Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
charmap.qh
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1#pragma once
2
3#include "picker.qh"
20entity makeXonoticCharmap(entity controlledInputBox);
entity makeXonoticCharmap(entity controlledInputBox)
Definition charmap.qc:32
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
virtual void cellSelect()
virtual void cellIsValid()
virtual void keyDown()
float columns
Definition charmap.qh:13
virtual void resizeNotify()
vector charOffset
Definition charmap.qh:18
ATTRIB(XonoticCharmap, inputBox, entity)
virtual void configureXonoticCharmap()
virtual void cellDraw()
virtual void focusLeave()
vector realFontSize
Definition charmap.qh:10
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
vector
Definition self.qh:92