57#define HANDICAP_DISABLED() \
58 (IS_GAMETYPE(CTS) || IS_GAMETYPE(RACE))
66#define HANDICAP_MAX_LEVEL_EQUIVALENT 2.0
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
void Handicap_SetForcedHandicap(entity player, float value, bool receiving)
Sets the forced handicap of the player.
void Handicap_Initialize(entity player)
Initializes handicap to its default value.
float Handicap_GetTotalHandicap(entity player, bool receiving)
Returns the total handicap of the player.
float Handicap_GetForcedHandicap(entity player, bool receiving)
Returns the forced handicap of the player.
float handicap_avg_taken_sum
void Handicap_UpdateHandicapLevel(entity player)
Updates .handicap_level for the player.
float handicap_avg_given_sum
float Handicap_GetVoluntaryHandicap(entity player, bool receiving)
Returns the voluntary handicap of the player.