DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
dhlmdl_texture_t Struct Reference

#include <model_hlmdl.h>

+ Collaboration diagram for dhlmdl_texture_t:

Data Fields

int32_t flags
 
int32_t h
 
int8_t name [64]
 
int32_t ofs
 
int32_t w
 

Detailed Description

Definition at line 102 of file model_hlmdl.h.

Field Documentation

◆ flags

int32_t dhlmdl_texture_t::flags

Definition at line 105 of file model_hlmdl.h.

◆ h

int32_t dhlmdl_texture_t::h

Definition at line 106 of file model_hlmdl.h.

◆ name

int8_t dhlmdl_texture_t::name[64]

Definition at line 104 of file model_hlmdl.h.

◆ ofs

int32_t dhlmdl_texture_t::ofs

Definition at line 107 of file model_hlmdl.h.

◆ w

int32_t dhlmdl_texture_t::w

Definition at line 106 of file model_hlmdl.h.


The documentation for this struct was generated from the following file: