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Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
glfunction_t Struct Reference
+ Collaboration diagram for glfunction_t:

Data Fields

const char * extension
 
void ** funcvariable
 
const char * name
 

Detailed Description

Definition at line 410 of file vid_shared.c.

Field Documentation

◆ extension

const char* glfunction_t::extension

Definition at line 412 of file vid_shared.c.

Referenced by GL_CheckExtension(), and GL_InitFunctions().

◆ funcvariable

void** glfunction_t::funcvariable

Definition at line 414 of file vid_shared.c.

Referenced by GL_CheckExtension(), and GL_InitFunctions().

◆ name

const char* glfunction_t::name

Definition at line 413 of file vid_shared.c.

Referenced by GL_CheckExtension(), and GL_InitFunctions().


The documentation for this struct was generated from the following file: