Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
self.qh File Reference
#include "macro.qh"
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Macros

#define _SELFWRAP_GET(T, e)
#define _SELFWRAP_SET(T, e, f)
#define ChangeYaw(e, ...)
#define checkclient(e, ...)
#define droptofloor(e, ...)
#define ENGINE_EVENT()
#define error(...)
#define getblocked(e)
#define getcefc(e)
#define getSendEntity(e)
#define getthink(e)
#define gettouch(e)
#define movetogoal(e, ...)
#define self   (RVALUE, self)
#define self   (this, self)
#define self   (RVALUE, this)
#define SELFPARAM()
#define SELFPARAM()
#define SELFWRAP(T, R, oldargs, args, forward)
#define SELFWRAP_GET(T, e)
#define SELFWRAP_SET(T, e, f)
#define setblocked(e, f)
#define setcamera_transform(e, f)
#define setcefc(e, f)
#define setpredraw(e, f)
#define setself(s)
#define setSendEntity(e, f)
#define setthink(e, f)
#define settouch(e, f)
#define walkmove(e, ...)
#define WITHSELF(value, block)
#define WITHSELF(value, block)

Functions

 ALIAS ("self") entity __self
 SELFWRAP (blocked, void,(),(entity this, entity blocker),(this, other)) SELFWRAP(predraw
 SELFWRAP (customizeentityforclient, bool,(),(entity this, entity client),(this, other)) SELFWRAP(camera_transform
 SELFWRAP (SendEntity, bool,(entity to, int sendflags),(entity this, entity to, int sendflags),(this, to, sendflags)) void adaptor_think2use(entity this)
 return false to remove from the client
 SELFWRAP (think, void,(),(entity this),(this)) SELFWRAP(touch

Variables

noref entity _selftemp
vector vector ang
vector org
entity this
entity entity toucher
 vector = #51
 void = #432

Macro Definition Documentation

◆ _SELFWRAP_GET

#define _SELFWRAP_GET ( T,
e )
Value:
(RVALUE, (e).__##T)
#define RVALUE
Marker for use in (RVALUE, (expr))
Definition macro.qh:14

Definition at line 64 of file self.qh.

64#define _SELFWRAP_GET(T, e) \
65 (RVALUE, (e).__##T)

◆ _SELFWRAP_SET

#define _SELFWRAP_SET ( T,
e,
f )
Value:
((e).__##T = (f))

Definition at line 62 of file self.qh.

62#define _SELFWRAP_SET(T, e, f) \
63 ((e).__##T = (f))

◆ ChangeYaw

#define ChangeYaw ( e,
... )
Value:
(__self = (e), builtin_ChangeYaw(__VA_ARGS__))

◆ checkclient

#define checkclient ( e,
... )
Value:
(__self = (e), builtin_checkclient(__VA_ARGS__))

◆ droptofloor

#define droptofloor ( e,
... )
Value:
(__self = (e), builtin_droptofloor(__VA_ARGS__))

◆ ENGINE_EVENT

#define ENGINE_EVENT ( )
Value:
const entity this = __self
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback

Definition at line 26 of file self.qh.

Referenced by CSQC_Ent_Update(), CSQC_UpdateView(), SV_ChangeTeam(), and SV_ParseClientCommand().

◆ error

#define error ( ...)
Value:
(__self = (NULL), builtin_error(__VA_ARGS__))
#define NULL
Definition post.qh:14

◆ getblocked

#define getblocked ( e)
Value:
SELFWRAP_GET(blocked, e)
#define SELFWRAP_GET(T, e)
Definition self.qh:60

Referenced by _Movetype_PushMove().

◆ getcefc

#define getcefc ( e)
Value:
SELFWRAP_GET(customizeentityforclient, e)

Referenced by CopyBody().

◆ getSendEntity

#define getSendEntity ( e)

◆ getthink

◆ gettouch

◆ movetogoal

#define movetogoal ( e,
... )
Value:
(__self = (e), builtin_movetogoal(__VA_ARGS__))

◆ self [1/3]

#define self   (RVALUE, self)

Definition at line 14 of file self.qh.

Referenced by void(), void(), and void().

◆ self [2/3]

#define self   (this, self)

Definition at line 14 of file self.qh.

◆ self [3/3]

#define self   (RVALUE, this)

Definition at line 14 of file self.qh.

◆ SELFPARAM [1/2]

#define SELFPARAM ( )
Value:
noref const entity this = self
#define self
Definition self.qh:14

Definition at line 9 of file self.qh.

◆ SELFPARAM [2/2]

#define SELFPARAM ( )
Value:
const entity this = __self

Definition at line 9 of file self.qh.

◆ SELFWRAP

#define SELFWRAP ( T,
R,
oldargs,
args,
forward )
Value:
.R oldargs T; \
noref .R oldargs __##T = T; \
.R args self##T; \
R T##_self oldargs { ENGINE_EVENT(); return this.self##T forward; }
#define ENGINE_EVENT()
Definition self.qh:26

Definition at line 51 of file self.qh.

51#define SELFWRAP(T, R, oldargs, args, forward) \
52 .R oldargs T; \
53 noref .R oldargs __##T = T; \
54 .R args self##T; \
55 R T##_self oldargs { ENGINE_EVENT(); return this.self##T forward; }

◆ SELFWRAP_GET

#define SELFWRAP_GET ( T,
e )
Value:
(RVALUE, (e).self##T)

Definition at line 60 of file self.qh.

60#define SELFWRAP_GET(T, e) \
61 (RVALUE, (e).self##T)

◆ SELFWRAP_SET

#define SELFWRAP_SET ( T,
e,
f )
Value:
(_selftemp = (e), _selftemp.__##T = ((f) ? T##_self : func_null), _selftemp.self##T = (f))
var void func_null()
noref entity _selftemp
Definition self.qh:57

Definition at line 58 of file self.qh.

58#define SELFWRAP_SET(T, e, f) \
59 (_selftemp = (e), _selftemp.__##T = ((f) ? T##_self : func_null), _selftemp.self##T = (f))

◆ setblocked

#define setblocked ( e,
f )
Value:
SELFWRAP_SET(blocked, e, f)
#define SELFWRAP_SET(T, e, f)
Definition self.qh:58

Referenced by spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), and spawnfunc().

◆ setcamera_transform

#define setcamera_transform ( e,
f )
Value:
SELFWRAP_SET(camera_transform, e, f)

Definition at line 93 of file self.qh.

Referenced by WarpZone_Camera_SetUp(), and WarpZone_SetUp().

◆ setcefc

◆ setpredraw

#define setpredraw ( e,
f )
Value:
SELFWRAP_SET(predraw, e, f)

Definition at line 84 of file self.qh.

Referenced by NET_HANDLE(), NET_HANDLE(), and NET_HANDLE().

◆ setself

#define setself ( s)
Value:
(__self = s)

Definition at line 16 of file self.qh.

◆ setSendEntity

◆ setthink

#define setthink ( e,
f )
Value:
SELFWRAP_SET(think, e, f)

