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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <zone.h>
Data Fields | |
unsigned char * | allocflags |
unsigned char * | data |
size_t | numflaggedrecords |
unsigned char* memexpandablearray_array_t::allocflags |
Definition at line 130 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeRecord(), Mem_ExpandableArray_IndexRange(), and Mem_ExpandableArray_RecordAtIndex().
unsigned char* memexpandablearray_array_t::data |
Definition at line 129 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeArray(), Mem_ExpandableArray_FreeRecord(), and Mem_ExpandableArray_RecordAtIndex().
size_t memexpandablearray_array_t::numflaggedrecords |
Definition at line 131 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeRecord(), and Mem_ExpandableArray_IndexRange().