACES_HDR 58 |
Definition at line 140 of file model_vbsp.h.
#define HL2LUMP_GAME_LUMP 35 |
Definition at line 115 of file model_vbsp.h.
#define HL2LUMP_LEAF_AMBIENT_INDEX 52 |
Definition at line 134 of file model_vbsp.h.
#define HL2LUMP_LEAF_AMBIENT_INDEX_HDR 51 |
Definition at line 133 of file model_vbsp.h.
#define HL2LUMP_LEAF_AMBIENT_LIGHTING 56 |
Definition at line 138 of file model_vbsp.h.
#define HL2LUMP_LEAF_AMBIENT_LIGHTING_HDR 55 |
Definition at line 137 of file model_vbsp.h.
#define HL2LUMP_LEAFBRUSHES 17 |
Definition at line 91 of file model_vbsp.h.
#define HL2LUMP_LEAFFACES 16 |
Definition at line 90 of file model_vbsp.h.
#define HL2LUMP_LEAFMINDISTTOWATER 46 |
Definition at line 126 of file model_vbsp.h.
#define HL2LUMP_LEAFS 10 |
Definition at line 84 of file model_vbsp.h.
#define HL2LUMP_LEAFWATERDATA 36 |
Definition at line 116 of file model_vbsp.h.
#define HL2LUMP_LIGHTING 8 |
Definition at line 82 of file model_vbsp.h.
#define HL2LUMP_LIGHTING_HDR 53 |
Definition at line 135 of file model_vbsp.h.
#define HL2LUMP_MAP_FLAGS 59 |
Definition at line 141 of file model_vbsp.h.
#define HL2LUMP_MODELS 14 |
Definition at line 88 of file model_vbsp.h.
#define HL2LUMP_NODES 5 |
Definition at line 79 of file model_vbsp.h.
#define HL2LUMP_OCCLUSION 9 |
Definition at line 83 of file model_vbsp.h.
#define HL2LUMP_ORIGINALFACES 27 |
Definition at line 107 of file model_vbsp.h.
#define HL2LUMP_OVERLAY_FADES 60 |
Definition at line 142 of file model_vbsp.h.
#define HL2LUMP_OVERLAY_SYSTEM_LEVELS 61 |
Definition at line 143 of file model_vbsp.h.
#define HL2LUMP_OVERLAYS 45 |
Definition at line 125 of file model_vbsp.h.
#define HL2LUMP_PAKFILE 40 |
Definition at line 120 of file model_vbsp.h.
#define HL2LUMP_PHYSCOLLIDE 29 |
Definition at line 109 of file model_vbsp.h.
#define HL2LUMP_PHYSCOLLIDESURFACE 49 |
Definition at line 129 of file model_vbsp.h.
#define HL2LUMP_PHYSDISP 28 |
Definition at line 108 of file model_vbsp.h.
#define HL2LUMP_PHYSLEVEL 62 |
Definition at line 145 of file model_vbsp.h.
#define HL2LUMP_PLANES 1 |
Definition at line 75 of file model_vbsp.h.
Referenced by Mod_VBSP_Load().
#define HL2LUMP_PORTALS 22 |
Definition at line 97 of file model_vbsp.h.
#define HL2LUMP_PORTALVERTS 24 |
Definition at line 101 of file model_vbsp.h.
#define HL2LUMP_PRIMINDICES 39 |
Definition at line 119 of file model_vbsp.h.
#define HL2LUMP_PRIMITIVES 37 |
Definition at line 117 of file model_vbsp.h.
#define HL2LUMP_PRIMVERTS 38 |
Definition at line 118 of file model_vbsp.h.
#define HL2LUMP_PROP_BLOB 49 |
Definition at line 130 of file model_vbsp.h.
#define HL2LUMP_PROPCOLLISION 22 |
Definition at line 98 of file model_vbsp.h.
#define HL2LUMP_PROPHULLS 23 |
Definition at line 100 of file model_vbsp.h.
#define HL2LUMP_PROPHULLVERTS 24 |
Definition at line 102 of file model_vbsp.h.
#define HL2LUMP_PROPTRIS 25 |
Definition at line 104 of file model_vbsp.h.
#define HL2LUMP_SURFEDGES 13 |
Definition at line 87 of file model_vbsp.h.
Referenced by Mod_VBSP_Load().
#define HL2LUMP_TEXDATA 2 |
Definition at line 76 of file model_vbsp.h.
Referenced by Mod_VBSP_Load().
#define HL2LUMP_TEXDATA_STRING_DATA 43 |
Definition at line 123 of file model_vbsp.h.
#define HL2LUMP_TEXDATA_STRING_TABLE 44 |
Definition at line 124 of file model_vbsp.h.
#define HL2LUMP_TEXINFO 6 |
Definition at line 80 of file model_vbsp.h.
Referenced by Mod_VBSP_Load().
#define HL2LUMP_VERTEXES 3 |
Definition at line 77 of file model_vbsp.h.
Referenced by Mod_VBSP_Load().
#define HL2LUMP_VERTNORMALINDICES 31 |
Definition at line 111 of file model_vbsp.h.
#define HL2LUMP_VERTNORMALS 30 |
Definition at line 110 of file model_vbsp.h.
#define HL2LUMP_VISIBILITY 4 |
Definition at line 78 of file model_vbsp.h.
#define HL2LUMP_WATEROVERLAYS 50 |
Definition at line 132 of file model_vbsp.h.
#define HL2LUMP_WORLDLIGHTS 15 |
Definition at line 89 of file model_vbsp.h.
#define HL2LUMP_WORLDLIGHTS_HDR 54 |
Definition at line 136 of file model_vbsp.h.
#define HL2LUMP_XZIPPAKFILE 57 |
Definition at line 139 of file model_vbsp.h.
#define VBSPVERSION ('V' + 'B' * 256 + 'S' * 65536 + 'P' * 16777216) |
Definition at line 36 of file model_vbsp.h.