Referenced by Announcer_Gamestart(), Ban_LoadBans(), buff_Init(), buffs_BuffModel_Spawn(), bumblebee_diethink(), bumblebee_exit(), bumblebee_land(), button_reset(), button_setactive(), button_wait(), CheatCommand(), CL_SpawnWeaponentity(), ClientInit_Spawn(), ClientKill_Silent(), ClientKill_TeamChange(), CommonCommand_timeout(), conveyor_init(), CopyBody(), CopyBody_Think(), counter_reset(), counter_use(), ctf_FlagSetup(), Damage(), DamageEffect(), defer(), defer_think(), delay_reset(), delay_use(), dom_controlpoint_setup(), dom_spawnpoint(), door_hit_top(), door_reset(), door_rotating_hit_top(), door_rotating_reset(), DropBall(), dropclient_schedule(), dumpnode(), dynlight_find_aiment(), dynlight_find_path(), dynlight_find_target(), entcs_attach(), fd_secret_move1(), fd_secret_move3(), fd_secret_move5(), FireGrapplingHook(), freezetag_Freeze(), Frozen_ice_create(), func_breakable_behave_restore(), func_breakable_damage(), func_breakable_destroy(), func_ladder_init(), func_train_find(), func_vectormamamam_findtarget(), g_clientmodel_init(), GameCommand_make_mapinfo(), GiveBall(), GoalTouch(), GrapplingHook_Stop(), InitBall(), Item_Reset(), Item_Respawn(), Item_ScheduleRespawnIn(), Item_Think(), jumppad_push(), ka_DropEvent(), ka_RespawnBall(), ka_TouchEvent(), kh_Initialize(), kh_Key_Spawn(), M_Golem_Attack_Lightning(), M_Golem_Attack_Lightning_Explode(), M_Mage_Attack_Spike(), M_Spider_Attack_Web(), make_mapinfo_Think(), Monster_Appear_Check(), Monster_Damage(), Monster_Dead(), Monster_Dead_Damage(), Monster_Dead_Fade(), Monster_Delay(), Monster_Delay_Action(), Monster_Spawn_Setup(), Monster_Think(), multi_reset(), multi_trigger(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), nade_beep(), nade_damage(), nade_darkness_boom(), nade_ice_boom(), nade_napalm_ball(), nade_napalm_boom(), nade_spawn(), nades_spawn_orb(), NET_HANDLE(), Net_LinkEntity(), ons_ControlPoint_Icon_BuildThink(), ons_ControlPoint_Reset(), ons_ControlPoint_Setup(), ons_DelayedLinkSetup(), ons_GeneratorDamage(), ons_GeneratorReset(), ons_GeneratorSetup(), onslaught_controlpoint_icon_link(), pathlib_deletepath(), pathlib_mknode(), pathlib_walknode(), pathlib_waypointpath_autostep(), PingPLReport_Spawn(), plat_hit_top(), PlayerDamage(), pong_ai_spawn(), pong_ball_reset(), pong_ball_throw(), pong_paddle_spawn(), Portal_MakeBrokenPortal(), Portal_MakeInPortal(), Portal_MakeOutPortal(), Portal_MakeWaitingPortal(), Portal_RemoveLater(), Portal_Spawn(), PostInit(), PutObserverInServer(), PutPlayerInServer(), racer_blowup(), racer_exit(), racer_fire_rocket(), racer_rocket_tracker(), RandomSeed_Spawn(), raptor_bomb_burst(), raptor_bombdrop(), raptor_bomblet_touch(), raptor_exit(), raptor_land(), ReadEntcs(), ReadyRestart_force(), REGISTER_MUTATOR(), relocate_spawnpoint(), RemoveItem(), ResetBall(), round_handler_FirstThink(), round_handler_Spawn(), sandbox_ObjectSpawn(), secret_reset(), Send_Notification(), spawn_held_nade(), SpawnBall(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spiderbot_blowup(), spiderbot_exit(), spiderbot_guide_release(), spiderbot_headfade(), spiderbot_rocket_do(), spiderbot_rocket_guided(), StartItem(), STATIC_INIT_LATE(), SUB_CalcAngleMove(), SUB_CalcMove(), SUB_CalcMove_Bezier(), SUB_CalcMove_controller_think(), SUB_SetFade(), SUB_SetFade_Think(), SUB_UseTargets_Ex(), target_give_init(), TeamBalance_CheckAllowedTeams(), TeamBalance_RemoveExcessPlayers(), tka_DropEvent(), tka_RespawnBall(), tka_TouchEvent(), toss_nade(), train_use(), train_wait(), trigger_gravity_touch(), trigger_push_touch(), trigger_push_velocity_think(), turret_damage(), turret_die(), turret_findtarget(), turret_hellion_missile_think(), turret_hide(), turret_link(), turret_projectile(), turret_respawn(), UpdateChatBubble(), vehicle_initialize(), vehicle_tossgib(), vehicle_use(), vehicles_damage(), vehicles_projectile(), vehicles_projectile_damage(), vehicles_return(), vehicles_setreturn(), vehicles_showwp(), vehicles_spawn(), viewloc_init(), W_Arc_Attack_Bolt(), W_Arc_Beam(), W_Blaster_Attack(), W_Blaster_Think(), W_Crylink_Attack(), W_Crylink_Attack2(), W_Devastator_Attack(), W_Electro_Attack_Bolt(), W_Electro_Attack_Orb(), W_Electro_Bolt_Think(), W_Electro_Orb_Damage(), W_Electro_Orb_ExplodeOverTime(), W_Electro_Orb_Follow_Think(), W_Electro_Orb_Stick(), W_Electro_TriggerCombo(), W_Fireball_Attack1(), W_Fireball_Attack2(), W_Hagar_Attack(), W_Hagar_Attack2(), W_Hagar_Attack2_Load_Release(), W_HLAC_Attack(), W_HLAC_Attack2(), W_Hook_Attack2(), W_Hook_Explode2(), W_MineLayer_Attack(), W_MineLayer_Stick(), W_Mortar_Attack(), W_Mortar_Attack2(), W_MuzzleFlash_Model(), W_MuzzleFlash_Model_Think(), W_Nexball_Attack2(), W_OverkillRocketPropelledChainsaw_Attack(), W_Porto_Attack(), W_PrepareExplosionByDamage(), W_RocketMinsta_Attack(), W_Seeker_Fire_Flac(), W_Seeker_Fire_Missile(), W_Seeker_Fire_Tag(), W_Seeker_Tag_Touch(), W_Shotgun_Attack2(), W_Tuba_NoteOn(), walker_fire_rocket(), walker_rocket_loop(), walker_rocket_loop2(), walker_rocket_loop3(), walker_rocket_think(), WarpZone_InitStep_FinalizeTransform(), WarpZone_RefSys_CheckCreate(), WarpZone_Teleport(), WarpZoneCamera_InitStep_FindTarget(), waypoint_schedulerelink(), waypoint_think(), WaypointSprite_Spawn(), and wepent_link().

◆ settouch

#define settouch ( e,
f )
Value:
SELFWRAP_SET(touch, e, f)

Definition at line 73 of file self.qh.

Referenced by buff_Init(), bumblebee_exit(), ctf_CaptureShield_Spawn(), ctf_FlagSetup(), dom_controlpoint_setup(), door_spawnfield(), DropBall(), FireGrapplingHook(), GiveBall(), GoalTouch(), GrapplingHook_Stop(), InitBall(), ka_SpawnBalls(), kh_Key_Spawn(), M_Golem_Attack_Lightning(), M_Mage_Attack_Spike(), M_Spider_Attack_Web(), M_Zombie_Attack_Leap_Touch(), Monster_Attack_Leap(), Monster_Dead(), Monster_Move(), Monster_Spawn(), multi_reset(), multi_trigger(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), nade_ammo_boom(), nade_entrap_boom(), nade_heal_boom(), nade_veil_boom(), NET_HANDLE(), NET_HANDLE(), ons_CaptureShield_Spawn(), ons_ControlPoint_Setup(), ons_GeneratorSetup(), plat_spawn_inside_trigger(), Portal_MakeBrokenPortal(), Portal_MakeInPortal(), Portal_MakeOutPortal(), Portal_MakeWaitingPortal(), raptor_blowup(), raptor_bomb_burst(), raptor_bombdrop(), ResetBall(), sandbox_ObjectSpawn(), spawn_item_key(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), SpawnGoal(), StartItem(), target_checkpoint_setup(), teleport_findtarget(), tka_SpawnBalls(), toss_nade(), TossGib(), trigger_push_touch(), trigger_secret_touch(), turret_projectile(), vehicle_initialize(), vehicle_tossgib(), vehicles_projectile(), vehicles_spawn(), W_Arc_Attack_Bolt(), W_Blaster_Attack(), W_Crylink_Attack(), W_Crylink_Attack2(), W_Devastator_Attack(), W_Electro_Attack_Bolt(), W_Electro_Attack_Orb(), W_Electro_Orb_Stick(), W_Fireball_Attack1(), W_Fireball_Attack2(), W_Hagar_Attack(), W_Hagar_Attack2(), W_Hagar_Attack2_Load_Release(), W_HLAC_Attack(), W_HLAC_Attack2(), W_Hook_Attack2(), W_Hook_Explode2(), W_MineLayer_Attack(), W_MineLayer_Damage(), W_MineLayer_Stick(), W_Mortar_Attack(), W_Mortar_Attack2(), W_Nexball_Attack2(), W_OverkillRocketPropelledChainsaw_Attack(), W_Porto_Attack(), W_RocketMinsta_Attack(), W_Seeker_Fire_Flac(), W_Seeker_Fire_Missile(), W_Seeker_Fire_Tag(), walker_fire_rocket(), and WarpZone_InitStep_FinalizeTransform().

◆ walkmove

#define walkmove ( e,
... )
Value:
(__self = (e), builtin_walkmove(__VA_ARGS__))

◆ WITHSELF [1/2]

#define WITHSELF ( value,
block )
Value:
WITH(entity, __self, value, (RVALUE, block))
#define WITH(type, name, value, block)
Definition misc.qh:37

Definition at line 17 of file self.qh.

◆ WITHSELF [2/2]

#define WITHSELF ( value,
block )
Value:
block

Definition at line 17 of file self.qh.

Function Documentation

◆ ALIAS()

ALIAS ( "self" )

References entity().

◆ SELFWRAP() [1/4]

SELFWRAP ( blocked ,
void ,
() ,
(entity this, entity blocker) ,
(this, other)  )

References entity(), and other.

◆ SELFWRAP() [2/4]

SELFWRAP ( customizeentityforclient ,
bool ,
() ,
(entity this, entity client) ,
(this, other)  )

References entity(), and other.

