DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
FT_Open_Args Struct Reference

#include <ft2_defs.h>

+ Collaboration diagram for FT_Open_Args:

Data Fields

FT_Module driver
 
FT_UInt flags
 
const FT_Bytememory_base
 
FT_Long memory_size
 
FT_Int num_params
 
FT_Parameterparams
 
FT_Stringpathname
 
FT_Stream stream
 

Detailed Description

Definition at line 232 of file ft2_defs.h.

Field Documentation

◆ driver

FT_Module FT_Open_Args::driver

Definition at line 239 of file ft2_defs.h.

◆ flags

FT_UInt FT_Open_Args::flags

Definition at line 234 of file ft2_defs.h.

Referenced by Font_LoadFile().

◆ memory_base

const FT_Byte* FT_Open_Args::memory_base

Definition at line 235 of file ft2_defs.h.

Referenced by Font_LoadFile().

◆ memory_size

FT_Long FT_Open_Args::memory_size

Definition at line 236 of file ft2_defs.h.

Referenced by Font_LoadFile().

◆ num_params

FT_Int FT_Open_Args::num_params

Definition at line 240 of file ft2_defs.h.

◆ params

FT_Parameter* FT_Open_Args::params

Definition at line 241 of file ft2_defs.h.

◆ pathname

FT_String* FT_Open_Args::pathname

Definition at line 237 of file ft2_defs.h.

◆ stream

FT_Stream FT_Open_Args::stream

Definition at line 238 of file ft2_defs.h.


The documentation for this struct was generated from the following file: