DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
dprograms_v7_t Struct Reference

#include <pr_comp.h>

Collaboration diagram for dprograms_v7_t:

Data Fields

uint32_t blockscompressed
uint32_t numbodylessfuncs
uint32_t numtypes
uint32_t ofs_types
uint32_t ofsbodylessfuncs
uint32_t ofsfiles
uint32_t ofslinenums
int32_t secondaryversion
dprograms_t v6

Detailed Description

Definition at line 454 of file pr_comp.h.

Field Documentation

◆ blockscompressed

uint32_t dprograms_v7_t::blockscompressed

Definition at line 466 of file pr_comp.h.

Referenced by PRVM_Prog_Load().

◆ numbodylessfuncs

uint32_t dprograms_v7_t::numbodylessfuncs

Definition at line 462 of file pr_comp.h.

Referenced by PRVM_Prog_Load().

◆ numtypes

uint32_t dprograms_v7_t::numtypes

Definition at line 465 of file pr_comp.h.

Referenced by PRVM_Prog_Load().

◆ ofs_types

uint32_t dprograms_v7_t::ofs_types

Definition at line 464 of file pr_comp.h.

◆ ofsbodylessfuncs

uint32_t dprograms_v7_t::ofsbodylessfuncs

Definition at line 461 of file pr_comp.h.

◆ ofsfiles

uint32_t dprograms_v7_t::ofsfiles

Definition at line 459 of file pr_comp.h.

◆ ofslinenums

uint32_t dprograms_v7_t::ofslinenums

Definition at line 460 of file pr_comp.h.

◆ secondaryversion

int32_t dprograms_v7_t::secondaryversion

Definition at line 468 of file pr_comp.h.

Referenced by PRVM_Prog_Load().

◆ v6

dprograms_t dprograms_v7_t::v6

Definition at line 456 of file pr_comp.h.


The documentation for this struct was generated from the following file: