Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
dialog_hudpanel_chat.qc
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2
3#include "textlabel.qh"
4#include "checkbox.qh"
5#include "slider.qh"
6#include "mixedslider.qh"
7
9{
10 entity e;
11 string panelname = "chat";
12
13 dialog_hudpanel_main_checkbox(me, panelname);
14
15 dialog_hudpanel_main_settings(me, panelname);
16
17 me.TR(me);
18 me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Chat size:")));
19 me.TD(me, 1, 2.6, e = makeXonoticSlider(6, 20, 1, "con_chatsize"));
20 me.TR(me);
21 me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Chat lifetime:")));
22 me.TD(me, 1, 2.6, e = makeXonoticMixedSlider("con_chattime"));
23 e.formatString = "s";
24 e.setValueSpace(e, e.valueSpace * 1.25);
25 e.addRange(e, 5, 60, 5);
26 e.addRange(e, 120, 300, 60);
27 e.addText(e, ZCTX(_("LIFETIME^Infinite")), 0);
28 e.configureXonoticMixedSliderValues(e);
29 me.TR(me);
30 me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "con_chatsound", _("Chat beep sound")));
31}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
void XonoticHUDChatDialog_fill(entity me)
#define ZCTX(s)
Definition i18n.qh:68
void dialog_hudpanel_main_checkbox(entity me, string panelname)
Definition util.qc:722
void dialog_hudpanel_main_settings(entity me, string panelname)
Definition util.qc:731
entity makeXonoticTextLabel(float theAlign, string theText)
Definition textlabel.qc:3
entity makeXonoticCheckBox(float isInverted, string theCvar, string theText)
Definition checkbox.qc:28
entity makeXonoticMixedSlider(string theCvar)
entity makeXonoticSlider(float theValueMin, float theValueMax, float theValueStep, string theCvar)
Definition slider.qc:10