Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
float.qh
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#pragma once
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const
float
FLOAT_MAX
= 340282346638528859811704183484516925440.0f;
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const
float
FLOAT_EPSILON
= 0.00000011920928955078125f;
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const
float
FLOAT_NAN
= 0.0 / 0.0;
FLOAT_NAN
const float FLOAT_NAN
Always use isnan function to compare because float x = FLOAT_NAN; x == x; gives true.
Definition
float.qh:6
FLOAT_MAX
const float FLOAT_MAX
Definition
float.qh:3
FLOAT_EPSILON
const float FLOAT_EPSILON
Definition
float.qh:4
lib
float.qh
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