Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
slider.qh File Reference
#include "../item/slider.qh"
Include dependency graph for slider.qh:
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Go to the source code of this file.

Classes

class  XonoticSlider

Functions

entity makeXonoticSlider (float, float, float, string)
entity makeXonoticSlider_T (float, float, float, string, string theTooltip)

Function Documentation

◆ makeXonoticSlider()

◆ makeXonoticSlider_T()

entity makeXonoticSlider_T ( float theValueMin,
float theValueMax,
float theValueStep,
string theCvar,
string theTooltip )

Definition at line 3 of file slider.qc.

4{
5 entity me;
6 me = NEW(XonoticSlider);
7 me.configureXonoticSlider(me, theValueMin, theValueMax, theValueStep, theCvar, theTooltip);
8 return me;
9}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define NEW(cname,...)
Definition oo.qh:117

References entity(), and NEW.

Referenced by makeXonoticSlider(), XonoticEffectsSettingsTab_fill(), XonoticGameHUDSettingsTab_fill(), XonoticGameViewSettingsTab_fill(), XonoticInputSettingsTab_fill(), XonoticMiscSettingsTab_fill(), XonoticMutatorsDialog_fill(), XonoticServerCreateTab_fill(), and XonoticVideoSettingsTab_fill().