Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
bobbing.qh
Go to the documentation of this file.
1
#pragma once
2
3
4
const
int
BOBBING_XAXIS
=
BIT
(0);
5
const
int
BOBBING_YAXIS
=
BIT
(1);
BIT
#define BIT(n)
Only ever assign into the first 24 bits in QC (so max is BIT(23)).
Definition
bits.qh:8
BOBBING_YAXIS
const int BOBBING_YAXIS
Definition
bobbing.qh:5
BOBBING_XAXIS
const int BOBBING_XAXIS
Definition
bobbing.qh:4
common
mapobjects
func
bobbing.qh
Generated on
for Xonotic QuakeC by
1.14.0