DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
dprograms_v7_t Struct Reference

#include <pr_comp.h>

+ Collaboration diagram for dprograms_v7_t:

Data Fields

uint32_t blockscompressed
 
uint32_t numbodylessfuncs
 
uint32_t numtypes
 
uint32_t ofs_types
 
uint32_t ofsbodylessfuncs
 
uint32_t ofsfiles
 
uint32_t ofslinenums
 
int32_t secondaryversion
 
dprograms_t v6
 

Detailed Description

Definition at line 505 of file pr_comp.h.

Field Documentation

◆ blockscompressed

uint32_t dprograms_v7_t::blockscompressed

Definition at line 517 of file pr_comp.h.

Referenced by PRVM_Prog_Load().

◆ numbodylessfuncs

uint32_t dprograms_v7_t::numbodylessfuncs

Definition at line 513 of file pr_comp.h.

Referenced by PRVM_Prog_Load().

◆ numtypes

uint32_t dprograms_v7_t::numtypes

Definition at line 516 of file pr_comp.h.

Referenced by PRVM_Prog_Load().

◆ ofs_types

uint32_t dprograms_v7_t::ofs_types

Definition at line 515 of file pr_comp.h.

◆ ofsbodylessfuncs

uint32_t dprograms_v7_t::ofsbodylessfuncs

Definition at line 512 of file pr_comp.h.

◆ ofsfiles

uint32_t dprograms_v7_t::ofsfiles

Definition at line 510 of file pr_comp.h.

◆ ofslinenums

uint32_t dprograms_v7_t::ofslinenums

Definition at line 511 of file pr_comp.h.

◆ secondaryversion

int32_t dprograms_v7_t::secondaryversion

Definition at line 519 of file pr_comp.h.

Referenced by PRVM_Prog_Load().

◆ v6

dprograms_t dprograms_v7_t::v6

Definition at line 507 of file pr_comp.h.


The documentation for this struct was generated from the following file: