Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
magicear.qh
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1#pragma once
2
3
4const int MAGICEAR_IGNORE_SAY = BIT(0);
6const int MAGICEAR_IGNORE_TELL = BIT(2);
10const int MAGICEAR_CONTINUE = BIT(6);
12const int MAGICEAR_TUBA = BIT(8);
#define BIT(n)
Only ever assign into the first 24 bits in QC (so max is BIT(23)).
Definition bits.qh:8
const int MAGICEAR_CONTINUE
Definition magicear.qh:10
const int MAGICEAR_REPLACE_OUTSIDE
Definition magicear.qh:9
const int MAGICEAR_IGNORE_TELL
Definition magicear.qh:6
const int MAGICEAR_IGNORE_TEAMSAY
Definition magicear.qh:5
const int MAGICEAR_TUBA_EXACTPITCH
Definition magicear.qh:13
const int MAGICEAR_TUBA
Definition magicear.qh:12
const int MAGICEAR_REPLACE_WHOLE_MESSAGE
Definition magicear.qh:8
const int MAGICEAR_NODECOLORIZE
Definition magicear.qh:11
const int MAGICEAR_IGNORE_INVALIDTELL
Definition magicear.qh:7
const int MAGICEAR_IGNORE_SAY
Definition magicear.qh:4