8#define BIT(n) (1 << (n))
9#define BITS(n) (BIT(n) - 1)
10#ifndef BRANCHLESS_BITSET
11 #define BITSET(var, mask, flag) (flag ? (var) | (mask) : (var) & ~(mask))
13 #define BITSET(var, mask, flag) ((var) ^ (-(flag) ^ (var)) & (mask))
30 if (!(bits & (bits - 1)))
37 for (
int f = 1; f <= bits; f *= 2)
44 else r = (r - 1) / (n - 1);
54 while (k > 0 && bits != r)
87 int v0 = (e.(fld) & bit);
91 if (val > 0) e.(fld) |= bit;
96 if (val > 0) e.(fld) |= bit;
99 if (val <= 0) e.(fld) &= ~bit;
102 if (val > 0) e.(fld) &= ~bit;
105 int v1 = (e.(fld) & bit);
119 e.(fld) =
max(e.(fld), val);
122 e.(fld) =
min(e.(fld), val);
ERASEABLE int randombit(int bits)
ERASEABLE int randombits(int bits, int k, bool error_return)
ERASEABLE bool GiveBit(entity e,.int fld, int bit, int op, int val)
ERASEABLE bool GiveValue(entity e,.int fld, int op, int val)
ERASEABLE int lowestbit(int f)
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback