Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
heal.qh
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#pragma once
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const
int
HEAL_SOUND_ALWAYS
=
BIT
(2);
BIT
#define BIT(n)
Only ever assign into the first 24 bits in QC (so max is BIT(23)).
Definition
bits.qh:8
HEAL_SOUND_ALWAYS
const int HEAL_SOUND_ALWAYS
Definition
heal.qh:4
common
mapobjects
trigger
heal.qh
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