◆ SELFWRAP() [3/4]

SELFWRAP ( SendEntity ,
bool ,
(entity to, int sendflags) ,
(entity this, entity to, int sendflags) ,
(this, to, sendflags)  )

return false to remove from the client

Definition at line 96 of file self.qh.

108 { if (this.use) this.use(this, NULL, NULL); }
#define use

References entity(), NULL, and use.

◆ SELFWRAP() [4/4]

SELFWRAP ( think ,
void ,
() ,
(entity this) ,
(this)  )

References entity().

Variable Documentation

◆ _selftemp

noref entity _selftemp

Definition at line 57 of file self.qh.

◆ ang

◆ org

Definition at line 92 of file self.qh.

Referenced by _Movetype_FlyMove(), _Movetype_PushMove(), _Movetype_TestEntityPosition(), aim_vec(), antilag_takeback(), attach_sameorigin(), bot_aim(), Casing_Damage(), check_tdeath(), Damage_DamageInfo(), Damage_DamageInfo_SendEntity(), DamageEffect_Think(), debuggoalstack(), detach_sameorigin(), dom_spawnpoint(), draw_Picture_Aligned(), drawhealthbar(), drawrotpic(), DropBall(), entity(), entity(), entity(), findbetterlocation(), findtrajectorywithleading(), float(), float(), float(), float(), float(), GameCommand_trace(), generator_draw(), GENERIC_COMMAND(), get_closer_dest(), GrapplingHookThink(), havocbot_ctf_teamcount(), havocbot_goalrating_ball(), havocbot_goalrating_controlpoints(), havocbot_goalrating_ctf_droppedflags(), havocbot_goalrating_enemyplayers(), havocbot_goalrating_ft_freeplayers(), havocbot_goalrating_item_pickable_check_players(), havocbot_goalrating_items(), havocbot_goalrating_tkaball(), havocbot_goalrating_waypoints(), havocbot_role_ctf_defense(), havocbot_role_ctf_middle(), Headshot(), ItemDraw(), jumppad_push(), LaunchDebris(), MoveToRandomLocationWithinBounds(), MUTATOR_HOOKFUNCTION(), nades_spawn_orb(), navigation_checkladders(), navigation_waypoint_will_link(), NearestPointOnBoundingBox(), NearestPointOnBox(), NET_HANDLE(), new_te_bloodshower(), ons_generator_ray_spawn(), PlayerTouchExplode(), Portal_Spawn(), Portal_SpawnInPortalAtTrace(), Portal_SpawnOutPortalAtTrace(), racer_fire_rocket(), raptor_bombdrop(), REGISTER_WEAPON(), resurface_limited(), ServerList_Info_Click(), set_tracewalk_dest(), set_tracewalk_dest_2(), skeleton_from_frames(), SOUND(), Spawn_Draw(), SpawnCasing(), SpawnThrownWeapon(), spiberbot_calcartillery(), spiderbot_blowup(), SUB_CalcMove_controller_setbezier(), SUB_CalcMove_controller_setlinear(), target_checkpoint_setup(), TossGib(), tracewalk(), trigger_push_calculatevelocity(), trigger_push_get_push_time(), trigger_push_get_start_point(), trigger_push_test(), trigger_push_testorigin(), trigger_push_testorigin_for_item(), trigger_push_velocity_calculatevelocity(), vector(), vector(), vehicle_tossgib(), Violence_GibSplash_At(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), W_Electro_TriggerCombo(), W_HitPlotAnalysis(), W_HitPlotNormalizedUntransform(), W_ThrowNewWeapon(), W_Tuba_NoteOn(), walker_fire_rocket(), WarpZone_Camera_camera_transform(), WarpZone_camera_transform(), WarpZone_Fade_PreDraw(), WarpZone_FindRadius(), WarpZone_FindRadius(), WarpZone_FindRadius_Recurse(), WarpZone_FixView(), WarpZone_InitStep_UpdateTransform(), WarpZone_RefSys_TransformOrigin(), WarpZone_TraceBox(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceLine(), WarpZone_TraceToss_ThroughZone(), WarpZone_TrailParticles(), WarpZone_TrailParticles_WithMultiplier(), WarpZone_TrailParticles_WithMultiplier(), WarpZoneLib_NearestPointOnBox(), waypoint_getSymmetricalOrigin_cmd(), waypoint_getSymmetricalPoint(), waypoint_remove_fromeditor(), waypoint_spawn_fromeditor(), waypoint_spawnforitem_force(), waypoint_unreachable(), and XonoticServerList_keyDown().

◆ this

◆ toucher

entity entity toucher

Definition at line 72 of file self.qh.

Referenced by _Movetype_Impact(), basketball_touch(), buff_Touch(), bumblebee_dead_touch(), bumblebee_touch(), button_touch(), Casing_Touch(), checkpoint_touch(), ctf_CaptureShield_Touch(), ctf_FlagTouch(), ctf_Handle_Capture(), ctf_Immediate_Return_Allowed(), dompointtouch(), door_touch(), door_trigger_touch(), football_touch(), Gib_Touch(), GoalTouch(), GrapplingHookTouch(), item_key_touch(), Item_Touch(), ka_TouchEvent(), kh_Key_Touch(), M_Golem_Attack_Lightning_Touch(), M_Mage_Attack_Spike_Touch(), M_Spider_Attack_Web_Touch(), M_Wyvern_Attack_Fireball_Touch(), M_Zombie_Attack_Leap_Touch(), Monster_Attack_Leap(), Monster_Attack_Melee(), Monster_Touch(), multi_touch(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), nade_ammo_touch(), nade_entrap_touch(), nade_heal_touch(), nade_touch(), nade_veil_touch(), ons_CaptureShield_Touch(), ons_ControlPoint_Touch(), onslaught_generator_touch(), penalty_touch(), physical_item_touch(), plat_center_touch(), plat_outside_touch(), Portal_Touch(), racer_deadtouch(), raptor_blowup(), raptor_bomb_touch(), raptor_bomblet_touch(), raptor_flare_touch(), sandbox_ObjectFunction_Touch(), secret_touch(), SUB_NoImpactCheck(), SUB_RemoveOnNoImpact(), SUB_Stop(), Teleport_Touch(), tka_TouchEvent(), trigger_gravity_touch(), trigger_heal_touch(), trigger_hurt_touch(), trigger_impulse_touch_accel(), trigger_impulse_touch_directional(), trigger_impulse_touch_radial(), trigger_keylock_touch(), trigger_push_touch(), trigger_push_velocity_touch(), trigger_secret_touch(), turret_projectile_touch(), turret_targettrigger_touch(), vehicles_gib_touch(), vehicles_projectile_explode(), vehicles_touch(), vehicles_valid_pilot(), void(), W_Arc_Bolt_Touch(), W_Blaster_Touch(), W_Crylink_Touch(), W_Devastator_Touch(), W_Electro_Orb_Touch(), W_Electro_TouchExplode(), W_Fireball_Firemine_Touch(), W_Fireball_TouchExplode(), W_GiveWeapon(), W_Hagar_Touch(), W_Hagar_Touch2(), W_HLAC_Touch(), W_Hook_Touch2(), W_MineLayer_Touch(), W_Mortar_Grenade_Touch1(), W_Mortar_Grenade_Touch2(), W_Nexball_Touch(), W_OverkillRocketPropelledChainsaw_Touch(), W_Porto_Touch(), W_RocketMinsta_Laser_Touch(), W_Seeker_Flac_Touch(), W_Seeker_Missile_Touch(), W_Seeker_Tag_Touch(), walker_rocket_touch(), WarpZone_Projectile_Touch(), WarpZone_Projectile_Touch_ImpactFilter_Callback(), WarpZone_Touch(), and WarpZoneLib_ExactTrigger_Touch().

◆ vector

vector = #51

Definition at line 92 of file self.qh.

