Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
keys.qh
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1#pragma once
2
3#define ITEM_KEY_MAX 24
4
8#ifdef SVQC
10
16
20string item_keys_keylist(float keylist);
21#endif
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
string item_keys_names[ITEM_KEY_MAX]
list of key names.
Definition keys.qh:9
float item_keys_usekey(entity l, entity p)
Use keys from p on l.
Definition keys.qc:4
#define ITEM_KEY_MAX
Definition keys.qh:3
string item_keys_keylist(float keylist)
Returns a string with a comma separated list of key names, as specified in keylist.
Definition keys.qc:40