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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
char | name [MAX_QPATH] |
skinframe_t * | skinframe |
Definition at line 301 of file gl_rmain.c.
char r_qwskincache_t::name[MAX_QPATH] |
Definition at line 303 of file gl_rmain.c.
Referenced by R_LoadQWSkin().
skinframe_t* r_qwskincache_t::skinframe |
Definition at line 304 of file gl_rmain.c.
Referenced by R_GetCurrentTexture(), and R_LoadQWSkin().