Referenced by DebugText3d::DebugText3d(), Waypoint::Waypoint(), InputContainer::_changeFocusXY(), _draw_SetClip(), _GametypeFlags_FromGametype(), _MapInfo_FilterGametype(), _MapInfo_FilterGametype(), _MapInfo_Generate(), _MapInfo_ParseArena(), _Movetype_CheckStuck(), _Movetype_CheckWater(), _Movetype_ClipVelocity(), _Movetype_FlyMove(), _Movetype_Impact(), _Movetype_LinkEdict(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_NudgeOutOfSolid_PivotIsKnownGood(), _Movetype_Physics_Follow(), _Movetype_Physics_Toss(), _Movetype_Physics_Walk(), _Movetype_PushEntity(), _Movetype_PushEntityTrace(), _Movetype_PushMove(), _Movetype_TestEntityPosition(), _Movetype_WallFriction(), Accuracy_GetColor(), Container::addItem(), ModalController::addItem(), Nexposee::addItem(), Container::addItemCentered(), Container::addItemRightCentered(), Dialog::addItemSimple(), addPowerupItem(), aim_vec(), angle_snap_vec(), angleofs3(), AnglesTransform_Apply(), AnglesTransform_ApplyToAngles(), AnglesTransform_ApplyToVAngles(), AnglesTransform_CancelRoll(), AnglesTransform_FromAngles(), AnglesTransform_FromVAngles(), AnglesTransform_Invert(), AnglesTransform_LeftDivide(), AnglesTransform_Multiply(), AnglesTransform_Multiply_GetPostShift(), AnglesTransform_Normalize(), AnglesTransform_PrePostShift_GetPostShift(), AnglesTransform_RightDivide(), AnglesTransform_ToAngles(), AnglesTransform_ToVAngles(), AnglesTransform_TurnDirectionFR(), AnglesTransform_TurnDirectionFU(), anim_set(), anim_vec(), animdecide_getloweranim(), animdecide_getupperanim(), animdecide_load_if_needed(), animdecide_setframes(), animdecide_setimplicitstate(), animfixfps(), anticheat_physics(), antilag_takeback(), antilag_takebackavgvelocity(), antilag_takebackorigin(), Arc_Smoke(), attach_sameorigin(), DebugText3d::ATTRIB(), DebugText3d::ATTRIB(), Gametype::ATTRIB(), XonoticRegisteredSettingsList::ATTRIB(), AuxiliaryXhair_Draw2D(), bd_fix_dir(), bd_get_dir(), bd_move_dozer(), beamsweep(), bezier_quadratic_getderivative(), bezier_quadratic_getpoint(), bobmodel_ofs(), bool(), bool(), BorderImage_configureBorderImage(), BorderImage_draw(), BorderImage_recalcPositionWithText(), BorderImage_resizeNotify(), bot_aim(), bot_aim(), bot_aimdir(), bot_cmd_aimtarget(), bot_shotlead(), botframe_autowaypoints_createwp(), botframe_autowaypoints_fix_from(), botframe_autowaypoints_fixdown(), botframe_updatedangerousobjects(), box_nearest(), boxesoverlap(), boxinsidebox(), boxToGlobal(), boxToGlobalSize(), buff_Bash_AttackerCalculateForce(), buff_Bash_TargetCalculateForce(), buff_Respawn(), buildpath_nodefilter(), buildpath_nodefilter_directional(), buildpath_nodefilter_moveskip(), buildpath_nodefilter_none(), bumble_raygun_draw(), bumblebee_exit(), bumblebee_fire_cannon(), bumblebee_gunner_enter(), bumblebee_gunner_exit(), bumblebee_gunner_findgoodexit(), bumblebee_gunner_frame(), bumblebee_pilot_frame(), button_damage(), Button_draw(), Button_mouseDrag(), Button_mouseRelease(), Button_resizeNotify(), calc_followmodel_ofs(), Casing_Damage(), XonoticCharmap::cellDraw(), XonoticCrosshairPicker::cellDraw(), XonoticPicker::cellDraw(), XonoticCharmap::cellIsValid(), XonoticCrosshairPicker::cellIsValid(), XonoticPicker::cellIsValid(), XonoticCharmap::cellSelect(), XonoticCrosshairPicker::cellSelect(), XonoticPicker::cellSelect(), charmap_cellToChar(), CheatCommand(), check_tdeath(), checkColorCode(), Checkpoints_Draw(), Checkpoints_drawstring(), checkpvs(), CheckWaterJump(), CheckWireframeBox(), cl_notice_run(), CL_RotateMoves(), CL_Weapon_GetShotOrg(), CL_WeaponEntity_SetModel(), ListBox::clickListBoxItem(), XonoticGametypeList::clickListBoxItem(), XonoticMapList::clickListBoxItem(), XonoticTopicList::clickListBoxItem(), cliptoplane(), color_hslimage(), colormapPaletteColor_(), compressShortVector(), compressShotOrigin(), BorderImage::configureBorderImage(), XonoticButton::configureXonoticButton(), XonoticColorpicker::configureXonoticColorpicker(), XonoticColorpickerString::configureXonoticColorpickerString(), XonoticCommandButton::configureXonoticCommandButton(), XonoticLeaveMatchButton::configureXonoticLeaveMatchButton(), XonoticPicker::configureXonoticPicker(), Container_addItem(), Container_addItemCentered(), Container_addItemRightCentered(), Container_enterLieSubitem(), Container_itemFromPoint(), Container_mouseDrag(), Container_mouseMove(), Container_mouseRelease(), Container_resizeNotify(), Container_resizeNotifyLie(), CPM_PM_Aircontrol(), crosshair_getcolor(), crosshairpicker_cellToCrosshair(), crosshairpicker_crosshairToCell(), CSQC_Demo_Camera(), CSQC_UpdateView(), CSQC_UpdateView(), CSQCModel_ApplyStairSmoothing(), CSQCModel_LOD_Apply(), CSQCPlayer_ApplyBobbing(), CSQCPlayer_ApplyChase(), CSQCPlayer_ApplySmoothing(), CSQCPlayer_CalcRefdef(), CSQCPlayer_GetPredictionErrorO(), CSQCPlayer_GetPredictionErrorV(), CSQCPlayer_Physics(), CSQCPlayer_SetCamera(), CSQCPlayer_SetPredictionError(), ctf_CalculatePassVelocity(), ctf_CaptureShield_Touch(), ctf_CheckPassDirection(), ctf_FlagDamage(), ctf_FlagThink(), ctf_Handle_Throw(), CursorToWorldCoord(), cvar_defstring(), Damage(), Damage_DamageInfo(), Damage_DamageInfo_SendEntity(), damage_explosion_calcpush(), DamageEffect(), DamageEffect_Think(), DamageText::DamageText_draw2d(), DamageText::DamageText_update(), debug_send(), debug_text_3d_fn(), debuggoalstack(), debugnode(), debugnodestatus(), DebugText3d::DebugText3d_draw2d(), decompressShortVector(), decompressShortVector(), decompressShotOrigin(), decompressShotOrigin(), detach_sameorigin(), Dialog_addItemSimple(), Dialog_TDNoMargin(), DialogOpenButton_Click_withCoords(), dom_spawnpoint(), door_damage(), door_spawnfield(), ListBox::doubleClickListBoxItem(), XonoticCampaignList::doubleClickListBoxItem(), XonoticDemoList::doubleClickListBoxItem(), XonoticHUDSkinList::doubleClickListBoxItem(), XonoticKeyBinder::doubleClickListBoxItem(), XonoticLanguageList::doubleClickListBoxItem(), XonoticMapList::doubleClickListBoxItem(), XonoticPlayList::doubleClickListBoxItem(), XonoticScreenshotList::doubleClickListBoxItem(), XonoticServerList::doubleClickListBoxItem(), XonoticSkinList::doubleClickListBoxItem(), XonoticSoundList::doubleClickListBoxItem(), XonoticStatsList::doubleClickListBoxItem(), Image::drag(), Drag_Begin(), Image::drag_setStartPos(), Drag_Update(), MenuItem::draw(), XonoticColorpicker::draw(), Draw_ArcBeam(), Draw_ArcBeam_callback(), draw_BorderPicture(), draw_ButtonPicture(), draw_CenterText(), draw_CondensedFontFactor(), draw_cursor(), draw_cursor_normal(), Draw_CylindricLine(), draw_drawMousePointer(), draw_Fill(), Draw_GrapplingHook(), Draw_GrapplingHook_trace_callback(), draw_Picture(), draw_Picture_Aligned(), draw_PictureSize(), draw_SetClipRect(), draw_setMousePointer(), Draw_ShowNames(), draw_teamradar_background(), draw_teamradar_icon(), draw_teamradar_link(), draw_teamradar_player(), draw_Text(), draw_TextLengthUpToWidth(), draw_TextShortenToWidth