Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
crosshairpicker.qh
Go to the documentation of this file.
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#pragma once
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#include "
picker.qh
"
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CLASS
(
XonoticCrosshairPicker
,
XonoticPicker
)
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METHOD
(
XonoticCrosshairPicker
,
configureXonoticCrosshairPicker
,
void
(
entity
));
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ATTRIB
(
XonoticCrosshairPicker
,
rows
,
float
, 3);
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ATTRIB
(
XonoticCrosshairPicker
,
columns
,
float
, 12);
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METHOD
(
XonoticCrosshairPicker
,
cellSelect
,
void
(
entity
,
vector
));
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METHOD
(
XonoticCrosshairPicker
,
cellIsValid
,
bool
(
entity
,
vector
));
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METHOD
(
XonoticCrosshairPicker
,
cellDraw
,
void
(
entity
,
vector
,
vector
));
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ENDCLASS
(
XonoticCrosshairPicker
)
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entity
makeXonoticCrosshairPicker
();
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
MenuItem::ATTRIB
ATTRIB(MenuItem, parent, entity)
XonoticCrosshairPicker
Definition
crosshairpicker.qh:4
XonoticCrosshairPicker::cellIsValid
virtual void cellIsValid()
XonoticCrosshairPicker::configureXonoticCrosshairPicker
virtual void configureXonoticCrosshairPicker()
XonoticCrosshairPicker::cellDraw
virtual void cellDraw()
XonoticCrosshairPicker::columns
float columns
Definition
crosshairpicker.qh:8
XonoticCrosshairPicker::cellSelect
virtual void cellSelect()
XonoticCrosshairPicker::rows
float rows
Definition
crosshairpicker.qh:7
XonoticPicker
Definition
picker.qh:4
makeXonoticCrosshairPicker
entity makeXonoticCrosshairPicker()
Definition
crosshairpicker.qc:18
CLASS
#define CLASS(...)
Definition
oo.qh:145
ENDCLASS
#define ENDCLASS(cname)
Definition
oo.qh:281
METHOD
#define METHOD(cname, name, prototype)
Definition
oo.qh:269
picker.qh
vector
vector
Definition
self.qh:92
menu
xonotic
crosshairpicker.qh
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