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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <pr_comp.h>
Data Fields | |
uint32_t | ofs |
int32_t | s_name |
uint32_t | type |
uint32_t mdef_t::ofs |
Definition at line 416 of file pr_comp.h.
Referenced by Cvar_UpdateAutoCvar(), PRVM_ED_EdictGet_f(), PRVM_ED_FieldAtOfs(), PRVM_ED_FindFieldOffset(), PRVM_ED_FindGlobalEval(), PRVM_ED_FindGlobalOffset(), PRVM_ED_GlobalAtOfs(), PRVM_ED_GlobalGet_f(), PRVM_ED_ParseEpair(), PRVM_ED_Print(), PRVM_ED_Write(), PRVM_ED_WriteGlobals(), PRVM_Fields_f(), PRVM_GarbageCollection(), PRVM_Global_f(), PRVM_IsEdictReferenced(), PRVM_IsStringReferenced(), PRVM_MarkReferencedEdicts(), PRVM_Prog_Load(), PRVM_UpdateBreakpoints(), and VM_getentityfieldstring().
int32_t mdef_t::s_name |
Definition at line 417 of file pr_comp.h.
Referenced by PRVM_ED_FindField(), PRVM_ED_FindGlobal(), PRVM_ED_ParseEpair(), PRVM_ED_Print(), PRVM_ED_Write(), PRVM_ED_WriteGlobals(), PRVM_Fields_f(), PRVM_GarbageCollection(), PRVM_Globals_f(), PRVM_GlobalString(), PRVM_GlobalStringNoContents(), PRVM_MarkReferencedEdicts(), PRVM_Prog_Load(), PRVM_UglyValueString(), PRVM_ValueString(), and VM_entityfieldname().
uint32_t mdef_t::type |
Definition at line 414 of file pr_comp.h.
Referenced by Cvar_UpdateAutoCvar(), PRVM_ED_EdictGet_f(), PRVM_ED_GlobalGet_f(), PRVM_ED_ParseEpair(), PRVM_ED_Print(), PRVM_ED_Write(), PRVM_ED_WriteGlobals(), PRVM_Fields_f(), PRVM_GarbageCollection(), PRVM_Global_f(), PRVM_GlobalString(), PRVM_IsEdictReferenced(), PRVM_IsStringReferenced(), PRVM_MarkReferencedEdicts(), PRVM_Prog_Load(), PRVM_UpdateBreakpoints(), VM_entityfieldtype(), and VM_getentityfieldstring().