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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Macros | |
| #define | ITEM_KEY_MAX 24 |
Functions | |
| string | item_keys_keylist (float keylist) |
| Returns a string with a comma separated list of key names, as specified in keylist. | |
| float | item_keys_usekey (entity l, entity p) |
| Use keys from p on l. | |
Variables | |
| string | item_keys_names [ITEM_KEY_MAX] |
| list of key names. | |
Returns a string with a comma separated list of key names, as specified in keylist.
Definition at line 40 of file keys.qc.
References item_keys_names, lowestbit(), and strcat().
Referenced by door_check_keys(), and trigger_keylock_touch().
Use keys from p on l.
Returns true if any new keys were given, false otherwise.
Definition at line 4 of file keys.qc.
References entity().
Referenced by trigger_keylock_touch().
| string item_keys_names[ITEM_KEY_MAX] |
list of key names.
Definition at line 9 of file keys.qh.
Referenced by item_keys_keylist(), and spawnfunc().