(), draw_TextWidth(), draw_TextWidth_WithColors(), draw_TextWidth_WithoutColors(), draw_VertButtonPicture(), Draw_WaypointSprite(), DrawAmmoItem(), DrawAmmoNades(), drawBackground(), drawborderlines(), DrawCAItem(), drawcharacter(), DrawCircleClippedPic(), drawcolorcodedstring(), drawcolorcodedstring2(), drawcolorcodedstring_aspect(), drawcolorcodedstring_aspect_expanding(), drawcolorcodedstring_expanding(), DrawDomItem(), drawfill(), drawgetimagesize(), drawhealthbar(), DrawItemsTimeItem(), ListBox::drawListBoxItem(), XonoticCampaignList::drawListBoxItem(), XonoticCreditsList::drawListBoxItem(), XonoticCvarList::drawListBoxItem(), XonoticDemoList::drawListBoxItem(), XonoticEntryList::drawListBoxItem(), XonoticGametypeList::drawListBoxItem(), XonoticGuideDescription::drawListBoxItem(), XonoticHUDSkinList::drawListBoxItem(), XonoticKeyBinder::drawListBoxItem(), XonoticLanguageList::drawListBoxItem(), XonoticMapList::drawListBoxItem(), XonoticPlayerList::drawListBoxItem(), XonoticPlayList::drawListBoxItem(), XonoticRegisteredSettingsList::drawListBoxItem(), XonoticScreenshotList::drawListBoxItem(), XonoticScrollPanel::drawListBoxItem(), XonoticServerList::drawListBoxItem(), XonoticSkinList::drawListBoxItem(), XonoticSoundList::drawListBoxItem(), XonoticStatsList::drawListBoxItem(), XonoticTextBox::drawListBoxItem(), XonoticTopicList::drawListBoxItem(), XonoticWeaponsList::drawListBoxItem(), DrawNadeProgressBar(), DrawNumIcon(), DrawNumIcon(), DrawNumIcon_expanding(), drawpic(), drawpic_aspect_skin_expanding(), drawpic_aspect_skin_expanding_two(), drawpic_tiled(), drawquad(), DrawReticle(), drawrotpic(), drawsprite_TextOrIcon(), drawspritearrow(), drawstring(), drawstring_aspect(), drawstring_aspect_expanding(), drawstring_expanding(), drawstringcenter(), drawstringright(), drawsubpic(), DropBall(), DropToFloor_QC(), entcs_GetColor(), Container::enterLieSubitem(), entity(), entity(), entity(), entity(), entity(), entity(), entity(), expandingbox_resize_centered_box_offset(), explosion_calcpush_getmultiplier(), fd_secret_damage(), findbetterlocation(), findbox_Fallback(), findbox_tofield_Fallback(), findnearest(), findperpendicular(), findtrajectorywithleading(), fireBullet(), fireBullet_antilag(), fireBullet_falloff(), fireBullet_trace_callback(), FireGrapplingHook(), FireImoBeam(), FireImoBeam(), FireRailgunBullet(), fixedmakevectors(), FixPlayermodel(), fixrgbexcess(), fixrgbexcess_move(), float(), float(), float(), float(), float(), float(), float(), float(), float(), float(), float(), float(), float(), float(), float(), float(), float(), formatmessage(), freezetag_Ice_Think(), frexp(), Frozen_ice_think(), func_bobbing_controller_think(), func_breakable_damage(), func_fourier_controller_think(), func_ladder_init(), func_vectormamamam_origin(), g_clientmodel_dropbyspawnflags(), GameCommand_bbox(), GameCommand_gettaginfo(), GameCommand_trace(), GameTypeVote_DrawGameTypeItem(), GameTypeVote_GetMask(), gecko_get_texture_extent(), generator_draw(), GENERIC_COMMAND(), GenericCommand(), get_closer_dest(), get_corner_position(), get_mi_min_max(), get_mi_min_max_texcoords(), get_shotvelocity(), GetCurrentFov(), getmousepos(), GetOrthoviewFOV(), getresolution(), GetViewLocationFOV(), getWrappedLine(), Gib_Draw(), globalsound(), globalToBox(), globalToBoxSize(), GrapplingHook_Damage(), GrapplingHookThink(), havocbot_ai(), havocbot_aim(), havocbot_bunnyhop(), havocbot_checkdanger(), havocbot_checkgoaldistance(), havocbot_chooseenemy(), havocbot_ctf_calculate_middlepoint(), havocbot_ctf_teamcount(), havocbot_dodge(), havocbot_goalrating_ast_targets(), havocbot_goalrating_ball(), havocbot_goalrating_controlpoints(), havocbot_goalrating_ctf_droppedflags(), havocbot_goalrating_enemyplayers(), havocbot_goalrating_ft_freeplayers(), havocbot_goalrating_item_pickable_check_players(), havocbot_goalrating_items(), havocbot_goalrating_tkaball(), havocbot_goalrating_waypoints(), havocbot_keyboard_movement(), havocbot_moveto(), havocbot_movetogoal(), havocbot_role_ctf_carrier(), havocbot_role_ctf_defense(), havocbot_role_ctf_middle(), havocbot_role_ctf_offense(), havocbot_role_ctf_retriever(), Headshot(), healtharmor_applydamage(), healtharmor_maxdamage(), hsl_to_rgb(), hslimage_color(), hsv_to_rgb(), HUD_Ammo(), HUD_CenterPrint(), HUD_Chat(), HUD_Checkpoints(), HUD_Configure_DrawGrid(), HUD_Contents(), HUD_Crosshair(), HUD_Damage(), HUD_DarkBlinking(), HUD_Draw(), Hud_Dynamic_Frame(), HUD_EngineInfo(), HUD_Get_Num_Color(), HUD_GetFontsize(), HUD_GetRowCount(), HUD_GetTableSize_BestItemAR(), HUD_HealthArmor(), HUD_InfoMessages(), HUD_ItemsTime(), HUD_Main(), HUD_MinigameBoard(), HUD_MinigameHelp(), HUD_MinigameMenu(), HUD_MinigameMenu_DrawColoredEntry(), HUD_MinigameMenu_DrawEntry(), HUD_MinigameMenu_MouseInput(), HUD_MinigameMenu_SpawnEntry(), HUD_MinigameMenu_SpawnSubEntry(), HUD_MinigameStatus(), HUD_Mod_CA(), HUD_Mod_CA_Draw(), HUD_Mod_CTF(), HUD_Mod_Dom(), HUD_Mod_FreezeTag(), HUD_Mod_Keepaway(), HUD_Mod_KH(), HUD_Mod_LMS(), HUD_Mod_LMS_Draw(), HUD_Mod_NexBall(), HUD_Mod_Race(), HUD_Mod_Survival(), HUD_Mod_TeamKeepaway(), HUD_ModIcons_GameType(), HUD_mouse_over(), HUD_Notify(), HUD_Panel_Arrow_Action(), HUD_Panel_CheckMove(), HUD_Panel_CheckResize(), HUD_Panel_DrawHighlight(), HUD_Panel_DrawProgressBar(), HUD_Panel_HlBorder(), HUD_Panel_HlCenterLine(), HUD_Panel_InputEvent(), HUD_Panel_Mouse(), HUD_Panel_SetPos(), HUD_Panel_SetPosSize(), HUD_Physics(), HUD_Pickup(), HUD_Powerups(), HUD_PressedKeys(), HUD_QuickMenu(), HUD_Quickmenu_DrawEntry(), HUD_RaceTimer(), HUD_Radar(), HUD_Radar_InputEvent(), HUD_Radar_Mouse(), HUD_Scale(), HUD_Score(), HUD_Score_Rankings(), HUD_Shift(), HUD_StrafeHUD(), HUD_Timer(), HUD_Timer_Color(), HUD_Vote(), HUD_Weapons(), hue_mi_ma_to_rgb(), if(), if(), if(), Image_drag(), Image_drag_setStartPos(), Image_resizeNotify(), Image_updateAspect(), IMPULSE(), info_autoscreenshot_findtarget(), InfoMessages_drawstring(), InitGameplayMode(), initialize_field_db(), InputBox_draw(), InputBox_mouseDrag(), InputBox_mouseMove(), InputBox_mouseRelease(), InputBox_resizeNotify(), InputContainer__changeFocusXY(), InputContainer_mouseDrag(), InputContainer_mouseMove(), InputContainer_mouseRelease(), InputContainer_resizeNotify(), InterpolateOrigin_Do(), InterpolateOrigin_Note(), is_all_nans(), is_close_to_ground(), is_close_to_wall(), isGametypeInFilter(), IsMoveInDirection(), Item_Damage(), ItemDraw(), Container::itemFromPoint(), jumppad_push(), ka_DamageEvent(), ka_RespawnBall(), Button::keyDown(), Nexposee::keyUp(), Slider::keyUp(), kh_AttachedOrigin(), kh_Key_Damage(), kh_Key_Think(), kh_WinnerTeam(), Label_draw(), Label_recalcPositionWithText(), Label_resizeNotify(), LaunchDebris(), leanmodel_ofs(), lerpv(), lerpv3ratio(), lerpvratio(), lgamma(), LinkDoors(), ListBox_clickListBoxItem(), ListBox_doubleClickListBoxItem(), ListBox_draw(), ListBox_drawListBoxItem(), ListBox_mouseDrag(), ListBox_mouseMove(), ListBox_mouseRelease(), ListBox_resizeNotify(), loadfont(), LocalCommand_boxparticles(), location_isok(), LOD_customize(), LODmodel_attach(), m_allocatetooltipbox(), m_draw(), m_findtooltipitem(), M_Golem_Attack_Lightning_Damage(), M_Golem_Attack_Smash(), m_keydown(), M_Mage_Attack_Spike(), M_Mage_Attack_Spike_Think(), M_Mage_Attack_Teleport(), m_testmousetooltipbox(), m_testtooltipbox(), m_tooltip(), M_Zombie_Attack(), M_Zombie_Attack_Leap_Touch(), makeTeamButton(), makeTeamButton_T(), makeXonoticBigButton(), makeXonoticBigCommandButton(), makeXonoticBigCommandButton_T(), makeXonoticButton(), makeXonoticButton_T(), makeXonoticCommandButton(), makeXonoticCommandButton_T(), makeXonoticLeaveMatchButton(), MapStats_DrawKeyValue(), MapVote_Draw(), MapVote_DrawAbstain(), MapVote_DrawMapItem(), MapVote_DrawMapPicture(), MapVote_DrawSuggester(), MapVote_FormatMapItem(), MapVote_GridVec(), MapVote_RGB(), MapVote_Selection(), minigame_drawcolorcodedstring_trunc(), minigame_drawcolorcodedstring_wrapped(), minigame_drawpic_centered(), minigame_drawstring_trunc(), minigame_drawstring_wrapped(), minigame_getWrappedLine(), minigame_hud_denormalize(), minigame_hud_denormalize_size(), minigame_hud_mouse_in(), minigame_hud_normalize(), minigame_hud_simpleboard(), minigame_show_allspecs(), minigame_tile_name(), minigame_tile_pos(), misc_laser_aim(), misc_laser_think(), ModalController_addItem(), ModalController_draw(), ModalController_resizeNotify(), ModalController_showChild(), modeleffect_spawn(), modf(), Monster_Attack_Leap(), Monster_Attack_Leap_Check(), Monster_Attack_Melee(), Monster_Attack_Melee(), Monster_CheckDanger(), Monster_Damage(), Monster_Dead_Damage(), Monster_Enemy_Check(), monster_facing(), Monster_FindTarget(), monster_makevectors(), Monster_Move(), Monster_Move_2D(), Monster_Move_Target(), Monster_ValidTarget(), Monster_WanderTarget(), monsters_animoverride(), Button::mouseDrag(), Container::mouseDrag(), InputBox::mouseDrag(), InputContainer::mouseDrag(), ListBox::mouseDrag(), MenuItem::mouseDrag(), Nexposee::mouseDrag(), Slider::mouseDrag(), XonoticColorpicker::mouseDrag(), XonoticColorpickerString::mouseDrag(), XonoticPicker::mouseDrag(), XonoticPlayList::mouseDrag(), XonoticScreenshotImage::mouseDrag(), XonoticWeaponsList::mouseDrag(), Container::mouseMove(), InputBox::mouseMove(), InputContainer::mouseMove(), ListBox::mouseMove(), MenuItem::mouseMove(), Nexposee::mouseMove(), XonoticPicker::mouseMove(), XonoticScreenshotImage::mouseMove(), XonoticServerList::mouseMove(), Button::mousePress(), Container::mousePress(), InputBox::mousePress(), InputContainer::mousePress(), ListBox::mousePress(), MenuItem::mousePress(), Nexposee::mousePress(), Slider::mousePress(), XonoticColorpicker::mousePress(), XonoticColorpickerString::mousePress(), XonoticPicker::mousePress(), XonoticScreenshotImage::mousePress(), Button::mouseRelease(), Container::mouseRelease(), InputBox::mouseRelease(), InputContainer::mouseRelease(), ListBox::mouseRelease(), MenuItem::mouseRelease(), Nexposee::mouseRelease(), Slider::mouseRelease(), XonoticColorpicker::mouseRelease(), XonoticColorpickerString::mouseRelease(), XonoticCvarList::mouseRelease(), XonoticPicker::mouseRelease(), XonoticWelcomeDialog::mouseRelease(), XonoticPicker::moveFocus(), movelib_brake_simple(), movelib_dragvec(), movelib_groundalign4point(), movelib_inertmove(), movelib_inertmove_byspeed(), movelib_move(), movement_oddity(), MoveToRandomLocationWithinBounds(), multi_eventdamage(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), nade_boom(), nade_damage(), nade_darkness_think(), nade_ice_think(), nade_napalm_ball(), nade_translocate_boom(), nades_CheckThrow(), nades_PlayerColor(), nades_spawn_orb(), napalm_ball_think(), napalm_damage(), napalm_fountain_think(), navigation_check_submerged_state(), navigation_checkladders(), navigation_findnearestwaypoint_withdist_except(), navigation_goalrating_timeout_can_be_anticipated(), navigation_markroutes(), navigation_markroutes_checkwaypoint(), navigation_markroutes_inverted(), navigation_poptouchedgoals(), navigation_routetogoal(), navigation_shortenpath(), navigation_waypoint_will_link(), NearestLocation(), NearestPointOnBoundingBox(), NearestPointOnBox(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), Net_LinkEntity(), Net_Write_Effect(), new_te_bloodshower(), Nexposee_addItem(), Nexposee_calc(), Nexposee_draw(), Nexposee_mouseDrag(), Nexposee_mouseMove(), Nexposee_mouseRelease(), Nexposee_pullNexposee(), Nexposee_resizeNotify(), Nexposee_setNexposee(), normalize(), ONREMOVE(), ons_camSetup(), ons_CaptureShield_Touch(), ons_ControlPoint_Icon_Damage(), ons_generator_ray_spawn(), ons_GeneratorDamage(), ons_Nearest_ControlPoint(), ons_Nearest_ControlPoint_2D(), ons_Teleport(), orb_setup(), over_ClearButton(), path_build(), pathlib_astar(), pathlib_close_node(), pathlib_cost(), pathlib_expandnode(), pathlib_expandnode_box(), pathlib_expandnode_star(), pathlib_flynode(), pathlib_g_euclidean(), pathlib_g_euclidean_water(), pathlib_g_static(), pathlib_g_static_water(), pathlib_h_diagonal(), pathlib_h_diagonal2(), pathlib_h_diagonal2sdp(), pathlib_h_diagonal3(), pathlib_h_euclidean(), pathlib_h_manhattan(), pathlib_h_none(), pathlib_heuristic(), pathlib_makenode(), pathlib_makenode_adaptive(), pathlib_mknode(), pathlib_movenode(), pathlib_nodeatpoint(), pathlib_swimnode(), pathlib_walknode(), pathlib_wateroutnode(), physical_item_damage(), plat_spawn_inside_trigger(), PlayerCorpseDamage(), PlayerDamage(), PlayerEdgeDistance(), playersound(), PlayerTouchExplode(), PlayerTouchWall(), PM_Accelerate(), PM_AirAccelerate(), PM_dodging(), PM_dodging_checkpressedkeys(), PM_jetpack(), point_line_vec(), PolyDrawModelSurface(), pong_paddle_hit(), pong_team_to_box_halfsize(), pong_team_to_paddlepos(), Portal_ApplyTransformToPlayerAngle(), Portal_Damage(), Portal_FindSafeOrigin(), Portal_Spawn(), Portal_SpawnInPortalAtTrace(), Portal_SpawnOutPortalAtTrace(), Portal_TeleportPlayer(), Portal_Think(), Portal_Think_TryTeleportPlayer(), Portal_Touch(), Portal_WillHitPlane(), Porto_Draw(), prandomvec(), PRECACHE(), preMenuDraw(), preMenuInit(), project_3d_to_2d(), projected_on_screen(), Projectile_Draw(), Projectile_DrawTrail(), Projectile_ResetTrail(), Nexposee::pullNexposee(), QuickMenu_Mouse(), race_GetFractionalLapCount(), race_showTime(), RaceCarPhysics(), racer_align4point(), racer_exit(), racer_fire_rocket(), racer_fire_rocket_aim(), racer_frame(), racer_rocket_groundhugger(), racer_rocket_tracker(), racer_think(), RadiusDamageForSource(), rainsnow_SendEntity(), RandomItems_SpawnLootItem(), randompos(), RandomSelection_Add(), randomvec(), raptor_bombdrop(), raptor_exit(), raptor_flare_damage(), raptor_frame(), RaptorCBShellfragToss(), real_origin(), reflect(), REGISTER_WEAPON(), relocate_nexball(), relocate_spawnpoint(), remquo(), REPLICATE(), REPLICATE_INIT(), REPLICATE_INIT(), Reset_ArcBeam(), BorderImage::resizeNotify(), Button::resizeNotify(), Container::resizeNotify(), Image::resizeNotify(), InputBox::resizeNotify(), InputContainer::resizeNotify(), Label::resizeNotify(), ListBox::resizeNotify(), MenuItem::resizeNotify(), ModalController::resizeNotify(), Nexposee::resizeNotify(), Slider::resizeNotify(), XonoticCampaignList::resizeNotify(), XonoticCharmap::resizeNotify(), XonoticCreditsList::resizeNotify(), XonoticCvarList::resizeNotify(), XonoticDemoList::resizeNotify(), XonoticEntryList::resizeNotify(), XonoticGametypeList::resizeNotify(), XonoticGuideDescription::resizeNotify(), XonoticHUDSkinList::resizeNotify(), XonoticKeyBinder::resizeNotify(), XonoticLanguageList::resizeNotify(), XonoticListBox::resizeNotify(), XonoticMapList::resizeNotify(), XonoticPlayerList::resizeNotify(), XonoticPlayerModelSelector::resizeNotify(), XonoticPlayList::resizeNotify(), XonoticRegisteredSettingsList::resizeNotify(), XonoticScreenshotImage::resizeNotify(), XonoticScreenshotList::resizeNotify(), XonoticScrollPanel::resizeNotify(), XonoticServerList::resizeNotify(), XonoticSkinList::resizeNotify(), XonoticSoundList::resizeNotify(), XonoticStatsList::resizeNotify(), XonoticTextBox::resizeNotify(), XonoticTopicList::resizeNotify(), XonoticWeaponsList::resizeNotify(), Container::resizeNotifyLie(), resurface_limited(), rewrapCampaign(), rgb_mi_ma_to_hue(), rgb_to_hexcolor(), rgb_to_hsl(), rgb_to_hsv(), Rotate(), RoundPerfectVector(), Scoreboard_AccuracyStats_Draw(), Scoreboard_Draw(), Scoreboard_DrawHeader(), Scoreboard_DrawItem(), Scoreboard_DrawOthers(), Scoreboard_FixColumnWidth(), Scoreboard_ItemStats_Draw(), Scoreboard_MakeTable(), Scoreboard_MapStats_Draw(), Scoreboard_Rankings_Draw(), Scoreboard_Spectators_Draw(), Send_Effect(), Send_Effect_(), Send_Effect_Except(), SendCSQCVaporizerBeamParticle(), SendCSQCVortexBeamParticle(), ServerList_Info_Click(), set_tracewalk_dest(), set_tracewalk_dest_2(), SetBrushEntityModel(), Nexposee::setNexposee(), shortangle_v(), shortangle_vxy(), shotorg_adjust(), shotorg_adjustfromclient(), ModalController::showChild(), Simple_TeleportPlayer(), skel_set_boneabs(), skeleton_from_frames(), Slider_mouseDrag(), Slider_mouseRelease(), Slider_resizeNotify(), solve_cubic_abcd(), solve_cubic_pq(), solve_quadratic(), solve_shotdirection(), SOUND(), SOUND(), soundat(), soundat(), soundto(), soundtoat(), soundtoat(), Spawn_Draw(), Spawn_Score(), spawn_tdeath(), SpawnCasing(), spawnfunc(), spawnfunc(), spawnfunc(), spawnmonster(), SpawnThrownWeapon(), spiberbot_calcartillery(), spiderbot_blowup(), spiderbot_exit(), spiderbot_frame(), spiderbot_rocket_do(), spiderbot_rocket_guided(), spiderbot_rocket_unguided(), spritelookupcolor(), STATIC_INIT(), steerlib_arrive(), steerlib_attract(), steerlib_attract2(), steerlib_beamsteer(), steerlib_dodge(), steerlib_flock(), steerlib_flock2d(), steerlib_repel(), steerlib_standoff(), steerlib_swarm(), steerlib_traceavoid(), steerlib_traceavoid_flat(), steerlib_wander(), stov(), StrafeHUD_CalculateTextIndicatorPosition(), StrafeHUD_DetermineForwardKeys(), StrafeHUD_DetermineWishAngle(), StrafeHUD_DrawAngleIndicator(), StrafeHUD_DrawAngleIndicatorArrow(), StrafeHUD_DrawAngleIndicatorLine(), StrafeHUD_DrawDirectionIndicator(), StrafeHUD_DrawGradient(), StrafeHUD_DrawSlickDetector(), StrafeHUD_DrawSoftGradient(), StrafeHUD_DrawStrafeArrow(), StrafeHUD_DrawStrafeEfficiency(), StrafeHUD_DrawStrafeHUD(), StrafeHUD_DrawTextIndicator(), StrafeHUD_MixColors(), string(), stringwidth(), stringwidth_colors(), stringwidth_menu(), stringwidth_nocolors(), SUB_CalcAngleMove(), SUB_CalcAngleMoveEnt(), SUB_CalcMove(), SUB_CalcMove_Bezier(), SUB_CalcMove_controller_setbezier(), SUB_CalcMove_controller_setlinear(), SUB_CalcMove_controller_think(), SUB_CalcMoveEnt(), SUB_NoImpactCheck(), sys_phys_simulate(), sys_phys_simulate_simple(), sys_phys_update(), target_checkpoint_setup(), target_objective_spawn_evalfunc(), target_spawn_edit_entity(), target_speed_calculatevelocity(), tdeath(), Dialog::TDNoMargin(), te_csqc_lightningarc(), Team_ColorRGB(), teamradar_2dcoord_to_texcoord(), teamradar_3dcoord_to_texcoord(), teamradar_texcoord_to_2dcoord(), teamradar_texcoord_to_3dcoord(), Teleport_Find(), TeleportPlayer(), textLengthUpToLength(), textLengthUpToWidth(), textShortenToWidth(), tgamma(), tile_check(), tile_check_cross(), tile_check_plus(), tile_check_plus2(), tile_check_star(), tka_RespawnBall(), toss_nade(), TossGib(), trace_hits_box(), tracebox_antilag(), tracebox_antilag_force_wz(), tracebox_hits_box(), tracebox_hits_trigger_hurt(), tracebox_inverted(), traceline_antilag(), traceline_antilag_force(), traceline_inverted(), tracewalk(), train_next(), train_wait(), trigger_push_calculatevelocity(), trigger_push_get_push_time(), trigger_push_get_start_point(), trigger_push_test(), trigger_push_testorigin(), trigger_push_testorigin_for_item(), trigger_push_velocity_calculatevelocity(), trigger_race_checkpoint_spawn_evalfunc(), TrueAimCheck(), turret_aim_generic(), turret_closetotarget(), turret_damage(), turret_do_updates(), turret_draw2d(), turret_gibtoss(), turret_hellion_missile_think(), turret_hk_missile_think(), turret_projectile_damage(), turret_track(), turret_validate_target(), UpdateAuxiliaryXhair(), updateConwidths(), vec_bias(), vec_bounds_in(), vec_bounds_out(), vec_epsilon(), vec_reflect(), vec_to_max(), vec_to_min(), vectoangles(), vector(), vector(), vector(), vector(), vector(), vector(), vector(), vector(), vectoyaw(), vehicle_aimturret(), vehicle_tossgib(), vehicles_damage(), Vehicles_drawCrosshair(), Vehicles_drawHUD(), vehicles_findgoodexit(), vehicles_force_fromtag_hover(), vehicles_force_fromtag_maglev(), vehicles_projectile(), vehicles_projectile_damage(), vehicles_reset_colors(), vehicles_showwp(), View_EventChase(), View_NightVision(), View_UpdateFov(), viewloc_PlayerPhysics(), viewloc_SetViewLocation(), viewmodel_draw(), Violence_GibSplash_At(), vlen(), vlen_maxnorm2d(), vlen_minnorm2d(), CaptureTheFlag::void(), ClanArena::void(), Domination::void(), FreezeTag::void(), Keepaway::void(), KeyHunt::void(), LastManStanding::void(), NexBall::void(), Race::void(), RaceCTS::void(), Survival::void(), TeamKeepaway::void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), void(), vortex_glowcolor(), vrint(), vsnap(), vtos(), W_Arc_Beam_Think(), W_Arc_Bolt_Damage(), W_AttachToShotorg(), W_Blaster_Attack(), W_Blaster_Touch(), W_CalculateProjectileVelocity(), W_CalculateSpread(), W_CalculateSpreadPattern(), W_Crylink_Attack(), W_Crylink_Attack2(), W_Crylink_LinkJoin(), W_Devastator_Damage(), W_Devastator_Explode(), W_Devastator_SteerTo(), W_Devastator_Think(), W_Electro_Orb_Damage(), W_Electro_TriggerCombo(), W_Fireball_Attack2(), W_Fireball_AttackEffect(), W_Fireball_Damage(), W_Fireball_Explode(), W_Fireball_LaserPlay(), W_Hagar_Attack2_Load_Release(), W_Hagar_Damage(), W_HitPlotAnalysis(), W_HitPlotNormalizedUntransform(), W_HitPlotUnnormalizedUntransform(), W_Hook_Damage(), W_MineLayer_Damage(), W_Mortar_Grenade_Damage(), W_MuzzleFlash(), W_MuzzleFlash_Model_AttachToShotorg(), W_Nexball_Think(), W_OverkillRocketPropelledChainsaw_Damage(), W_OverkillRocketPropelledChainsaw_Think(), W_Porto_Touch(), W_RocketMinsta_Explosion(), W_Seeker_Fire_Flac(), W_Seeker_Fire_Missile(), W_Seeker_Missile_Damage(), W_Seeker_Missile_Think(), W_Seeker_Tag_Damage(), W_Seeker_Tag_Touch(), W_SetupProjVelocity_Explicit(), W_SetupShot_Dir_ProjectileSize_Range(), W_Shotgun_Attack(), W_Shotgun_Melee_Think(), W_ThrowNewWeapon(), W_ThrowWeapon(), W_Tuba_HasPlayed(), W_Tuba_NoteOn(), W_Tuba_NoteThink(), W_Vaporizer_Attack(), W_Vortex_Attack(), W_WeaponFrame(), walker_fire_rocket(), walker_melee_do_dmg(), walker_move_to(), walker_rocket_damage(), walker_rocket_loop2(), walker_rocket_loop3(), walker_rocket_think(), WarpZone_Accumulator_AddInverseTransform(), WarpZone_Accumulator_AddTransform(), WarpZone_Camera_camera_transform(), WarpZone_Camera_SetUp(), WarpZone_camera_transform(), WarpZone_Fade_PreDraw(), WarpZone_Find(), WarpZone_FindRadius(), WarpZone_FindRadius(), WarpZone_FindRadius_Recurse(), WarpZone_FixNearClip(), WarpZone_FixView(), WarpZone_InitStep_UpdateTransform(), WarpZone_PlaneDist(), WarpZone_Projectile_Touch(), WarpZone_RefSys_AddInverseTransform(), WarpZone_RefSys_AddTransform(), WarpZone_RefSys_TransformAngles(), WarpZone_RefSys_TransformOrigin(), WarpZone_RefSys_TransformVAngles(), WarpZone_RefSys_TransformVelocity(), WarpZone_SetUp(), WarpZone_TargetPlaneDist(), WarpZone_Teleport(), WarpZone_TeleportPlayer(), WarpZone_TraceBox(), WarpZone_tracebox_antilag(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceLine(), WarpZone_traceline_antilag(), WarpZone_traceline_antilag_force(), WarpZone_TraceToss_ThroughZone(), WarpZone_TrailParticles(), WarpZone_TrailParticles_trace_callback(), WarpZone_TrailParticles_WithMultiplier(), WarpZone_TrailParticles_WithMultiplier(), WarpZone_TrailParticles_WithMultiplier_trace_callback(), WarpZone_TransformAngles(), WarpZone_TransformOrigin(), WarpZone_TransformVAngles(), WarpZone_TransformVelocity(), WarpZone_UnTransformAngles(), WarpZone_UnTransformOrigin(), WarpZone_UnTransformVAngles(), WarpZone_UnTransformVelocity(), WarpZoneLib_BoxTouchesBrush(), WarpZoneLib_BoxTouchesBrush_Recurse(), WarpZoneLib_ExactTrigger_Init(), WarpZoneLib_ExactTrigger_Touch(), WarpZoneLib_MoveOutOfSolid(), WarpZoneLib_MoveOutOfSolid_Expand(), WarpZoneLib_NearestPointOnBox(), waypoint_fixorigin_down_dir(), waypoint_get(), waypoint_getlinkcost(), waypoint_getSymmetricalAxis_cmd(), waypoint_getSymmetricalOrigin_cmd(), waypoint_getSymmetricalPoint(), waypoint_gettravelcost(), waypoint_load_hardwiredlinks(), waypoint_load_links(), waypoint_loadall(), waypoint_remove_fromeditor(), waypoint_setupmodel(), waypoint_spawn(), waypoint_spawn_fromeditor(), waypoint_spawnforitem_force(), waypoint_spawnforteleporter(), waypoint_spawnforteleporter_boxes(), waypoint_spawnforteleporter_wz(), waypoint_spawnpersonal(), waypoint_think(), waypoint_unreachable(), WaypointSprite_DeployFixed(), WaypointSprite_DeployPersonal(), WaypointSprite_Spawn(), WaypointSprite_SpawnFixed(), WaypointSprite_UpdateOrigin(), WaypointSprite_UpdateTeamRadar(), weaponentity_glowmod(), Weapons_Draw(), Weapons_Draw(), Weapons_Fade(), WeaponStats_LogItem(), WeaponStats_ready(), wrapGuideText(), X(), XonoticButton_configureXonoticButton(), XonoticCampaignList_doubleClickListBoxItem(), XonoticCampaignList_drawListBoxItem(), XonoticCampaignList_resizeNotify(), XonoticCharmap_cellDraw(), XonoticCharmap_cellIsValid(), XonoticCharmap_cellSelect(), XonoticCharmap_resizeNotify(), XonoticColorpicker_mouseDrag(), XonoticColorpicker_mouseRelease(), XonoticColorpickerString_draw(), XonoticColorpickerString_mouseDrag(), XonoticColorpickerString_mouseRelease(), XonoticColorpickerString_saveCvars(), XonoticCommandButton_configureXonoticCommandButton(), XonoticCreditsList_drawListBoxItem(), XonoticCreditsList_resizeNotify(), XonoticCrosshairPicker_cellDraw(), XonoticCrosshairPicker_cellIsValid(), XonoticCrosshairPicker_cellSelect(), XonoticCrosshairPreview_draw(), XonoticCvarList_drawListBoxItem(), XonoticCvarList_mouseRelease(), XonoticCvarList_resizeNotify(), XonoticDemoList_doubleClickListBoxItem(), XonoticDemoList_drawListBoxItem(), XonoticDemoList_resizeNotify(), XonoticEntryList_drawListBoxItem(), XonoticEntryList_resizeNotify(), XonoticGametypeList_clickListBoxItem(), XonoticGametypeList_drawListBoxItem(), XonoticGametypeList_resizeNotify(), XonoticGuideDescription_drawListBoxItem(), XonoticGuideDescription_resizeNotify(), XonoticHUDSkinList_doubleClickListBoxItem(), XonoticHUDSkinList_drawListBoxItem(), XonoticHUDSkinList_resizeNotify(), XonoticKeyBinder_doubleClickListBoxItem(), XonoticKeyBinder_drawListBoxItem(), XonoticKeyBinder_resizeNotify(), XonoticLanguageList_doubleClickListBoxItem(), XonoticLanguageList_drawListBoxItem(), XonoticLanguageList_resizeNotify(), XonoticLeaveMatchButton_configureXonoticLeaveMatchButton(), XonoticListBox_resizeNotify(), XonoticMapList_clickListBoxItem(), XonoticMapList_doubleClickListBoxItem(), XonoticMapList_drawListBoxItem(), XonoticMapList_resizeNotify(), XonoticPicker_cellDraw(), XonoticPicker_cellIsValid(), XonoticPicker_cellSelect(), XonoticPicker_draw(), XonoticPicker_mouseDrag(), XonoticPicker_mouseMove(), XonoticPicker_mouseRelease(), XonoticPicker_moveFocus(), XonoticPlayerList_drawListBoxItem(), XonoticPlayerList_resizeNotify(), XonoticPlayerModelSelector_draw(), XonoticPlayerModelSelector_resizeNotify(), XonoticPlayList_doubleClickListBoxItem(), XonoticPlayList_drawListBoxItem(), XonoticPlayList_mouseDrag(), XonoticPlayList_resizeNotify(), XonoticResolutionSlider_loadResolutions(), XonoticResolutionSlider_saveCvars(), XonoticScreenshotImage_mouseDrag(), XonoticScreenshotImage_mouseMove(), XonoticScreenshotImage_resizeNotify(), XonoticScreenshotList_doubleClickListBoxItem(), XonoticScreenshotList_drawListBoxItem(), XonoticScreenshotList_resizeNotify(), XonoticServerList_doubleClickListBoxItem(), XonoticServerList_drawListBoxItem(), XonoticServerList_keyDown(), XonoticServerList_mouseMove(), XonoticServerList_positionSortButton(), XonoticServerList_resizeNotify(), XonoticSkinList_doubleClickListBoxItem(), XonoticSkinList_drawListBoxItem(), XonoticSkinList_resizeNotify(), XonoticSoundList_doubleClickListBoxItem(), XonoticSoundList_drawListBoxItem(), XonoticSoundList_resizeNotify(), XonoticStatsList_doubleClickListBoxItem(), XonoticStatsList_drawListBoxItem(), XonoticStatsList_resizeNotify(), XonoticTextBox_drawListBoxItem(), XonoticTextBox_resizeNotify(), XonoticTopicList_clickListBoxItem(), XonoticTopicList_drawListBoxItem(), XonoticTopicList_resizeNotify(), XonoticWeaponsList_drawListBoxItem(), XonoticWeaponsList_mouseDrag(), XonoticWeaponsList_resizeNotify(), and XonoticWelcomeDialog_mouseRelease().

◆ void