Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
dialog_singleplayer.qh
Go to the documentation of this file.
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#pragma once
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3
#include "
dialog.qh
"
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CLASS
(
XonoticSingleplayerDialog
,
XonoticDialog
)
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METHOD
(
XonoticSingleplayerDialog
,
fill
,
void
(
entity
));
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ATTRIB
(
XonoticSingleplayerDialog
,
title
,
string
, _(
"Singleplayer"
));
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ATTRIB
(
XonoticSingleplayerDialog
,
tooltip
,
string
, _(
"Play the singleplayer campaign or instant action matches against bots"
));
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ATTRIB
(
XonoticSingleplayerDialog
,
color
,
vector
, SKINCOLOR_DIALOG_SINGLEPLAYER);
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ATTRIB
(
XonoticSingleplayerDialog
,
intendedWidth
,
float
, 0.80);
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ATTRIB
(
XonoticSingleplayerDialog
,
rows
,
float
, 24);
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ATTRIB
(
XonoticSingleplayerDialog
,
columns
,
float
, 5);
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ATTRIB
(
XonoticSingleplayerDialog
, campaignBox,
entity
);
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ENDCLASS
(
XonoticSingleplayerDialog
)
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
XonoticDialog
Definition
dialog.qh:4
XonoticSingleplayerDialog
Definition
dialog_singleplayer.qh:4
XonoticSingleplayerDialog::title
string title
Definition
dialog_singleplayer.qh:6
XonoticSingleplayerDialog::rows
float rows
Definition
dialog_singleplayer.qh:10
XonoticSingleplayerDialog::color
vector color
Definition
dialog_singleplayer.qh:8
XonoticSingleplayerDialog::ATTRIB
ATTRIB(XonoticSingleplayerDialog, campaignBox, entity)
XonoticSingleplayerDialog::columns
float columns
Definition
dialog_singleplayer.qh:11
XonoticSingleplayerDialog::intendedWidth
float intendedWidth
Definition
dialog_singleplayer.qh:9
XonoticSingleplayerDialog::fill
virtual void fill()
XonoticSingleplayerDialog::tooltip
string tooltip
Definition
dialog_singleplayer.qh:7
CLASS
#define CLASS(...)
Definition
oo.qh:145
ENDCLASS
#define ENDCLASS(cname)
Definition
oo.qh:281
METHOD
#define METHOD(cname, name, prototype)
Definition
oo.qh:269
vector
vector
Definition
self.qh:92
dialog.qh
menu
xonotic
dialog_singleplayer.qh
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for Xonotic QuakeC by
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