DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
dhlmdl_t Struct Reference

#include <model_hlmdl.h>

Collaboration diagram for dhlmdl_t:

Data Fields

int8_t name [64]
int32_t num_mesh
int32_t num_norms
int32_t num_verts
int32_t ofs_mesh
int32_t ofs_norminfo
int32_t ofs_norms
int32_t ofs_vertinfo
int32_t ofs_verts
int64_t unused0
int64_t unused1

Detailed Description

Definition at line 215 of file model_hlmdl.h.

Field Documentation

◆ name

int8_t dhlmdl_t::name[64]

Definition at line 217 of file model_hlmdl.h.

◆ num_mesh

int32_t dhlmdl_t::num_mesh

Definition at line 220 of file model_hlmdl.h.

◆ num_norms

int32_t dhlmdl_t::num_norms

Definition at line 227 of file model_hlmdl.h.

◆ num_verts

int32_t dhlmdl_t::num_verts

Definition at line 223 of file model_hlmdl.h.

◆ ofs_mesh

int32_t dhlmdl_t::ofs_mesh

Definition at line 221 of file model_hlmdl.h.

◆ ofs_norminfo

int32_t dhlmdl_t::ofs_norminfo

Definition at line 228 of file model_hlmdl.h.

◆ ofs_norms

int32_t dhlmdl_t::ofs_norms

Definition at line 229 of file model_hlmdl.h.

◆ ofs_vertinfo

int32_t dhlmdl_t::ofs_vertinfo

Definition at line 224 of file model_hlmdl.h.

◆ ofs_verts

int32_t dhlmdl_t::ofs_verts

Definition at line 225 of file model_hlmdl.h.

◆ unused0

int64_t dhlmdl_t::unused0

Definition at line 218 of file model_hlmdl.h.

◆ unused1

int64_t dhlmdl_t::unused1

Definition at line 231 of file model_hlmdl.h.


The documentation for this struct was generated from the following file: